Player Matchup

Awilix
Awilix
BigDrought
Awilix
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,423 Elo+
Party 1
Artemis
Artemis
BluF1ame
Artemis
Level 173
God Stats
0W - 1L
1,814 SR
Queue Stats
14W - 16L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
DieDieDieDiec
Baron Samedi
Level 141
God Stats
3W - 3L
1,488 SR
Queue Stats
10W - 10L
1,546 Elo+
Party 1
Olorun
Olorun
LiI Vortex
Olorun
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 1
Mulan
Mulan
LofiLove
Mulan
Level 158
God Stats
2W - 6L
1,290 SR
Queue Stats
83W - 78L
1,560 Elo+
Solo
Team Averages
Level 136
1,479 SR
1,458 Elo+

VS

Team Averages
Level 164
1,598 SR
1,605 Elo+
Surtr
Surtr
AnitaMaxWinx
Surtr
Level 156
God Stats
3W - 2L
1,665 SR
Queue Stats
45W - 35L
1,620 Elo+
Party 2
Horus
Horus
HoodMessiahh
Horus
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 52L
1,611 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NnblakolpnN
Kumbhakarna
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 96L
1,601 Elo+
Solo
Sylvanus
Sylvanus
SunSunzi
Sylvanus
Level 194
God Stats
20W - 19L
1,826 SR
Queue Stats
373W - 314L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Xyph1r
Baron Samedi
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 128L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigDrought
Awilix
11
1 / 3 / 0
5,563
556
5,670
8,567
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
BluF1ame
Artemis
11
1 / 2 / 1
5,802
580
3,616
6,634
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DieDieDieDiec
Baron Samedi
8
0 / 4 / 1
4,920
492
2,263
9,447
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
LiI Vortex
Olorun
9
1 / 2 / 0
4,996
500
2,762
6,658
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
LofiLove
Mulan
11
1 / 2 / 0
6,412
641
7,494
9,172
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
6,202
620
5,582
7,229
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
5 / 2 / 7
6,301
630
6,935
7,917
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kumbhakarna
NnblakolpnN
Kumbhakarna
11
2 / 0 / 2
5,926
593
4,169
9,667
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SunSunzi
Sylvanus
11
2 / 1 / 2
6,268
627
6,587
7,125
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Xyph1r
Baron Samedi
11
1 / 2 / 0
5,596
560
2,137
6,083
3,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
13
13
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Awilix
BigDrought
Awilix
1
3
0
0.33
L
Artemis
BluF1ame
Artemis
1
2
1
0.75
L
Baron Samedi
DieDieDieDiec
Baron Samedi
0
4
1
0.13
W
5
2
7
4.25
L
Olorun
LiI Vortex
Olorun
1
2
0
0.5
L
Mulan
LofiLove
Mulan
1
2
0
0.5
W
Kumbhakarna
NnblakolpnN
Kumbhakarna
2
0
2
3
W
Sylvanus
SunSunzi
Sylvanus
2
1
2
3
W
Baron Samedi
Xyph1r
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
25,410
40,478
Taken
38,021
18,655
Mitigated
21,282
10,467
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,582
2,213
0
1,817
7,229
3,583
70
335
6,853
2,666
52,012
L
Awilix
BigDrought
Awilix
5,670
1,953
0
670
8,567
3,094
0
1,603
6,914
0
42,586
L
Artemis
BluF1ame
Artemis
3,616
945
0
1,297
6,634
1,912
0
1,595
5,039
0
45,154
L
Baron Samedi
DieDieDieDiec
Baron Samedi
2,263
109
193
2,766
9,447
6,494
0
3,393
6,054
14,776
0
W
6,935
2,501
333
1,628
7,917
3,452
22
1,277
6,513
0
17,925
L
Olorun
LiI Vortex
Olorun
2,762
1,053
300
2,391
6,658
2,100
0
2,191
4,467
29,164
4,240
L
Mulan
LofiLove
Mulan
7,494
1,552
0
2,850
9,172
5,055
0
3,363
5,311
0
50,402
W
Kumbhakarna
NnblakolpnN
Kumbhakarna
4,169
661
0
4,883
9,667
5,769
0
0
9,072
34,699
0
W
Sylvanus
SunSunzi
Sylvanus
6,587
2,258
288
2,369
7,125
4,530
0
3,377
3,748
37,990
15,198
W
Baron Samedi
Xyph1r
Baron Samedi
2,137
52
43
1,690
6,083
3,948
0
0
6,083
38,890
2,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
30,293
305
Minions Killed
315
0
Camps Cleared
0
998,604
Distance Traveled
1,008,301
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,202
620
87
9
0
226,476
0
L
Awilix
5,563
556
71
7
0
247,967
0
L
Artemis
5,802
580
73
7
0
180,089
0
L
Baron Samedi
4,920
492
20
2
0
190,357
0
W
Horus
6,301
630
24
2
0
217,846
0
L
Olorun
4,996
500
49
5
0
196,817
0
L
Mulan
6,412
641
92
9
0
183,374
0
W
Kumbhakarna
5,926
593
57
6
0
202,138
0
W
Sylvanus
6,268
627
87
9
0
180,224
0
W
Baron Samedi
5,596
560
60
6
0
181,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role