Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DaddyWhy
Bacchus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 41L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
Flash261016
Ao Kuang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 145L
1,480 Elo+
Solo
Chiron
Chiron
Grover1994
Chiron
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
82W - 67L
1,472 Elo+
Party 1
Hel
Hel
Kuurogami
Hel
Level 109
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 14L
1,498 Elo+
Party 1
Team Averages
Level 116
1,587 SR
1,506 Elo+

VS

Team Averages
Level 99
1,500 SR
1,414 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Creek3r
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,406 Elo+
Party 3
Fenrir
Fenrir
Lostblack513
Fenrir
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
296W - 309L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
ThatGuyOptical
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,275 Elo+
Party 2
Zhong Kui
Zhong Kui
newell1502
Zhong Kui
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 74L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 2 / 2
5,542
924
4,820
8,977
11,153
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
DaddyWhy
Bacchus
9
0 / 3 / 2
5,565
928
4,529
8,836
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Flash261016
Ao Kuang
8
0 / 1 / 2
5,180
863
3,060
4,283
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Grover1994
Chiron
12
2 / 1 / 0
6,227
1,038
8,766
6,563
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 1 / 2
5,601
934
2,271
5,901
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 6
6,367
1,061
4,957
4,553
2,155
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
Creek3r
Khepri
13
2 / 0 / 6
7,019
1,170
3,666
3,974
2,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
10
0 / 1 / 6
6,295
1,049
3,766
10,722
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
ThatGuyOptical
Gilgamesh
12
1 / 1 / 6
6,363
1,061
7,239
6,669
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
newell1502
Zhong Kui
13
3 / 0 / 5
6,810
1,135
9,866
5,818
5,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
2
Kills
8
8
Deaths
2
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
W
Hel
 
Hel
2
0
6
5
W
Khepri
Creek3r
Khepri
2
0
6
5
L
Bacchus
DaddyWhy
Bacchus
0
3
2
0.33
L
Ao Kuang
Flash261016
Ao Kuang
0
1
2
1
L
Chiron
Grover1994
Chiron
2
1
0
2
L
0
1
2
1
W
Fenrir
0
1
6
3
W
Gilgamesh
ThatGuyOptical
Gilgamesh
1
1
6
4
W
Zhong Kui
newell1502
Zhong Kui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
29,494
34,560
Taken
31,736
32,239
Mitigated
22,135
17,020
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,820
543
577
1,597
8,977
11,153
0
4,732
4,120
7,406
0
W
Hel
 
Hel
4,957
338
5,953
2,921
4,553
2,155
29
1,429
3,124
9,156
1,454
W
Khepri
Creek3r
Khepri
3,666
153
935
1,048
3,974
2,929
308
1,425
2,473
9,725
0
L
Bacchus
DaddyWhy
Bacchus
4,529
696
255
877
8,836
11,201
0
3,915
4,700
7,751
0
L
Ao Kuang
Flash261016
Ao Kuang
3,060
1,026
172
1,169
4,283
3,238
0
1,860
2,311
3,669
886
L
Chiron
Grover1994
Chiron
8,766
2,070
1,489
926
6,563
3,428
0
3,526
3,001
0
24,805
L
2,271
109
6,242
3,716
5,901
3,219
0
4,138
1,763
7,153
0
W
Fenrir
3,766
870
809
3,733
10,722
5,778
462
5,961
4,307
0
7,697
W
Gilgamesh
ThatGuyOptical
Gilgamesh
7,239
1,229
1,273
912
6,669
5,689
522
2,402
4,103
0
11,723
W
Zhong Kui
newell1502
Zhong Kui
9,866
480
589
868
5,818
5,584
95
2,013
3,593
22,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
32,854
61
Minions Killed
77
0
Camps Cleared
0
536,142
Distance Traveled
722,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,542
924
8
1
0
105,055
0
W
Hel
6,367
1,061
10
2
0
140,608
0
W
Khepri
7,019
1,170
9
2
0
148,666
0
L
Bacchus
5,565
928
8
1
0
106,426
0
L
Ao Kuang
5,180
863
6
1
0
70,325
0
L
Chiron
6,227
1,038
32
5
0
118,534
0
L
Hel
5,601
934
7
1
0
135,802
0
W
Fenrir
6,295
1,049
8
1
0
155,643
0
W
Gilgamesh
6,363
1,061
19
3
0
139,913
0
W
Zhong Kui
6,810
1,135
31
5
0
137,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role