Player Matchup

Izanami
Izanami
Bronze III
Bangaranga313
Izanami
Bronze III
Level 50
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Sol
Sol
Silver I
RuDaNoob
Sol
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,478 MMR
Party 1
Atlas
Atlas
Silver I
TheCmmander99
Atlas
Silver I
Level 124
God Stats
1W - 1L
1,777 SR
Queue Stats
19W - 23L
1,627 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,595 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 164
1,438 SR
1,590 MMR
Hera
Hera
Bronze III
V0XPL
Hera
Bronze III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,385 MMR
Party 2
Da Ji
Da Ji
Platinum I
ilfratello
Da Ji
Platinum I
Level 206
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 133L
1,999 MMR
Solo
Anhur
Anhur
Bronze III
olo2014pl
Anhur
Bronze III
Level 169
God Stats
1W - 1L
1,314 SR
Queue Stats
10W - 11L
1,385 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 5 / 2
7,847
785
4,566
10,221
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 4 / 3
7,255
726
8,661
11,198
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 3 / 1
7,105
711
3,617
10,807
9,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesAthenaBake KujiraDiscordiaThoth

VS

Bans
Ne ZhaAresPersephoneCharonBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
V0XPL
Hera
13
1 / 2 / 10
8,069
807
6,121
5,538
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
4 / 0 / 8
8,627
863
11,767
11,652
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
olo2014pl
Anhur
14
7 / 2 / 3
9,391
939
9,534
9,244
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
2
0.4
L
1
4
3
0.63
L
2
3
1
0.83
W
Hera
V0XPL
Hera
1
2
10
3
W
Da Ji
4
0
8
8
W
Anhur
olo2014pl
Anhur
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,844
Damage
27,422
32,226
Taken
26,434
16,841
Mitigated
19,038
4,852
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,566
2,738
0
985
10,221
3,575
0
1,109
8,629
0
31,540
L
8,661
1,972
0
2,773
11,198
3,569
0
2,219
8,409
36,389
0
L
3,617
1,558
0
1,094
10,807
9,697
0
2,136
7,951
10,020
0
W
Hera
V0XPL
Hera
6,121
721
0
987
5,538
2,446
410
2,576
2,946
25,940
0
W
Da Ji
11,767
2,316
0
4,441
11,652
12,128
245
4,276
7,327
0
30,965
W
Anhur
olo2014pl
Anhur
9,534
5,943
0
2,147
9,244
4,464
1,564
5,635
3,593
0
36,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
26,087
120
Minions Killed
139
0
Camps Cleared
0
546,476
Distance Traveled
577,737
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,847
785
54
5
0
157,042
0
L
Sol
7,255
726
58
6
0
184,510
0
L
Atlas
7,105
711
8
1
0
204,924
1
W
Hera
8,069
807
40
4
0
204,066
4
W
Da Ji
8,627
863
30
3
0
205,064
0
W
Anhur
9,391
939
69
7
0
168,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role