Player Matchup

Anhur
Anhur
Darkfire220
Anhur
Level 39
God Stats
0W - 4L
1,265 SR
Queue Stats
9W - 10L
1,574 Elo+
Solo
He Bo
He Bo
ENFANT_ATTEINT
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,317 Elo+
Party 1
Achilles
Achilles
Titmexx89
Achilles
Level 28
God Stats
0W - 4L
1,100 SR
Queue Stats
81W - 97L
1,313 Elo+
Party 1
Team Averages
Level 43
1,288 SR
1,401 Elo+

VS

Team Averages
Level 95
1,229 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Daze_The_Casual
Gilgamesh
Level 123
God Stats
4W - 7L
1,215 SR
Queue Stats
39W - 53L
1,467 Elo+
Party 2
Anubis
Anubis
DynamiteSinner
Anubis
Level 41
God Stats
6W - 3L
1,281 SR
Queue Stats
12W - 24L
1,720 Elo+
Party 2
Nemesis
Nemesis
Neko_King16
Nemesis
Level 122
God Stats
3W - 3L
1,190 SR
Queue Stats
39W - 53L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,792
708
7,089
8,981
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 4
6,852
623
7,115
8,152
2,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Titmexx89
Achilles
11
3 / 2 / 1
7,350
668
4,779
7,771
7,098
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daze_The_Casual
Gilgamesh
13
2 / 3 / 7
8,272
752
8,410
10,818
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 7
7,816
711
4,450
4,150
1,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Neko_King16
Nemesis
14
8 / 0 / 3
9,136
831
8,000
8,668
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
12
12
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Gilgamesh
Daze_The_Casual
Gilgamesh
2
3
7
1.83
W
2
1
7
5.5
L
0
7
4
0.29
W
Nemesis
Neko_King16
Nemesis
8
0
3
9.5
L
Achilles
Titmexx89
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
20,860
24,904
Taken
23,636
12,354
Mitigated
16,210
2,038
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,089
4,050
0
1,724
8,981
2,814
0
2,308
6,475
0
28,836
W
Gilgamesh
Daze_The_Casual
Gilgamesh
8,410
2,015
58
1,086
10,818
7,791
0
3,315
7,503
0
34,736
W
4,450
180
0
667
4,150
1,593
0
1,643
2,507
17,211
0
L
7,115
756
0
0
8,152
2,442
0
888
7,066
14,225
0
W
Nemesis
Neko_King16
Nemesis
8,000
4,988
0
1,149
8,668
6,826
0
2,319
6,349
0
27,442
L
Achilles
Titmexx89
Achilles
4,779
1,484
0
314
7,771
7,098
0
1,263
6,165
0
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,994
Gold Earned
25,224
96
Minions Killed
112
0
Camps Cleared
0
537,196
Distance Traveled
629,615
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,792
708
54
5
0
169,110
0
W
Gilgamesh
8,272
752
43
4
0
217,447
0
W
Anubis
7,816
711
35
3
0
179,765
0
L
He Bo
6,852
623
16
1
0
168,260
1
W
Nemesis
9,136
831
34
3
0
232,403
0
L
Achilles
7,350
668
26
2
0
199,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role