Player Matchup

Sobek
Sobek
Mass1veOne92
Sobek
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 118L
1,688 Elo+
Solo
Surtr
Surtr
SeveN62ARMED
Surtr
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 188L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Taxthapoor
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
miridevero27
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,211 Elo+
Party 1
Guan Yu
Guan Yu
wrathwing15
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,211 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,421 Elo+

VS

Team Averages
Level 124
1,608 SR
1,435 Elo+
Horus
Horus
DxSpark
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 212L
1,415 Elo+
Party 2
Camazotz
Camazotz
McF1ggles
Camazotz
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 87L
1,296 Elo+
Party 2
Charybdis
Charybdis
SolBayB
Charybdis
Level 121
God Stats
1W - 5L
1,715 SR
Queue Stats
294W - 277L
1,457 Elo+
Solo
Lancelot
Lancelot
Solar Bones
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,504 Elo+
Party 3
Athena
Athena
Spellz4Sellz
Athena
Level 128
God Stats
2W - 2L
1,824 SR
Queue Stats
68W - 78L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 20
9,581
871
10,498
17,532
16,109
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 17
9,902
900
16,122
16,437
24,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Taxthapoor
Ah Muzen Cab
13
4 / 6 / 18
8,714
792
10,659
11,722
5,448
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
miridevero27
Hachiman
18
15 / 3 / 12
11,312
1,028
29,010
13,624
7,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
wrathwing15
Guan Yu
16
3 / 2 / 22
10,048
913
3,837
16,776
13,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DxSpark
Horus
13
1 / 7 / 9
7,970
725
5,533
20,420
22,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
McF1ggles
Camazotz
14
2 / 6 / 5
7,952
723
7,281
17,169
13,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
SolBayB
Charybdis
13
5 / 4 / 6
8,313
756
16,353
10,283
4,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Solar Bones
Lancelot
16
5 / 7 / 6
9,474
861
14,735
15,022
9,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
3 / 7 / 7
7,910
719
8,771
15,713
20,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
31
Kills
16
17
Deaths
31
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
DxSpark
Horus
1
7
9
0.79
W
4
4
20
3.5
L
Camazotz
McF1ggles
Camazotz
2
6
5
0.75
W
5
2
17
6.75
L
Charybdis
SolBayB
Charybdis
5
4
6
2
L
Lancelot
Solar Bones
Lancelot
5
7
6
1.14
L
Athena
3
7
7
0.93
W
Ah Muzen Cab
Taxthapoor
Ah Muzen Cab
4
6
18
2.17
W
Hachiman
miridevero27
Hachiman
15
3
12
7
W
Guan Yu
wrathwing15
Guan Yu
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,126
Damage
52,673
76,091
Taken
78,607
66,861
Mitigated
71,722
30,192
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DxSpark
Horus
5,533
2,971
2,024
5,444
20,420
22,103
0
2,894
17,083
0
12,610
W
10,498
953
782
3,301
17,532
16,109
896
1,252
16,280
16,030
0
L
Camazotz
McF1ggles
Camazotz
7,281
1,178
1,542
2,584
17,169
13,925
200
2,932
14,046
0
14,288
W
16,122
4,456
1,450
3,534
16,437
24,563
1,006
2,262
14,175
597
29,038
L
Charybdis
SolBayB
Charybdis
16,353
7,781
229
1,381
10,283
4,902
864
896
9,247
0
28,116
L
Lancelot
Solar Bones
Lancelot
14,735
1,121
514
498
15,022
9,807
0
1,276
13,284
0
27,878
L
Athena
8,771
1,047
1,280
652
15,713
20,985
0
2,881
12,647
13,450
2,730
W
Ah Muzen Cab
Taxthapoor
Ah Muzen Cab
10,659
5,813
0
580
11,722
5,448
1,024
1,244
10,478
0
17,112
W
Hachiman
miridevero27
Hachiman
29,010
19,319
858
2,386
13,624
7,570
4,095
1,223
12,401
0
48,324
W
Guan Yu
wrathwing15
Guan Yu
3,837
678
9,420
7,881
16,776
13,171
639
1,112
15,664
0
9,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,557
Gold Earned
41,619
112
Minions Killed
123
0
Camps Cleared
0
974,800
Distance Traveled
886,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,970
725
13
1
0
169,960
0
W
Sobek
9,581
871
15
1
0
198,349
0
L
Camazotz
7,952
723
21
2
0
218,099
0
W
Surtr
9,902
900
31
3
0
226,837
0
L
Charybdis
8,313
756
43
4
0
131,212
0
L
Lancelot
9,474
861
31
3
0
207,736
0
L
Athena
7,910
719
15
1
0
159,125
0
W
Ah Muzen Cab
8,714
792
13
1
0
153,460
0
W
Hachiman
11,312
1,028
43
4
0
164,941
0
W
Guan Yu
10,048
913
10
1
0
231,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role