Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Avoirre
Anhur
Level 76
God Stats
3W - 11L
1,206 SR
Queue Stats
111W - 110L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
Fnatic_ZaXer
Sylvanus
Level 49
God Stats
1W - 2L
1,444 SR
Queue Stats
54W - 59L
1,504 Elo+
Solo
Charon
Charon
I-MaSk_Decx-I
Charon
Level 89
God Stats
9W - 3L
1,759 SR
Queue Stats
80W - 70L
1,540 Elo+
Solo
Surtr
Surtr
OpiumOfThePeople
Surtr
Level 91
God Stats
5W - 2L
1,297 SR
Queue Stats
121W - 109L
1,469 Elo+
Party 1
Team Averages
Level 74
1,441 SR
1,489 Elo+

VS

Team Averages
Level 89
1,502 SR
1,697 Elo+
Hun Batz
Hun Batz
HunterOfTheDusk
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,539 Elo+
Solo
Bake Kujira
Bake Kujira
I_Raylox_I
Bake Kujira
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,736 Elo+
Party 2
Nike
Nike
Nyrox-II
Nike
Level 73
God Stats
1W - 0L
1,573 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
Xbalanque
Xbalanque
SchadowKnife59
Xbalanque
Level 72
God Stats
1W - 0L
1,436 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
Janus
Janus
juste-Nexus-
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 2 / 0
5,918
538
3,225
9,245
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Avoirre
Anhur
10
0 / 2 / 1
5,353
487
1,521
7,224
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Fnatic_ZaXer
Sylvanus
10
1 / 3 / 0
5,527
502
5,295
8,608
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 3 / 0
4,524
411
1,556
4,504
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,900
627
4,948
8,114
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 0 / 2
6,715
610
1,954
8,801
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bake Kujira
I_Raylox_I
Bake Kujira
11
1 / 0 / 3
5,658
514
3,111
9,172
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
11
1 / 0 / 0
6,226
566
3,757
8,920
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
SchadowKnife59
Xbalanque
11
2 / 1 / 4
6,208
564
6,752
4,001
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 1 / 4
7,756
705
5,959
4,863
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
11
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Anhur
Avoirre
Anhur
0
2
1
0.25
L
Sylvanus
Fnatic_ZaXer
Sylvanus
1
3
0
0.33
W
Hun Batz
2
0
2
3
L
0
3
0
0
W
Bake Kujira
I_Raylox_I
Bake Kujira
1
0
3
2.5
W
Nike
1
0
0
1
L
0
1
0
0
W
Xbalanque
SchadowKnife59
Xbalanque
2
1
4
4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
21,533
37,695
Taken
35,757
18,843
Mitigated
19,494
9,325
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,225
878
0
1,304
9,245
4,138
0
1,141
8,069
0
47,486
L
Anhur
Avoirre
Anhur
1,521
1,203
0
1,806
7,224
2,662
0
1,970
5,213
0
34,883
L
Sylvanus
Fnatic_ZaXer
Sylvanus
5,295
2,115
453
2,280
8,608
4,820
0
2,671
5,588
23,591
11,203
W
Hun Batz
1,954
471
0
5,880
8,801
3,475
0
116
8,685
0
59,025
L
1,556
147
0
750
4,504
1,953
0
2,842
1,662
15,614
389
W
Bake Kujira
I_Raylox_I
Bake Kujira
3,111
1,137
0
936
9,172
5,883
387
2,887
6,285
26,573
0
W
Nike
3,757
708
0
470
8,920
7,086
66
179
8,107
0
37,854
L
4,948
1,910
0
2,732
8,114
5,270
0
0
7,594
1,456
55,527
W
Xbalanque
SchadowKnife59
Xbalanque
6,752
2,808
0
0
4,001
1,445
1,081
1,742
2,259
0
48,001
W
5,959
529
0
690
4,863
1,605
630
1,552
3,311
52,913
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
32,563
337
Minions Killed
384
0
Camps Cleared
0
1,000,296
Distance Traveled
1,078,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,918
538
86
8
0
271,798
0
L
Anhur
5,353
487
59
5
0
226,065
1
L
Sylvanus
5,527
502
67
6
0
210,444
0
W
Hun Batz
6,715
610
96
9
0
250,748
0
L
Charon
4,524
411
22
2
0
104,431
0
W
Bake Kujira
5,658
514
40
4
0
182,030
0
W
Nike
6,226
566
81
7
0
221,911
0
L
Surtr
6,900
627
103
9
0
187,558
2
W
Xbalanque
6,208
564
80
7
0
198,372
0
W
Janus
7,756
705
87
8
0
225,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role