Player Matchup

Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
CAPTANCUPCAKE1
Hades
Gold I
Level 164
God Stats
1W - 0L
1,215 SR
Queue Stats
40W - 30L
1,774 MMR
Solo
Anhur
Anhur
Platinum III
Horrify
Anhur
Platinum III
Level 236
God Stats
10W - 7L
1,526 SR
Queue Stats
208W - 193L
1,743 MMR
Solo
Loki
Loki
Gold I
PhillyD76
Loki
Gold I
Level 137
God Stats
7W - 2L
1,500 SR
Queue Stats
282W - 276L
1,773 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
esdisi
Morgan Le Fay
Gold I
Level 83
God Stats
12W - 10L
1,514 SR
Queue Stats
115W - 109L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,451 SR
1,706 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,586 SR
1,756 MMR
Chiron
Chiron
Gold I
PartTime
Chiron
Gold I
Level 158
God Stats
1W - 1L
1,737 SR
Queue Stats
63W - 59L
1,777 MMR
Solo
Charon
Charon
Gold IV
ProfoundHatred
Charon
Gold IV
Level 99
God Stats
5W - 3L
1,795 SR
Queue Stats
41W - 31L
1,766 MMR
Solo
Sol
Sol
Gold II
TariffscK
Sol
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,734 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Tommyhillfigure
Gilgamesh
Gold IV
Level 182
God Stats
7W - 9L
1,576 SR
Queue Stats
139W - 135L
1,731 MMR
Party 1
Osiris
Osiris
Platinum III
ıKei
Osiris
Platinum III
Level 157
God Stats
1W - 5L
1,322 SR
Queue Stats
147W - 136L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 6
7,844
560
7,550
13,163
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 4
8,762
626
7,675
11,147
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Horrify
Anhur
15
7 / 1 / 3
9,310
665
8,559
11,263
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
1 / 0 / 7
7,538
538
5,065
11,161
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
esdisi
Morgan Le Fay
13
3 / 2 / 3
7,916
565
11,156
7,260
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorSobekSusanoBake Kujira

VS

Bans
ThanatosAwilixKukulkanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PartTime
Chiron
12
1 / 2 / 1
6,996
500
5,485
12,119
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 2
6,953
497
5,805
9,529
6,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,631
474
6,556
9,921
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Tommyhillfigure
Gilgamesh
13
2 / 3 / 0
7,231
517
6,601
13,320
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
ıKei
Osiris
13
1 / 3 / 0
7,540
539
4,949
12,962
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
6
6
W
2
0
4
4
W
Anhur
Horrify
Anhur
7
1
3
8.5
L
Chiron
PartTime
Chiron
1
2
1
0.75
W
Loki
1
0
7
4.5
L
0
2
2
0.5
L
0
6
1
0.08
L
Gilgamesh
Tommyhillfigure
Gilgamesh
2
3
0
0.67
W
Morgan Le Fay
esdisi
Morgan Le Fay
3
2
3
2.25
L
Osiris
ıKei
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,005
Damage
29,396
53,994
Taken
57,851
32,803
Mitigated
33,852
23,603
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,550
1,765
0
3,472
13,163
10,971
15
4,813
8,350
0
24,266
W
7,675
1,096
512
8,183
11,147
9,249
391
623
10,011
65,103
4,661
W
Anhur
Horrify
Anhur
8,559
5,361
0
4,305
11,263
4,893
0
4,524
6,692
0
77,936
L
Chiron
PartTime
Chiron
5,485
2,262
324
2,983
12,119
5,523
0
6,351
5,347
0
65,317
W
Loki
5,065
607
0
5,952
11,161
4,575
54
1,348
9,764
0
62,886
L
5,805
722
209
3,782
9,529
6,731
0
2,430
6,820
25,846
0
L
6,556
3,584
0
2,360
9,921
1,492
0
0
9,921
44,655
6,437
L
Gilgamesh
Tommyhillfigure
Gilgamesh
6,601
1,631
0
5,180
13,320
6,350
0
2,287
10,898
0
62,623
W
Morgan Le Fay
esdisi
Morgan Le Fay
11,156
655
0
1,179
7,260
3,115
32
989
6,271
56,584
1,906
L
Osiris
ıKei
Osiris
4,949
1,959
0
2,566
12,962
13,756
0
5,206
6,830
0
59,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
35,351
485
Minions Killed
464
0
Camps Cleared
0
1,401,998
Distance Traveled
1,413,917
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,844
560
38
3
0
302,689
4
W
Hades
8,762
626
130
9
0
240,966
1
W
Anhur
9,310
665
127
9
0
251,364
7
L
Chiron
6,996
500
133
10
0
276,603
1
W
Loki
7,538
538
101
7
0
328,701
0
L
Charon
6,953
497
34
2
0
315,307
1
L
Sol
6,631
474
93
7
0
262,917
3
L
Gilgamesh
7,231
517
90
6
0
320,856
2
W
Morgan Le Fay
7,916
565
89
6
0
278,278
2
L
Osiris
7,540
539
114
8
0
238,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role