Player Matchup

Bellona
Bellona
Silver I
ikirisim
Bellona
Silver I
Level 109
God Stats
5W - 5L
1,442 SR
Queue Stats
17W - 21L
1,518 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,442 SR
1,518 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,370 SR
1,500 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
bmiller420x
Morgan Le Fay
Bronze III
Level 147
God Stats
1W - 0L
1,370 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ikirisim
Bellona
20
0 / 4 / 0
15,837
834
11,082
27,810
34,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesHelSusanoRamaCupid

VS

Bans
AphroditeKukulkanRaNu WaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
bmiller420x
Morgan Le Fay
20
4 / 0 / 0
19,222
1,012
21,994
15,938
20,295
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
bmiller420x
Morgan Le Fay
4
0
0
4
L
Bellona
ikirisim
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
21,994
27,810
Taken
15,938
34,676
Mitigated
20,295
1,912
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
bmiller420x
Morgan Le Fay
21,994
2,065
0
4,672
15,938
20,295
1,916
57
15,881
108,742
5,723
L
Bellona
ikirisim
Bellona
11,082
2,473
0
1,912
27,810
34,676
0
20,293
7,517
0
87,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,837
Gold Earned
19,222
159
Minions Killed
217
5
Camps Cleared
8
399,836
Distance Traveled
344,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
19,222
1,012
217
11
8
344,905
0
L
Bellona
15,837
834
159
8
5
399,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role