Player Matchup

Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
FaZe Quasi6829
Medusa
Silver III
Level 92
God Stats
1W - 0L
1,188 SR
Queue Stats
7W - 9L
1,444 MMR
Solo
Geb
Geb
Gold III
R6 Jens
Geb
Gold III
Level 105
God Stats
30W - 23L
1,663 SR
Queue Stats
74W - 77L
1,444 MMR
Solo
The Morrigan
The Morrigan
Gold V
sergiioo10
The Morrigan
Gold V
Level 149
God Stats
2W - 2L
1,756 SR
Queue Stats
122W - 109L
1,443 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,521 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,561 SR
1,457 MMR
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Enrageeee
Thor
Bronze III
Level 36
God Stats
1W - 6L
1,888 SR
Queue Stats
27W - 41L
1,400 MMR
Party 2
Sobek
Sobek
Gold V
YoreenAygon
Sobek
Gold V
Level 88
God Stats
6W - 7L
1,576 SR
Queue Stats
84W - 83L
1,430 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
kapganthegreat
Morgan Le Fay
Bronze III
Level 52
God Stats
0W - 3L
1,378 SR
Queue Stats
14W - 22L
1,500 MMR
Party 2
Osiris
Osiris
Gold V
lil_diamond4
Osiris
Gold V
Level 123
God Stats
2W - 5L
1,461 SR
Queue Stats
73W - 78L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
3 / 0 / 6
7,259
605
7,923
12,090
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
 
King Arthur
13
1 / 0 / 1
7,109
592
4,088
6,307
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
1 / 1 / 1
5,350
446
3,153
9,260
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
10
0 / 0 / 3
6,050
504
3,079
6,945
4,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
sergiioo10
The Morrigan
12
5 / 1 / 2
7,357
613
6,715
5,406
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesAnubisAo KuangAthenaMaman Brigitte

VS

Bans
ThothBake KujiraThanatosKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 2 / 1
6,348
529
6,002
8,233
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
2 / 3 / 0
6,113
509
2,139
10,920
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 1
5,914
493
4,234
11,585
9,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morgan Le Fay
kapganthegreat
Morgan Le Fay
11
0 / 3 / 0
5,817
485
4,477
7,021
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
5
0 / 0 / 0
4,587
382
1,215
2,396
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
6
6
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Xbalanque
 
Xbalanque
0
2
1
0.25
L
Thor
2
3
0
0.67
W
1
1
1
1.5
W
Geb
0
0
3
1.5
L
0
2
1
0.25
L
Morgan Le Fay
kapganthegreat
Morgan Le Fay
0
3
0
0
L
Osiris
0
0
0
0
W
The Morrigan
sergiioo10
The Morrigan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
18,067
40,008
Taken
40,155
22,012
Mitigated
21,493
10,260
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,923
2,540
0
4,664
12,090
5,363
0
2,172
9,772
0
68,466
W
King Arthur
 
King Arthur
4,088
336
0
2,267
6,307
6,368
124
368
5,939
803
52,836
L
Xbalanque
 
Xbalanque
6,002
3,664
0
2,365
8,233
3,124
229
1,167
7,066
0
64,979
L
Thor
2,139
384
0
1,424
10,920
4,869
0
1,918
8,867
0
48,827
W
3,153
1,335
0
816
9,260
3,354
0
1,476
7,784
0
30,914
W
Geb
3,079
141
0
1,604
6,945
4,929
162
1,100
5,807
19,364
828
L
4,234
574
0
2,811
11,585
9,383
0
2,222
9,219
14,875
3,193
L
Morgan Le Fay
kapganthegreat
Morgan Le Fay
4,477
128
0
1,340
7,021
2,662
0
3,128
3,846
41,204
0
L
Osiris
1,215
284
0
826
2,396
1,455
0
0
2,191
0
15,154
W
The Morrigan
sergiioo10
The Morrigan
6,715
1,522
0
909
5,406
1,998
0
2,100
2,842
49,627
3,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
28,779
342
Minions Killed
321
0
Camps Cleared
0
1,238,768
Distance Traveled
1,005,049
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,259
605
103
9
0
270,316
3
W
King Arthur
7,109
592
89
7
0
243,821
0
L
Xbalanque
6,348
529
107
9
0
211,471
0
L
Thor
6,113
509
83
7
0
244,458
0
W
Medusa
5,350
446
51
4
0
242,873
0
W
Geb
6,050
504
21
2
0
243,690
7
L
Sobek
5,914
493
17
1
0
225,218
0
L
Morgan Le Fay
5,817
485
80
7
0
239,904
0
L
Osiris
4,587
382
34
3
0
83,998
1
W
The Morrigan
7,357
613
78
7
0
238,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role