Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Bolog57as
Baron Samedi
Bronze III
Level 120
God Stats
15W - 16L
1,892 SR
Queue Stats
187W - 203L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
PMX423
Ishtar
Bronze III
Level 105
God Stats
2W - 0L
1,503 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
ewfewewegwg
Awilix
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,579 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,510 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze III
RatedR13
Kukulkan
Bronze III
Level 171
God Stats
0W - 2L
1,285 SR
Queue Stats
180W - 188L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Rz_RK-Du_77
Ymir
Bronze III
Level 75
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 51L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
TheSmokingAngel
Hachiman
Bronze III
Level 109
God Stats
0W - 1L
1,767 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
emmmmy888
Ne Zha
Silver I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 61L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
grimreaperzac
Bellona
Bronze III
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
3 / 0 / 0
3,898
780
1,799
1,537
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
 
Osiris
6
0 / 0 / 1
3,593
719
2,199
3,841
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
Bolog57as
Baron Samedi
6
0 / 0 / 5
3,753
751
1,511
2,635
1,645
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
PMX423
Ishtar
7
2 / 0 / 2
3,853
771
2,544
1,389
423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
8
4 / 0 / 2
4,459
892
2,761
4,003
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangThanatosLokiBake Kujira

VS

Bans
AthenaArachneSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RatedR13
Kukulkan
6
0 / 1 / 0
3,445
689
346
2,426
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 1 / 0
2,807
561
495
2,227
858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
5
0 / 3 / 0
2,908
582
1,006
4,553
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
emmmmy888
Ne Zha
5
0 / 3 / 0
3,008
602
839
4,334
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
6
0 / 1 / 0
3,418
684
2,091
4,164
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
0
3
W
Osiris
 
Osiris
0
0
1
0.5
W
Baron Samedi
Bolog57as
Baron Samedi
0
0
5
2.5
W
Ishtar
PMX423
Ishtar
2
0
2
3
L
Kukulkan
RatedR13
Kukulkan
0
1
0
0
L
0
1
0
0
L
Hachiman
0
3
0
0
L
Ne Zha
emmmmy888
Ne Zha
0
3
0
0
W
Awilix
4
0
2
5
L
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,814
Damage
4,777
13,405
Taken
17,704
6,543
Mitigated
7,327
6,214
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,799
309
0
420
1,537
352
0
151
1,386
19,950
0
W
Osiris
 
Osiris
2,199
972
0
1,274
3,841
2,815
0
0
3,522
0
18,909
W
Baron Samedi
Bolog57as
Baron Samedi
1,511
424
102
1,206
2,635
1,645
0
236
2,399
7,422
1,248
W
Ishtar
PMX423
Ishtar
2,544
1,732
0
729
1,389
423
0
259
1,130
0
23,512
L
Kukulkan
RatedR13
Kukulkan
346
154
0
638
2,426
800
0
1,370
1,056
18,503
0
L
495
183
267
493
2,227
858
0
309
1,918
2,142
0
L
Hachiman
1,006
224
0
883
4,553
1,152
0
906
3,647
0
11,455
L
Ne Zha
emmmmy888
Ne Zha
839
367
0
1,211
4,334
1,238
0
695
3,639
0
9,728
W
Awilix
2,761
1,513
0
2,483
4,003
1,308
0
195
3,808
0
23,881
L
Bellona
2,091
1,077
0
1,456
4,164
3,279
0
0
3,807
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,556
Gold Earned
15,586
171
Minions Killed
120
0
Camps Cleared
0
506,071
Distance Traveled
449,780
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,898
780
32
6
0
91,577
2
W
Osiris
3,593
719
31
6
0
90,637
0
W
Baron Samedi
3,753
751
6
1
0
100,270
2
W
Ishtar
3,853
771
52
10
0
93,072
0
L
Kukulkan
3,445
689
39
8
0
95,420
0
L
Ymir
2,807
561
4
1
0
50,255
1
L
Hachiman
2,908
582
19
4
0
100,129
0
L
Ne Zha
3,008
602
25
5
0
119,883
0
W
Awilix
4,459
892
50
10
0
130,515
0
L
Bellona
3,418
684
33
7
0
84,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role