Player Matchup

Thanatos
Thanatos
Andresjccn23
Thanatos
Level 61
God Stats
3W - 0L
1,715 SR
Queue Stats
7W - 9L
1,506 Elo+
Party 1
Anubis
Anubis
JupahFree
Anubis
Level 28
God Stats
5W - 4L
1,660 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pirata_zebrilla
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,137 Elo+
Party 1
Martichoras
Martichoras
Raf4LitO
Martichoras
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,146 Elo+
Party 1
Ymir
Ymir
ragiohh
Ymir
Level 63
God Stats
7W - 0L
1,844 SR
Queue Stats
47W - 47L
1,476 Elo+
Party 1
Team Averages
Level 51
1,644 SR
1,325 Elo+

VS

Team Averages
Level 49
1,375 SR
1,390 Elo+
Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lemonb5haze
Sylvanus
Level 64
God Stats
5W - 6L
1,358 SR
Queue Stats
233W - 220L
1,497 Elo+
Solo
Izanami
Izanami
Robertus_Gamer
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,471 Elo+
Solo
Chaac
Chaac
guillepuerta
Chaac
Level 42
God Stats
27W - 25L
1,347 SR
Queue Stats
69W - 73L
1,271 Elo+
Solo
Agni
Agni
woiferl1978
Agni
Level 40
God Stats
0W - 3L
1,170 SR
Queue Stats
15W - 35L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andresjccn23
Thanatos
13
2 / 2 / 5
7,567
504
5,460
14,510
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
JupahFree
Anubis
15
6 / 0 / 0
8,815
588
8,729
5,792
2,856
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Pirata_zebrilla
Cu Chulainn
14
2 / 1 / 0
8,649
577
6,774
11,602
13,924
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Raf4LitO
Martichoras
13
2 / 1 / 0
7,223
482
4,868
7,540
3,271
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ragiohh
Ymir
12
0 / 1 / 2
7,224
482
2,979
11,612
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 0
6,207
414
2,123
8,451
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Lemonb5haze
Sylvanus
10
1 / 1 / 2
7,073
472
6,130
10,449
7,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 2
7,369
491
5,554
8,693
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 0
7,751
517
7,737
11,964
10,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 1
6,298
420
2,141
8,902
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
5
5
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
0
2
W
Thanatos
Andresjccn23
Thanatos
2
2
5
2.25
W
Anubis
JupahFree
Anubis
6
0
0
6
L
Sylvanus
Lemonb5haze
Sylvanus
1
1
2
2
W
Cu Chulainn
Pirata_zebrilla
Cu Chulainn
2
1
0
2
W
Martichoras
Raf4LitO
Martichoras
2
1
0
2
L
1
1
2
2
L
1
3
0
0.33
W
Ymir
ragiohh
Ymir
0
1
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
23,685
51,056
Taken
48,459
34,611
Mitigated
26,754
18,206
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,123
464
0
4,985
8,451
3,156
0
946
7,505
0
32,074
W
Thanatos
Andresjccn23
Thanatos
5,460
1,580
86
10,717
14,510
6,505
70
1,941
12,569
0
59,349
W
Anubis
JupahFree
Anubis
8,729
94
0
2,730
5,792
2,856
700
2,352
3,440
53,276
2,898
L
Sylvanus
Lemonb5haze
Sylvanus
6,130
3,161
2,364
3,586
10,449
7,460
104
2,715
7,734
28,154
3,580
W
Cu Chulainn
Pirata_zebrilla
Cu Chulainn
6,774
1,537
0
1,371
11,602
13,924
0
0
11,602
740
56,808
W
Martichoras
Raf4LitO
Martichoras
4,868
1,309
0
914
7,540
3,271
279
1,138
6,402
0
60,424
L
5,554
3,912
0
943
8,693
3,217
693
2,680
6,013
0
57,832
L
7,737
1,553
0
2,919
11,964
10,830
0
291
11,673
0
52,952
W
Ymir
ragiohh
Ymir
2,979
806
0
2,388
11,612
8,055
180
2,697
8,915
23,287
472
L
2,141
151
0
710
8,902
2,091
0
5,067
3,835
26,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
34,698
411
Minions Killed
319
0
Camps Cleared
0
1,437,133
Distance Traveled
1,231,428
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,207
414
47
3
0
244,676
1
W
Thanatos
7,567
504
81
5
0
327,546
0
W
Anubis
8,815
588
118
8
0
268,564
0
L
Sylvanus
7,073
472
38
3
0
195,677
0
W
Cu Chulainn
8,649
577
82
5
0
258,236
6
W
Martichoras
7,223
482
88
6
0
275,865
0
L
Izanami
7,369
491
97
6
0
275,624
0
L
Chaac
7,751
517
88
6
0
317,719
0
W
Ymir
7,224
482
42
3
0
306,922
0
L
Agni
6,298
420
49
3
0
197,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role