Player Matchup

Sobek
Sobek
KageSenju
Sobek
Level 21
God Stats
1W - 2L
1,285 SR
Queue Stats
37W - 46L
1,247 Elo+
Solo
Merlin
Merlin
Lord_Cooked
Merlin
Level 15
God Stats
2W - 2L
1,638 SR
Queue Stats
11W - 28L
1,283 Elo+
Party 2
Anhur
Anhur
Rubrad4337
Anhur
Level 38
God Stats
6W - 8L
1,467 SR
Queue Stats
55W - 67L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Stealthbadger17
Sun Wukong
Level 6
God Stats
2W - 6L
1,274 SR
Queue Stats
3W - 10L
1,263 Elo+
Party 2
Thanatos
Thanatos
solidyeti296298
Thanatos
Level 22
God Stats
16W - 15L
1,395 SR
Queue Stats
373W - 467L
1,450 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,349 Elo+

VS

Team Averages
Level 42
1,482 SR
1,516 Elo+
Hercules
Hercules
Hazey27
Hercules
Level 64
God Stats
6W - 5L
1,598 SR
Queue Stats
237W - 148L
1,636 Elo+
Party 1
Poseidon
Poseidon
HungVeloci
Poseidon
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
192W - 93L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Shortdog21
Baron Samedi
Level 53
God Stats
177W - 73L
1,661 SR
Queue Stats
180W - 79L
1,590 Elo+
Party 1
Bastet
Bastet
Teliras
Bastet
Level 47
God Stats
2W - 3L
1,396 SR
Queue Stats
13W - 30L
1,219 Elo+
Solo
Kuzenbo
Kuzenbo
WalkerBoii
Kuzenbo
Level 18
God Stats
5W - 5L
1,255 SR
Queue Stats
111W - 56L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KageSenju
Sobek
13
0 / 7 / 2
7,505
682
4,769
18,069
16,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
15
0 / 3 / 3
8,112
737
8,666
7,091
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
15
4 / 2 / 2
9,110
828
13,064
11,296
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Stealthbadger17
Sun Wukong
13
0 / 2 / 3
7,653
696
6,230
11,858
10,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
14
3 / 4 / 2
8,146
741
6,090
7,701
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hazey27
Hercules
16
4 / 0 / 12
9,073
825
11,951
14,302
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
HungVeloci
Poseidon
16
1 / 1 / 15
9,440
858
12,884
6,743
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Shortdog21
Baron Samedi
17
9 / 1 / 6
10,010
910
9,298
6,771
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Teliras
Bastet
13
0 / 4 / 3
7,833
712
2,261
10,654
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
WalkerBoii
Kuzenbo
16
4 / 1 / 13
9,340
849
9,009
12,153
17,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
18
18
Deaths
7
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hazey27
Hercules
4
0
12
10
W
Poseidon
HungVeloci
Poseidon
1
1
15
8.5
L
Sobek
KageSenju
Sobek
0
7
2
0.14
L
Merlin
0
3
3
0.5
L
Anhur
4
2
2
2.5
W
Baron Samedi
Shortdog21
Baron Samedi
9
1
6
12
L
Sun Wukong
Stealthbadger17
Sun Wukong
0
2
3
0.75
W
Bastet
Teliras
Bastet
0
4
3
0.38
W
Kuzenbo
WalkerBoii
Kuzenbo
4
1
13
10.5
L
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,819
Damage
45,403
56,015
Taken
50,623
38,010
Mitigated
40,920
6,788
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hazey27
Hercules
11,951
2,913
0
3,240
14,302
14,774
0
3,337
10,965
0
18,497
W
Poseidon
HungVeloci
Poseidon
12,884
1,783
0
1,951
6,743
2,276
2,344
2,101
4,642
39,714
0
L
Sobek
KageSenju
Sobek
4,769
324
0
2,178
18,069
16,429
0
7,331
9,436
16,080
712
L
Merlin
8,666
646
0
410
7,091
2,848
39
4,618
2,104
29,530
0
L
Anhur
13,064
7,627
0
2,013
11,296
4,727
0
6,731
3,855
0
34,141
W
Baron Samedi
Shortdog21
Baron Samedi
9,298
424
2,540
1,231
6,771
3,820
1,950
2,243
4,528
29,728
0
L
Sun Wukong
Stealthbadger17
Sun Wukong
6,230
662
0
489
11,858
10,544
0
5,941
5,408
0
20,598
W
Bastet
Teliras
Bastet
2,261
418
0
255
10,654
2,756
389
1,380
9,274
0
8,461
W
Kuzenbo
WalkerBoii
Kuzenbo
9,009
2,898
0
2,277
12,153
17,294
189
3,994
8,159
14,863
1,933
L
Thanatos
6,090
1,142
0
1,698
7,701
3,462
0
3,598
3,848
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
45,696
201
Minions Killed
178
0
Camps Cleared
0
1,066,612
Distance Traveled
1,163,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,073
825
12
1
0
245,464
0
W
Poseidon
9,440
858
83
8
0
238,875
0
L
Sobek
7,505
682
28
3
0
201,812
1
L
Merlin
8,112
737
49
4
0
197,051
0
L
Anhur
9,110
828
60
5
0
214,660
0
W
Baron Samedi
10,010
910
44
4
0
221,753
0
L
Sun Wukong
7,653
696
42
4
0
250,578
0
W
Bastet
7,833
712
16
1
0
201,516
0
W
Kuzenbo
9,340
849
23
2
0
255,632
0
L
Thanatos
8,146
741
22
2
0
202,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role