Player Matchup

Charybdis
Charybdis
Moblit
Charybdis
Level 138
God Stats
6W - 5L
1,624 SR
Queue Stats
20W - 20L
1,451 Elo+
Party 1
Chang'e
Chang'e
ObiWanXen0bi
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 1
Shiva
Shiva
Sir DeathHazard
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,438 Elo+
Party 1
Team Averages
Level 122
1,541 SR
1,450 Elo+

VS

Team Averages
Level 98
1,397 SR
1,190 Elo+
Ao Kuang
Ao Kuang
AdvisoryTuna
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,044 Elo+
Party 2
Tyr
Tyr
MrSliderss
Tyr
Level 142
God Stats
1W - 3L
1,289 SR
Queue Stats
19W - 24L
1,034 Elo+
Party 2
Bastet
Bastet
death2slow
Bastet
Level 123
God Stats
32W - 32L
1,401 SR
Queue Stats
210W - 212L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Moblit
Charybdis
17
3 / 1 / 5
11,777
693
26,451
18,604
8,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ObiWanXen0bi
Chang'e
16
3 / 1 / 3
11,393
670
10,639
19,222
9,294
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 6
11,435
673
13,349
21,749
24,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdvisoryTuna
Ao Kuang
15
2 / 3 / 2
10,517
619
6,870
17,858
15,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 2 / 2
11,625
684
20,511
25,608
28,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
death2slow
Bastet
16
0 / 3 / 3
11,109
653
15,190
15,740
7,106
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AdvisoryTuna
Ao Kuang
2
3
2
1
W
Charybdis
Moblit
Charybdis
3
1
5
5.5
L
3
2
2
2
W
Chang'e
ObiWanXen0bi
Chang'e
3
1
3
4.5
W
2
3
6
1.67
L
Bastet
death2slow
Bastet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,439
Damage
42,571
59,575
Taken
59,206
41,888
Mitigated
51,094
26,341
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AdvisoryTuna
Ao Kuang
6,870
1,149
0
4,713
17,858
15,531
986
2,213
15,637
27,690
0
W
Charybdis
Moblit
Charybdis
26,451
14,738
0
5,015
18,604
8,487
1,913
965
17,063
0
82,198
L
20,511
1,087
0
7,948
25,608
28,457
272
5,195
20,405
0
61,180
W
Chang'e
ObiWanXen0bi
Chang'e
10,639
1,059
10,181
9,131
19,222
9,294
724
2,637
16,225
32,269
1,660
W
13,349
1,882
835
1,179
21,749
24,107
141
3,348
17,743
403
28,744
L
Bastet
death2slow
Bastet
15,190
2,152
0
2,759
15,740
7,106
0
3,418
12,310
0
63,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
33,251
178
Minions Killed
180
0
Camps Cleared
0
859,800
Distance Traveled
1,034,556
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,517
619
32
2
0
308,779
0
W
Charybdis
11,777
693
107
6
0
275,643
0
L
Tyr
11,625
684
63
4
0
372,105
0
W
Chang'e
11,393
670
40
2
0
289,188
1
W
Shiva
11,435
673
31
2
0
294,969
0
L
Bastet
11,109
653
85
5
0
353,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role