Player Matchup

Anhur
Anhur
BIG_Red_Jim
Anhur
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 120L
1,486 Elo+
Solo
He Bo
He Bo
PhresHxKillAx86
He Bo
Level 125
God Stats
0W - 2L
1,268 SR
Queue Stats
51W - 58L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
Restriction16
Cabrakan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 254L
1,447 Elo+
Solo
Scylla
Scylla
TheQuickNDirty
Scylla
Level 96
God Stats
3W - 10L
1,703 SR
Queue Stats
338W - 324L
1,461 Elo+
Solo
Achilles
Achilles
x Kid x Luu x
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,487 Elo+
Party 2
Team Averages
Level 120
1,494 SR
1,472 Elo+

VS

Team Averages
Level 78
1,547 SR
1,442 Elo+
Lancelot
Lancelot
DemonXero
Lancelot
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,447 Elo+
Solo
Osiris
Osiris
F1ying Eag1e
Osiris
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 81L
1,442 Elo+
Solo
Fenrir
Fenrir
GreezarinoX
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,468 Elo+
Party 1
Atlas
Atlas
MrCowP1GT
Atlas
Level 60
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 44L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
ReynaMyk
Ah Puch
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 52L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,539
923
4,093
4,673
1,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 3
5,080
847
1,837
3,019
1,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Restriction16
Cabrakan
7
0 / 3 / 0
4,790
798
1,168
4,590
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 2
5,824
971
3,347
3,532
1,552
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
x Kid x Luu x
Achilles
12
1 / 2 / 3
5,648
941
3,739
7,931
8,182
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DemonXero
Lancelot
13
5 / 0 / 7
6,578
1,096
4,073
5,784
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
11
2 / 2 / 9
6,221
1,037
3,671
5,910
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
10
2 / 0 / 6
5,706
951
3,191
4,420
3,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
MrCowP1GT
Atlas
10
1 / 1 / 10
6,010
1,002
3,889
6,042
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
ReynaMyk
Ah Puch
11
2 / 2 / 9
6,174
1,029
6,545
3,493
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
12
12
Deaths
5
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Lancelot
DemonXero
Lancelot
5
0
7
8.5
W
Osiris
2
2
9
3.25
W
Fenrir
2
0
6
5
W
Atlas
MrCowP1GT
Atlas
1
1
10
6
L
0
2
3
0.75
L
Cabrakan
Restriction16
Cabrakan
0
3
0
0
W
Ah Puch
ReynaMyk
Ah Puch
2
2
9
3.25
L
1
2
2
1
L
Achilles
x Kid x Luu x
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
21,369
23,745
Taken
25,649
17,368
Mitigated
19,652
4,084
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,093
1,820
50
428
4,673
1,902
0
2,156
2,478
0
9,305
W
Lancelot
DemonXero
Lancelot
4,073
672
273
509
5,784
4,196
452
961
4,823
0
7,799
W
Osiris
3,671
1,193
0
334
5,910
6,097
314
1,721
4,189
0
9,025
W
Fenrir
3,191
676
1,750
2,088
4,420
3,383
246
840
3,580
0
4,304
W
Atlas
MrCowP1GT
Atlas
3,889
1,575
277
1,103
6,042
4,471
193
1,583
4,459
9,183
0
L
1,837
0
299
105
3,019
1,159
0
1,551
1,427
4,871
0
L
Cabrakan
Restriction16
Cabrakan
1,168
70
0
18
4,590
4,573
0
1,498
2,940
2,067
0
W
Ah Puch
ReynaMyk
Ah Puch
6,545
158
226
484
3,493
1,505
51
1,247
2,246
18,190
0
L
3,347
153
268
439
3,532
1,552
0
2,645
842
10,643
0
L
Achilles
x Kid x Luu x
Achilles
3,739
456
201
2,276
7,931
8,182
0
2,584
5,083
0
8,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
30,689
52
Minions Killed
69
0
Camps Cleared
0
488,567
Distance Traveled
626,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,539
923
12
2
0
109,224
0
W
Lancelot
6,578
1,096
9
2
0
131,748
0
W
Osiris
6,221
1,037
15
3
0
115,250
0
W
Fenrir
5,706
951
5
1
0
140,561
0
W
Atlas
6,010
1,002
10
2
0
135,250
0
L
He Bo
5,080
847
2
0
0
114,111
0
L
Cabrakan
4,790
798
2
0
0
53,197
0
W
Ah Puch
6,174
1,029
30
5
0
104,012
0
L
Scylla
5,824
971
24
4
0
115,772
0
L
Achilles
5,648
941
12
2
0
96,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role