Player Matchup

Ao Kuang
Ao Kuang
Bronze III
Chiefom
Ao Kuang
Bronze III
Level 121
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Bronze III
CookieMon5ter34
Jormungandr
Bronze III
Level 126
God Stats
5W - 10L
1,715 SR
Queue Stats
13W - 29L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Elcamarons
Erlang Shen
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
MAGICAL TURD123
Charybdis
Bronze III
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 55L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Mìlk
Kukulkan
Bronze III
Level 129
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,566 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,649 SR
1,500 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
AmuseTheLaw
Cu Chulainn
Bronze III
Level 118
God Stats
6W - 5L
1,800 SR
Queue Stats
13W - 12L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Cólossal
Thoth
Bronze III
Level 136
God Stats
1W - 0L
1,847 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Thor
Thor
Bronze III
Danyewe
Thor
Bronze III
Level 181
God Stats
8W - 8L
1,447 SR
Queue Stats
76W - 63L
1,500 MMR
Party 1
Ishtar
Ishtar
Bronze III
SHALOMS
Ishtar
Bronze III
Level 133
God Stats
2W - 0L
1,652 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chiefom
Ao Kuang
12
2 / 4 / 1
6,635
510
3,867
12,885
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
CookieMon5ter34
Jormungandr
11
1 / 3 / 1
6,678
514
4,875
11,973
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Elcamarons
Erlang Shen
12
0 / 3 / 0
6,577
506
7,474
14,236
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MAGICAL TURD123
Charybdis
11
0 / 3 / 2
6,466
497
4,520
9,213
3,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mìlk
Kukulkan
13
0 / 4 / 0
6,541
503
1,198
8,544
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
Bake KujiraMaman BrigitteCthulhuLoki

VS

Bans
AthenaMorgan Le FaySusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 4
7,356
566
4,151
8,776
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
AmuseTheLaw
Cu Chulainn
14
2 / 0 / 2
8,903
685
7,917
12,176
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Cólossal
Thoth
15
5 / 0 / 3
8,473
652
10,236
3,239
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Danyewe
Thor
14
6 / 0 / 2
7,729
595
6,447
9,267
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
SHALOMS
Ishtar
13
3 / 3 / 1
7,782
599
9,505
10,480
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
W
Cu Chulainn
AmuseTheLaw
Cu Chulainn
2
0
2
3
L
Ao Kuang
Chiefom
Ao Kuang
2
4
1
0.63
L
Jormungandr
CookieMon5ter34
Jormungandr
1
3
1
0.5
W
Thoth
Cólossal
Thoth
5
0
3
6.5
W
Thor
Danyewe
Thor
6
0
2
7
L
Erlang Shen
Elcamarons
Erlang Shen
0
3
0
0
L
Charybdis
MAGICAL TURD123
Charybdis
0
3
2
0.33
L
Kukulkan
Mìlk
Kukulkan
0
4
0
0
W
Ishtar
SHALOMS
Ishtar
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
38,256
56,851
Taken
43,938
35,076
Mitigated
29,119
13,015
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,151
548
0
2,378
8,776
7,270
30
3,852
4,924
28,717
3,137
W
Cu Chulainn
AmuseTheLaw
Cu Chulainn
7,917
1,865
0
1,980
12,176
11,641
0
49
11,302
1,049
66,603
L
Ao Kuang
Chiefom
Ao Kuang
3,867
510
0
6,753
12,885
4,684
0
2,926
9,959
43,021
0
L
Jormungandr
CookieMon5ter34
Jormungandr
4,875
1,445
0
2,925
11,973
8,290
0
5,911
6,062
29,508
3,218
W
Thoth
Cólossal
Thoth
10,236
666
0
1,325
3,239
1,404
219
1,478
1,761
83,114
0
W
Thor
Danyewe
Thor
6,447
1,095
0
680
9,267
4,563
0
2,070
7,197
0
65,538
L
Erlang Shen
Elcamarons
Erlang Shen
7,474
4,407
0
2,238
14,236
15,782
0
514
13,722
0
50,815
L
Charybdis
MAGICAL TURD123
Charybdis
4,520
2,744
0
701
9,213
3,154
722
599
8,614
0
48,810
L
Kukulkan
Mìlk
Kukulkan
1,198
44
0
398
8,544
3,166
0
4,552
3,992
56,829
0
W
Ishtar
SHALOMS
Ishtar
9,505
5,931
0
3,915
10,480
4,241
52
2,316
8,164
0
64,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
40,243
396
Minions Killed
491
0
Camps Cleared
0
1,266,636
Distance Traveled
1,370,858
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,356
566
21
2
0
309,514
4
W
Cu Chulainn
8,903
685
116
9
0
229,307
1
L
Ao Kuang
6,635
510
83
6
0
272,970
2
L
Jormungandr
6,678
514
37
3
0
239,064
0
W
Thoth
8,473
652
142
11
0
285,976
4
W
Thor
7,729
595
108
8
0
311,212
0
L
Erlang Shen
6,577
506
78
6
0
253,191
0
L
Charybdis
6,466
497
86
7
0
247,294
4
L
Kukulkan
6,541
503
112
9
0
254,117
2
W
Ishtar
7,782
599
104
8
0
234,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role