Player Matchup

Fenrir
Fenrir
SkkSkkSkkNiOpp
Fenrir
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 64L
1,408 Elo+
Party 2
Nemesis
Nemesis
UDM-CRPENTIURI
Nemesis
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 85L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juanitorosito
Morgan Le Fay
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 124L
1,448 Elo+
Solo
Sol
Sol
novedsenrab
Sol
Level 103
God Stats
9W - 8L
1,396 SR
Queue Stats
19W - 14L
1,351 Elo+
Party 2
Olorun
Olorun
tucacaroto
Olorun
Level 89
God Stats
3W - 8L
1,292 SR
Queue Stats
132W - 146L
1,538 Elo+
Solo
Team Averages
Level 82
1,438 SR
1,411 Elo+

VS

Team Averages
Level 100
1,454 SR
1,444 Elo+
Vulcan
Vulcan
BroteinCollector
Vulcan
Level 106
God Stats
6W - 4L
1,717 SR
Queue Stats
68W - 55L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
MascaliJulian21
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,379 Elo+
Solo
Ah Puch
Ah Puch
N1ghtmare2411
Ah Puch
Level 131
God Stats
2W - 2L
1,305 SR
Queue Stats
19W - 16L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
TougherKnot1303
Gilgamesh
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
tocanman10
Kumbhakarna
Level 128
God Stats
5W - 8L
1,248 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
8,976
499
11,725
17,463
17,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 0 / 0
6,437
358
1,613
5,298
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
juanitorosito
Morgan Le Fay
15
2 / 4 / 1
9,114
506
10,783
13,082
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 2 / 4
10,808
600
11,063
13,324
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
tucacaroto
Olorun
15
2 / 5 / 1
9,118
507
8,844
16,137
6,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,130
507
8,091
11,174
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heimdallr
MascaliJulian21
Heimdallr
13
0 / 5 / 3
7,658
425
6,141
10,384
4,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
17
8 / 2 / 2
10,106
561
15,357
13,520
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
TougherKnot1303
Gilgamesh
16
3 / 2 / 0
9,962
553
6,812
14,797
13,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
tocanman10
Kumbhakarna
13
0 / 6 / 5
8,019
446
5,267
17,899
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
19
Kills
14
14
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Heimdallr
MascaliJulian21
Heimdallr
0
5
3
0.3
W
Ah Puch
8
2
2
4.5
L
5
3
10
3.33
W
Gilgamesh
TougherKnot1303
Gilgamesh
3
2
0
1.5
L
2
0
0
2
L
Morgan Le Fay
juanitorosito
Morgan Le Fay
2
4
1
0.63
L
8
2
4
5
W
Kumbhakarna
tocanman10
Kumbhakarna
0
6
5
0.42
L
Olorun
tucacaroto
Olorun
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
41,668
65,304
Taken
67,774
37,969
Mitigated
44,682
15,945
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,091
5,023
0
2,411
11,174
4,831
430
8,454
2,720
57,659
1,548
W
Heimdallr
MascaliJulian21
Heimdallr
6,141
2,261
0
1,317
10,384
4,450
0
3,819
6,565
0
48,430
W
Ah Puch
15,357
706
0
3,647
13,520
5,883
0
4,088
9,432
79,608
1,216
L
11,725
2,393
0
1,084
17,463
17,939
795
5,681
11,766
0
40,837
W
Gilgamesh
TougherKnot1303
Gilgamesh
6,812
909
0
817
14,797
13,317
482
5,580
9,217
1,639
73,330
L
1,613
483
0
730
5,298
1,932
0
1,889
3,403
0
20,939
L
Morgan Le Fay
juanitorosito
Morgan Le Fay
10,783
1,382
0
3,027
13,082
5,499
0
9,582
3,250
85,695
0
L
11,063
5,584
0
5,900
13,324
5,616
2,923
5,897
7,387
96,355
10,439
W
Kumbhakarna
tocanman10
Kumbhakarna
5,267
326
0
1,043
17,899
16,201
28
8,503
9,396
34,470
0
L
Olorun
tucacaroto
Olorun
8,844
4,176
351
4,853
16,137
6,983
153
6,352
9,745
76,104
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
44,875
494
Minions Killed
467
0
Camps Cleared
0
1,520,991
Distance Traveled
1,697,380
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,130
507
113
6
0
290,344
0
W
Heimdallr
7,658
425
69
4
0
335,578
0
W
Ah Puch
10,106
561
115
6
0
375,492
5
L
Fenrir
8,976
499
50
3
0
393,338
0
W
Gilgamesh
9,962
553
120
7
0
334,091
0
L
Nemesis
6,437
358
35
2
0
216,948
0
L
Morgan Le Fay
9,114
506
131
7
0
288,158
0
L
Sol
10,808
600
155
9
0
348,277
0
W
Kumbhakarna
8,019
446
50
3
0
361,875
2
L
Olorun
9,118
507
123
7
0
274,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role