Player Matchup

Rama
Rama
FlexinBrah
Rama
Level 124
God Stats
2W - 2L
1,857 SR
Queue Stats
14W - 11L
1,662 Elo+
Party 3
Kuzenbo
Kuzenbo
InTheBunz
Kuzenbo
Level 117
God Stats
2W - 5L
1,294 SR
Queue Stats
16W - 19L
1,553 Elo+
Party 3
Surtr
Surtr
MasterSilverr
Surtr
Level 143
God Stats
1W - 3L
1,165 SR
Queue Stats
318W - 344L
1,458 Elo+
Party 1
Nemesis
Nemesis
Respin12
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,726 Elo+
Party 3
Ao Kuang
Ao Kuang
Senshi-iteza
Ao Kuang
Level 120
God Stats
4W - 4L
1,699 SR
Queue Stats
394W - 404L
1,464 Elo+
Party 1
Team Averages
Level 122
1,503 SR
1,573 Elo+

VS

Team Averages
Level 107
1,528 SR
1,588 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KSIJewishKitty
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kur0Kamui
Nemesis
Level 90
God Stats
4W - 6L
1,641 SR
Queue Stats
58W - 67L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Nthigpen17
Gilgamesh
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,797 Elo+
Party 2
Aphrodite
Aphrodite
StaleLoaf2
Aphrodite
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 119L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,171
545
6,143
9,145
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
InTheBunz
Kuzenbo
11
1 / 2 / 4
7,005
467
7,296
14,234
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 1
6,557
437
2,786
10,650
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Respin12
Nemesis
14
6 / 3 / 1
7,780
519
12,358
15,995
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Senshi-iteza
Ao Kuang
10
0 / 9 / 1
6,098
407
2,261
14,207
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 2 / 2
8,005
534
9,579
10,382
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 6
8,814
588
12,558
13,247
7,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Kur0Kamui
Nemesis
12
2 / 3 / 5
7,371
491
6,148
13,927
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nthigpen17
Gilgamesh
15
3 / 0 / 2
9,607
640
8,461
10,258
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
StaleLoaf2
Aphrodite
12
3 / 1 / 7
8,061
537
6,039
7,263
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
18
18
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
2
2.5
L
3
2
2
2
L
Kuzenbo
InTheBunz
Kuzenbo
1
2
4
1.5
W
6
4
6
2.25
W
Nemesis
Kur0Kamui
Nemesis
2
3
5
1.5
L
0
2
1
0.25
W
Gilgamesh
Nthigpen17
Gilgamesh
3
0
2
4
L
Nemesis
Respin12
Nemesis
6
3
1
2.17
L
Ao Kuang
Senshi-iteza
Ao Kuang
0
9
1
0.06
W
Aphrodite
StaleLoaf2
Aphrodite
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
42,785
64,231
Taken
55,077
37,358
Mitigated
33,872
11,823
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,579
3,740
0
3,064
10,382
4,621
421
1,495
8,887
0
60,811
L
6,143
4,652
0
2,778
9,145
3,764
852
1,149
7,996
0
65,699
L
Kuzenbo
InTheBunz
Kuzenbo
7,296
2,880
0
3,317
14,234
15,211
0
5,627
8,517
23,965
0
W
12,558
1,006
0
5,013
13,247
7,314
0
4,613
8,587
60,167
2,206
W
Nemesis
Kur0Kamui
Nemesis
6,148
3,355
0
1,249
13,927
6,334
235
829
13,098
0
52,990
L
2,786
965
0
1,876
10,650
7,074
0
479
9,656
697
46,118
W
Gilgamesh
Nthigpen17
Gilgamesh
8,461
2,157
0
1,410
10,258
10,256
526
924
8,941
0
72,459
L
Nemesis
Respin12
Nemesis
12,358
6,577
0
1,873
15,995
6,946
0
4,823
11,116
0
71,245
L
Ao Kuang
Senshi-iteza
Ao Kuang
2,261
545
0
1,979
14,207
4,363
0
5,906
8,151
24,422
260
W
Aphrodite
StaleLoaf2
Aphrodite
6,039
615
4,718
3,894
7,263
5,347
175
1,798
5,465
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
41,858
353
Minions Killed
405
0
Camps Cleared
0
1,427,792
Distance Traveled
1,457,304
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,005
534
91
6
0
277,099
4
L
Rama
8,171
545
107
7
0
282,272
0
L
Kuzenbo
7,005
467
33
2
0
316,062
3
W
Anubis
8,814
588
79
5
0
266,431
0
W
Nemesis
7,371
491
71
5
0
316,392
4
L
Surtr
6,557
437
77
5
0
247,890
3
W
Gilgamesh
9,607
640
128
9
0
307,813
0
L
Nemesis
7,780
519
101
7
0
323,615
0
L
Ao Kuang
6,098
407
35
2
0
257,953
0
W
Aphrodite
8,061
537
36
2
0
289,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role