Player Matchup

Sol
Sol
EatAGiraffe
Sol
Level 161
God Stats
3W - 1L
1,682 SR
Queue Stats
33W - 30L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
GooZooKa
Kuzenbo
Level 189
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 1
Ishtar
Ishtar
MinorityMash
Ishtar
Level 184
God Stats
2W - 3L
1,398 SR
Queue Stats
70W - 57L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
NaiveAddict
Ah Puch
Level 99
God Stats
1W - 0L
1,872 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
SimpIyStupid
Surtr
Level 161
God Stats
1W - 5L
1,260 SR
Queue Stats
31W - 33L
1,341 Elo+
Party 1
Team Averages
Level 159
1,499 SR
1,394 Elo+

VS

Team Averages
Level 132
1,612 SR
1,449 Elo+
Ravana
Ravana
Cyber End Demon
Ravana
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,355 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kyrelaka39
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 77L
1,556 Elo+
Party 2
Charon
Charon
Mooshimba
Charon
Level 183
God Stats
5W - 3L
1,695 SR
Queue Stats
167W - 164L
1,607 Elo+
Solo
Merlin
Merlin
Mr gummischuhe
Merlin
Level 126
God Stats
6W - 6L
1,864 SR
Queue Stats
10W - 8L
1,510 Elo+
Solo
Nike
Nike
Phoenum
Nike
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,205
1,029
7,074
5,199
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
GooZooKa
Kuzenbo
13
2 / 0 / 6
6,719
960
2,977
5,388
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
14
4 / 0 / 4
7,432
1,062
5,035
4,204
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
NaiveAddict
Ah Puch
12
1 / 2 / 6
6,756
965
4,900
5,503
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 6
6,876
982
9,550
7,970
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,043
863
5,212
5,885
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Kyrelaka39
Ah Muzen Cab
11
0 / 2 / 2
5,930
847
3,551
8,070
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
Mooshimba
Charon
12
2 / 4 / 2
6,710
959
5,111
9,435
8,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
5,919
846
2,177
5,513
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Phoenum
Nike
11
1 / 2 / 2
6,209
887
2,823
6,355
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
0
4
4
W
Kuzenbo
GooZooKa
Kuzenbo
2
0
6
5
L
Ah Muzen Cab
Kyrelaka39
Ah Muzen Cab
0
2
2
0.5
W
Ishtar
4
0
4
6
L
Charon
Mooshimba
Charon
2
4
2
0.75
L
0
3
0
0
W
Ah Puch
NaiveAddict
Ah Puch
1
2
6
2
L
Nike
Phoenum
Nike
1
2
2
1
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
18,874
28,264
Taken
35,258
17,893
Mitigated
21,799
9,640
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,212
1,197
0
612
5,885
2,842
0
3,588
2,175
0
12,274
W
7,074
3,708
0
2,727
5,199
1,832
134
662
4,457
25,725
2,866
W
Kuzenbo
GooZooKa
Kuzenbo
2,977
1,023
0
1,280
5,388
5,857
16
1,260
4,028
11,959
0
L
Ah Muzen Cab
Kyrelaka39
Ah Muzen Cab
3,551
545
0
927
8,070
3,741
0
2,888
4,968
0
17,073
W
Ishtar
5,035
2,936
0
1,971
4,204
1,927
1,442
1,688
2,475
0
19,352
L
Charon
Mooshimba
Charon
5,111
895
0
714
9,435
8,405
0
4,118
5,060
13,272
0
L
2,177
141
85
134
5,513
2,017
0
1,182
3,911
17,837
0
W
Ah Puch
NaiveAddict
Ah Puch
4,900
237
0
1,988
5,503
2,344
418
2,330
3,085
14,752
467
L
Nike
Phoenum
Nike
2,823
33
0
879
6,355
4,794
0
3,089
3,072
0
11,718
W
9,550
4,204
0
1,674
7,970
5,933
128
1,348
6,583
1,686
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
30,811
164
Minions Killed
136
0
Camps Cleared
0
795,279
Distance Traveled
712,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,043
863
25
4
0
155,002
0
W
Sol
7,205
1,029
60
9
0
154,263
0
W
Kuzenbo
6,719
960
12
2
0
168,313
0
L
Ah Muzen Cab
5,930
847
28
4
0
144,376
0
W
Ishtar
7,432
1,062
45
6
0
153,969
0
L
Charon
6,710
959
20
3
0
150,624
0
L
Merlin
5,919
846
34
5
0
100,820
0
W
Ah Puch
6,756
965
32
5
0
154,799
0
L
Nike
6,209
887
29
4
0
162,127
0
W
Surtr
6,876
982
15
2
0
163,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role