Player Matchup

Nu Wa
Nu Wa
Peto15425
Nu Wa
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,389 Elo+
Party 1
Vamana
Vamana
Redfury592
Vamana
Level 27
God Stats
1W - 2L
1,527 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 1
Loki
Loki
halvy26
Loki
Level 49
God Stats
14W - 12L
1,562 SR
Queue Stats
23W - 23L
1,471 Elo+
Solo
Achilles
Achilles
mister_mayham
Achilles
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 105L
1,310 Elo+
Solo
Sol
Sol
phokingsya
Sol
Level 41
God Stats
2W - 2L
1,529 SR
Queue Stats
26W - 50L
1,277 Elo+
Solo
Team Averages
Level 46
1,524 SR
1,343 Elo+

VS

Team Averages
Level 52
1,507 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
IHanabi-_-
Tsukuyomi
Level 85
God Stats
7W - 3L
1,858 SR
Queue Stats
80W - 67L
1,529 Elo+
Party 2
Izanami
Izanami
clebermbr_brasil
Izanami
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 89L
1,307 Elo+
Party 3
Horus
Horus
daypepper
Horus
Level 47
God Stats
6W - 7L
1,476 SR
Queue Stats
13W - 14L
1,541 Elo+
Solo
Chang'e
Chang'e
handletheforce
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 2
Thanatos
Thanatos
robertowenceslau
Thanatos
Level 29
God Stats
12W - 18L
1,203 SR
Queue Stats
72W - 101L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Peto15425
Nu Wa
9
0 / 2 / 2
5,354
446
7,981
6,815
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Redfury592
Vamana
9
1 / 4 / 1
5,492
458
5,087
10,567
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
halvy26
Loki
11
2 / 4 / 0
6,013
501
2,436
10,677
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
mister_mayham
Achilles
10
0 / 3 / 1
5,934
495
1,461
8,149
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,634
470
4,829
8,683
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IHanabi-_-
Tsukuyomi
13
5 / 0 / 2
8,075
673
7,190
7,876
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 2 / 5
6,453
538
5,251
8,178
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
daypepper
Horus
12
3 / 0 / 5
7,316
610
6,339
9,269
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 0
7,250
604
7,728
8,577
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 5
6,254
521
3,416
9,941
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
16
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
IHanabi-_-
Tsukuyomi
5
0
2
6
L
Nu Wa
Peto15425
Nu Wa
0
2
2
0.5
L
Vamana
Redfury592
Vamana
1
4
1
0.38
W
2
2
5
2.25
W
Horus
daypepper
Horus
3
0
5
5.5
L
Loki
halvy26
Loki
2
4
0
0.5
W
5
0
0
5
L
Achilles
mister_mayham
Achilles
0
3
1
0.17
L
0
3
1
0.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
29,924
44,891
Taken
43,841
21,250
Mitigated
20,070
8,644
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
IHanabi-_-
Tsukuyomi
7,190
2,264
0
4,115
7,876
3,709
0
671
6,984
40
57,760
L
Nu Wa
Peto15425
Nu Wa
7,981
3,577
0
952
6,815
1,848
0
0
6,728
33,026
716
L
Vamana
Redfury592
Vamana
5,087
1,749
0
1,032
10,567
8,577
0
10
10,557
0
23,103
W
5,251
3,873
0
2,734
8,178
2,899
480
2,678
5,306
0
54,120
W
Horus
daypepper
Horus
6,339
3,438
990
4,742
9,269
6,300
211
3,597
5,121
0
30,425
L
Loki
halvy26
Loki
2,436
503
0
2,645
10,677
3,275
0
1,942
8,482
0
32,213
W
7,728
664
1,060
4,114
8,577
3,116
0
2,590
5,987
52,511
2,901
L
Achilles
mister_mayham
Achilles
1,461
575
0
883
8,149
5,107
0
1,461
6,143
0
28,371
L
4,829
2,016
0
3,132
8,683
2,443
0
4,334
4,349
32,386
0
W
3,416
685
0
5,124
9,941
4,046
562
3,076
6,865
0
28,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
35,348
236
Minions Killed
349
0
Camps Cleared
0
1,148,997
Distance Traveled
1,229,097
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,075
673
92
8
0
265,163
2
L
Nu Wa
5,354
446
46
4
0
224,074
0
L
Vamana
5,492
458
40
3
0
237,561
0
W
Izanami
6,453
538
87
7
0
211,567
3
W
Horus
7,316
610
39
3
0
245,659
5
L
Loki
6,013
501
66
6
0
255,400
0
W
Chang'e
7,250
604
90
8
0
265,533
0
L
Achilles
5,934
495
44
4
0
225,173
0
L
Sol
5,634
470
40
3
0
206,789
0
W
Thanatos
6,254
521
41
3
0
241,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role