Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Buff_Star
Gilgamesh
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 150L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
Oareunteur
Baron Samedi
Level 124
God Stats
2W - 1L
1,736 SR
Queue Stats
56W - 54L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
ViPeR_xNeoTiiK
Cthulhu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 125L
1,549 Elo+
Party 2
Anhur
Anhur
Wýre
Anhur
Level 152
God Stats
4W - 2L
1,696 SR
Queue Stats
21W - 13L
1,793 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,597 Elo+

VS

Team Averages
Level 145
1,596 SR
1,545 Elo+
Serqet
Serqet
Dr_Prdx_
Serqet
Level 153
God Stats
10W - 7L
1,799 SR
Queue Stats
194W - 159L
1,525 Elo+
Party 1
Chronos
Chronos
GooLagoon_25
Chronos
Level 176
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 315L
1,516 Elo+
Party 1
Hercules
Hercules
drogba_lennox
Hercules
Level 159
God Stats
8W - 11L
1,500 SR
Queue Stats
285W - 269L
1,540 Elo+
Party 1
Ra
Ra
temp-035458678
Ra
Level 148
God Stats
6W - 8L
1,700 SR
Queue Stats
179W - 153L
1,601 Elo+
Solo
Arachne
Arachne
twillys
Arachne
Level 89
God Stats
1W - 2L
1,479 SR
Queue Stats
66W - 62L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 5
7,105
444
8,476
11,451
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Buff_Star
Gilgamesh
14
5 / 2 / 5
9,223
576
11,949
19,002
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Oareunteur
Baron Samedi
13
2 / 0 / 7
7,915
495
8,060
4,139
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 7
7,360
460
3,689
6,439
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Wýre
Anhur
16
5 / 0 / 1
9,295
581
11,042
9,020
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dr_Prdx_
Serqet
10
0 / 2 / 3
6,992
437
5,560
12,289
10,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
GooLagoon_25
Chronos
15
1 / 3 / 0
8,001
500
6,305
10,967
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
drogba_lennox
Hercules
12
1 / 7 / 1
7,471
467
10,332
19,039
19,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 0
7,268
454
3,208
6,837
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
twillys
Arachne
13
1 / 2 / 1
6,997
437
4,681
15,385
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
5
2.75
W
Gilgamesh
Buff_Star
Gilgamesh
5
2
5
3.75
L
Serqet
Dr_Prdx_
Serqet
0
2
3
0.75
L
Chronos
GooLagoon_25
Chronos
1
3
0
0.33
W
Baron Samedi
Oareunteur
Baron Samedi
2
0
7
5.5
W
1
0
7
4.5
W
Anhur
Wýre
Anhur
5
0
1
5.5
L
Hercules
drogba_lennox
Hercules
1
7
1
0.21
L
1
2
0
0.5
L
Arachne
twillys
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,216
Damage
30,086
50,051
Taken
64,517
31,770
Mitigated
43,328
17,116
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,476
1,989
0
1,474
11,451
5,969
0
1,387
9,784
0
38,709
W
Gilgamesh
Buff_Star
Gilgamesh
11,949
4,086
0
3,181
19,002
15,469
98
1,603
16,327
0
65,791
L
Serqet
Dr_Prdx_
Serqet
5,560
1,107
0
1,356
12,289
10,916
0
3,317
8,883
149
16,783
L
Chronos
GooLagoon_25
Chronos
6,305
2,565
0
903
10,967
3,608
1,113
1,031
9,834
74,757
5,046
W
Baron Samedi
Oareunteur
Baron Samedi
8,060
785
548
1,222
4,139
2,097
0
772
3,303
60,285
863
W
3,689
143
2,261
2,016
6,439
4,433
18
1,564
4,589
21,450
0
W
Anhur
Wýre
Anhur
11,042
5,651
0
6,414
9,020
3,802
682
4,189
4,783
0
84,175
L
Hercules
drogba_lennox
Hercules
10,332
4,054
0
6,724
19,039
19,657
0
3,055
15,138
0
55,222
L
3,208
80
1,066
3,418
6,837
2,827
0
2,360
4,433
60,879
0
L
Arachne
twillys
Arachne
4,681
2,800
0
7,543
15,385
6,320
0
1,986
13,314
0
61,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
36,729
464
Minions Killed
459
0
Camps Cleared
0
1,553,192
Distance Traveled
1,572,392
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,105
444
58
4
0
315,046
1
W
Gilgamesh
9,223
576
114
7
0
311,115
4
L
Serqet
6,992
437
22
1
0
369,477
2
L
Chronos
8,001
500
141
9
0
296,044
4
W
Baron Samedi
7,915
495
122
8
0
297,738
0
W
Cthulhu
7,360
460
26
2
0
332,072
4
W
Anhur
9,295
581
144
9
0
297,221
2
L
Hercules
7,471
467
89
6
0
277,346
3
L
Ra
7,268
454
112
7
0
289,522
1
L
Arachne
6,997
437
95
6
0
340,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role