Player Matchup

King Arthur
King Arthur
BowsettePorn
King Arthur
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 32L
1,618 Elo+
Party 2
Apollo
Apollo
BrokenBenis
Apollo
Level 152
God Stats
3W - 2L
1,506 SR
Queue Stats
297W - 308L
1,568 Elo+
Party 3
Artio
Artio
C0rruptSaint
Artio
Level 158
God Stats
2W - 1L
1,717 SR
Queue Stats
50W - 34L
1,637 Elo+
Party 2
Yu Huang
Yu Huang
Knoptics
Yu Huang
Level 152
God Stats
6W - 1L
1,507 SR
Queue Stats
71W - 44L
1,671 Elo+
Party 2
Hachiman
Hachiman
ScrubPotatoKing
Hachiman
Level 151
God Stats
20W - 15L
1,547 SR
Queue Stats
491W - 469L
1,603 Elo+
Party 3
Team Averages
Level 152
1,512 SR
1,619 Elo+

VS

Team Averages
Level 127
1,657 SR
1,503 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EXTR3ME MONSTA
Jing Wei
Level 155
God Stats
0W - 1L
1,771 SR
Queue Stats
59W - 66L
1,367 Elo+
Solo
Raijin
Raijin
Minaln
Raijin
Level 158
God Stats
0W - 1L
1,755 SR
Queue Stats
97W - 78L
1,504 Elo+
Party 1
Sobek
Sobek
North637
Sobek
Level 87
God Stats
10W - 3L
1,757 SR
Queue Stats
75W - 68L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
skrimmmmm
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BowsettePorn
King Arthur
13
4 / 3 / 0
7,742
553
9,143
17,056
12,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
14
5 / 5 / 3
7,958
568
7,875
12,918
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 7
7,509
536
5,226
11,237
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Knoptics
Yu Huang
14
5 / 2 / 4
8,461
604
9,449
7,629
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
15
5 / 0 / 4
8,872
634
12,082
8,697
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 3 / 0
8,778
627
14,555
17,536
17,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
12
0 / 5 / 0
6,862
490
3,867
11,277
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Minaln
Raijin
14
3 / 4 / 1
8,070
576
8,307
8,655
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
North637
Sobek
10
0 / 4 / 1
6,217
444
3,092
16,292
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
skrimmmmm
Hun Batz
13
2 / 5 / 1
7,254
518
5,987
13,884
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
10
10
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
3
0
1.67
W
King Arthur
BowsettePorn
King Arthur
4
3
0
1.33
W
Apollo
5
5
3
1.3
W
2
0
7
5.5
L
Jing Wei
0
5
0
0
W
Yu Huang
Knoptics
Yu Huang
5
2
4
3.5
L
Raijin
Minaln
Raijin
3
4
1
0.88
L
Sobek
North637
Sobek
0
4
1
0.13
W
Hachiman
5
0
4
7
L
Hun Batz
skrimmmmm
Hun Batz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
35,808
57,537
Taken
67,644
34,455
Mitigated
43,914
15,562
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,555
3,717
0
5,740
17,536
17,154
249
2,068
15,468
3,247
63,488
W
King Arthur
BowsettePorn
King Arthur
9,143
2,163
0
3,558
17,056
12,027
0
645
15,265
0
41,608
W
Apollo
7,875
4,630
0
500
12,918
5,776
472
1,522
11,163
0
70,213
W
5,226
980
633
5,848
11,237
10,025
0
3,092
7,946
19,169
0
L
Jing Wei
3,867
2,548
0
2,069
11,277
4,289
0
707
10,570
0
45,718
W
Yu Huang
Knoptics
Yu Huang
9,449
1,262
0
1,102
7,629
2,772
13
4,504
2,815
57,545
846
L
Raijin
Minaln
Raijin
8,307
1,392
0
500
8,655
3,390
0
3,753
4,902
62,812
356
L
Sobek
North637
Sobek
3,092
367
0
3,434
16,292
13,130
0
5,272
11,020
12,354
643
W
Hachiman
12,082
6,474
0
3,921
8,697
3,855
921
1,373
7,292
0
86,362
L
Hun Batz
skrimmmmm
Hun Batz
5,987
2,047
0
4,820
13,884
5,951
0
2,635
11,249
0
61,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
37,181
434
Minions Killed
421
0
Camps Cleared
0
1,430,590
Distance Traveled
1,408,936
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,778
627
100
7
0
279,017
2
W
King Arthur
7,742
553
56
4
0
284,059
0
W
Apollo
7,958
568
110
8
0
274,601
0
W
Artio
7,509
536
17
1
0
305,547
4
L
Jing Wei
6,862
490
99
7
0
270,372
0
W
Yu Huang
8,461
604
118
8
0
288,517
3
L
Raijin
8,070
576
107
8
0
258,996
0
L
Sobek
6,217
444
14
1
0
281,518
0
W
Hachiman
8,872
634
133
10
0
277,866
2
L
Hun Batz
7,254
518
101
7
0
319,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role