Player Matchup

Xbalanque
Xbalanque
Christianell1927
Xbalanque
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 78L
1,444 Elo+
Party 1
Cerberus
Cerberus
Elenhiril
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
FattoreSambuca
Vulcan
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 1
Nemesis
Nemesis
maedhros15
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
xXDrAcHeNXx
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Team Averages
Level 51
1,451 SR
1,412 Elo+

VS

Team Averages
Level 28
1,506 SR
1,257 Elo+
Ares
Ares
EnglishIdiot
Ares
Level 11
God Stats
7W - 3L
1,740 SR
Queue Stats
10W - 15L
1,216 Elo+
Party 2
Fenrir
Fenrir
HUNNYMAN
Fenrir
Level 45
God Stats
4W - 6L
1,493 SR
Queue Stats
12W - 12L
1,328 Elo+
Party 2
Agni
Agni
JumbaYumba
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,351 Elo+
Party 2
Chang'e
Chang'e
ShaïaDragonheart
Chang'e
Level 32
God Stats
4W - 9L
1,500 SR
Queue Stats
263W - 254L
1,153 Elo+
Solo
Neith
Neith
mpc31
Neith
Level 43
God Stats
6W - 7L
1,299 SR
Queue Stats
10W - 15L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
3 / 6 / 0
7,136
476
5,928
12,751
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Elenhiril
Cerberus
8
0 / 4 / 2
5,312
354
1,426
10,471
7,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 1
7,181
479
8,236
9,469
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
maedhros15
Nemesis
8
0 / 5 / 0
5,270
351
1,929
10,652
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
xXDrAcHeNXx
Guan Yu
10
0 / 4 / 0
5,615
374
2,344
10,681
8,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,397
560
7,449
11,483
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
HUNNYMAN
Fenrir
15
6 / 0 / 2
8,788
586
2,756
10,079
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 1 / 2
8,041
536
7,371
7,095
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 2
9,159
611
6,952
7,718
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
mpc31
Neith
13
6 / 2 / 7
8,343
556
14,230
10,926
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
23
23
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
3
6
0
0.5
L
Cerberus
Elenhiril
Cerberus
0
4
2
0.25
W
4
2
5
3.25
L
1
4
1
0.38
W
Fenrir
HUNNYMAN
Fenrir
6
0
2
7
W
3
1
2
4
W
4
0
2
5
L
Nemesis
maedhros15
Nemesis
0
5
0
0
W
Neith
mpc31
Neith
6
2
7
4.75
L
Guan Yu
xXDrAcHeNXx
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
38,758
54,024
Taken
47,301
29,805
Mitigated
29,835
4,583
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
5,928
2,839
0
2,177
12,751
5,260
0
3,939
8,812
0
37,473
L
Cerberus
Elenhiril
Cerberus
1,426
94
0
273
10,471
7,321
0
5,412
5,055
14,662
0
W
7,449
1,143
0
1,568
11,483
9,777
474
3,697
7,786
30,059
523
L
8,236
2,038
0
590
9,469
4,087
264
2,982
6,487
47,259
1,893
W
Fenrir
HUNNYMAN
Fenrir
2,756
728
0
2,286
10,079
5,644
558
396
9,683
0
73,917
W
7,371
570
0
1,996
7,095
2,846
280
3,670
3,425
44,545
2,186
W
6,952
1,768
320
5,130
7,718
6,798
786
0
7,718
47,555
1,303
L
Nemesis
maedhros15
Nemesis
1,929
582
0
393
10,652
4,190
0
3,438
7,180
0
27,520
W
Neith
mpc31
Neith
14,230
5,697
0
2,225
10,926
4,770
952
1,896
9,030
0
56,207
L
Guan Yu
xXDrAcHeNXx
Guan Yu
2,344
569
0
1,150
10,681
8,947
0
5,163
5,101
0
20,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
42,728
234
Minions Killed
414
0
Camps Cleared
0
1,249,101
Distance Traveled
1,325,879
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,136
476
63
4
0
252,357
0
L
Cerberus
5,312
354
25
2
0
241,526
0
W
Ares
8,397
560
33
2
0
263,517
0
L
Vulcan
7,181
479
72
5
0
283,052
2
W
Fenrir
8,788
586
129
9
0
282,706
0
W
Agni
8,041
536
90
6
0
261,507
0
W
Chang'e
9,159
611
77
5
0
218,586
0
L
Nemesis
5,270
351
41
3
0
232,310
0
W
Neith
8,343
556
85
6
0
299,563
0
L
Guan Yu
5,615
374
33
2
0
239,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role