Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Mex_Vanilla4
Ares
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
Paeg
Baba Yaga
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 1
Horus
Horus
SniperWolfOrtiz2
Horus
Level 67
God Stats
1W - 0L
1,266 SR
Queue Stats
10W - 22L
1,260 Elo+
Solo
Kukulkan
Kukulkan
TheosGaming
Kukulkan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 77L
1,502 Elo+
Party 1
Team Averages
Level 112
1,453 SR
1,488 Elo+

VS

Team Averages
Level 128
1,474 SR
1,551 Elo+
Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crafted Ninja
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,646 Elo+
Solo
Baba Yaga
Baba Yaga
Its B Web
Baba Yaga
Level 104
God Stats
3W - 9L
1,368 SR
Queue Stats
750W - 758L
1,474 Elo+
Solo
Loki
Loki
JACKHAMMER TONY
Loki
Level 155
God Stats
10W - 7L
1,500 SR
Queue Stats
742W - 749L
1,467 Elo+
Solo
Sol
Sol
Ultimmatum
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 116L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 2 / 2
5,977
854
3,967
5,971
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 1 / 3
6,474
925
5,358
7,109
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Paeg
Baba Yaga
12
2 / 1 / 2
6,713
959
5,233
4,767
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

10
0 / 0 / 4
5,963
852
2,834
5,892
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
TheosGaming
Kukulkan
11
0 / 1 / 3
5,936
848
2,900
5,446
2,774
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 2
6,710
959
4,212
4,434
2,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Crafted Ninja
Cu Chulainn
12
1 / 1 / 4
6,719
960
7,093
8,727
8,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Its B Web
Baba Yaga
1
0 / 0 / 0
1,704
243
0
0
0
12
2 / 0 / 2
6,310
901
7,307
4,256
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 3
5,662
809
6,389
5,236
3,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
4
Kills
5
5
Deaths
4
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
2
1
L
Ra
 
Ra
2
1
2
3
L
Cu Chulainn
Crafted Ninja
Cu Chulainn
1
1
4
3
L
Baba Yaga
Its B Web
Baba Yaga
0
0
0
0
L
2
0
2
3
W
1
1
3
2.5
W
Baba Yaga
Paeg
Baba Yaga
2
1
2
3
W
0
0
4
2
W
Kukulkan
TheosGaming
Kukulkan
0
1
3
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,292
Damage
25,001
29,185
Taken
22,653
18,941
Mitigated
16,827
14,233
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,967
74
700
786
5,971
2,722
0
2,858
3,113
12,039
0
L
Ra
 
Ra
4,212
0
3,016
1,439
4,434
2,133
0
3,919
515
17,853
239
L
Cu Chulainn
Crafted Ninja
Cu Chulainn
7,093
470
655
1,202
8,727
8,915
0
5,989
2,738
376
11,123
L
Baba Yaga
Its B Web
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
7,307
485
418
406
4,256
1,967
0
3,300
956
0
15,329
W
5,358
925
408
1,134
7,109
7,265
0
2,249
4,860
6,511
394
W
Baba Yaga
Paeg
Baba Yaga
5,233
0
206
996
4,767
2,344
0
1,122
3,645
13,826
375
W
2,834
1,154
4,601
2,920
5,892
3,836
0
1,986
3,906
0
4,949
W
Kukulkan
TheosGaming
Kukulkan
2,900
108
800
1,682
5,446
2,774
0
2,582
2,864
14,927
344
L
6,389
1,283
434
1,033
5,236
3,812
0
3,677
1,559
10,395
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
27,105
86
Minions Killed
74
0
Camps Cleared
0
690,215
Distance Traveled
574,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,977
854
33
5
0
93,543
0
L
Ra
6,710
959
37
5
0
143,918
0
L
Cu Chulainn
6,719
960
11
2
0
141,093
0
L
Baba Yaga
1,704
243
0
0
0
0
0
L
Loki
6,310
901
17
2
0
150,823
0
W
Ares
6,474
925
4
1
0
162,010
0
W
Baba Yaga
6,713
959
14
2
0
159,053
0
W
Horus
5,963
852
6
1
0
143,985
0
W
Kukulkan
5,936
848
29
4
0
131,624
0
L
Sol
5,662
809
9
1
0
138,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role