Player Matchup

Hachiman
Hachiman
Halftruth
Hachiman
Level 122
God Stats
5W - 4L
1,601 SR
Queue Stats
201W - 197L
1,419 Elo+
Solo
Anubis
Anubis
Panth9r
Anubis
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Horus
Horus
Slumerican19
Horus
Level 66
God Stats
60W - 40L
1,579 SR
Queue Stats
283W - 269L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
zdrdew17
Baron Samedi
Level 86
God Stats
5W - 5L
1,658 SR
Queue Stats
119W - 125L
1,444 Elo+
Party 1
Surtr
Surtr
zdrmist17
Surtr
Level 100
God Stats
2W - 2L
1,770 SR
Queue Stats
113W - 100L
1,530 Elo+
Party 1
Team Averages
Level 96
1,579 SR
1,428 Elo+

VS

Team Averages
Level 112
1,460 SR
1,451 Elo+
Anhur
Anhur
Ahirmin
Anhur
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 70L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
LenaHippy_18
Hun Batz
Level 64
God Stats
3W - 5L
1,299 SR
Queue Stats
98W - 98L
1,417 Elo+
Solo
Maui
Maui
Odoreaters
Maui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,498 Elo+
Party 2
Discordia
Discordia
PolarFall8
Discordia
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,424 Elo+
Solo
Shiva
Shiva
dead_walking
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Halftruth
Hachiman
14
6 / 1 / 1
8,072
538
10,125
6,380
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Panth9r
Anubis
12
2 / 4 / 1
7,187
479
5,739
10,749
5,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 1 / 6
7,856
524
5,828
11,847
11,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
zdrdew17
Baron Samedi
12
0 / 5 / 0
6,343
423
1,642
8,873
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
zdrmist17
Surtr
13
1 / 6 / 1
7,870
525
9,992
15,823
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahirmin
Anhur
12
2 / 5 / 0
6,993
466
6,507
11,888
4,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
LenaHippy_18
Hun Batz
12
3 / 2 / 3
7,254
484
5,351
11,994
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 5
7,946
530
4,326
10,974
9,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
PolarFall8
Discordia
16
6 / 0 / 2
9,290
619
8,622
5,058
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 2
8,985
599
13,685
18,031
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
17
17
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ahirmin
Anhur
2
5
0
0.4
L
Hachiman
Halftruth
Hachiman
6
1
1
6.5
W
Hun Batz
LenaHippy_18
Hun Batz
3
2
3
2.25
W
0
1
5
2.5
L
Anubis
Panth9r
Anubis
2
4
1
0.63
W
Discordia
PolarFall8
Discordia
6
0
2
7
L
0
1
6
3
W
6
1
2
7
L
Baron Samedi
zdrdew17
Baron Samedi
0
5
0
0
L
Surtr
zdrmist17
Surtr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
38,491
53,672
Taken
57,945
33,942
Mitigated
34,486
15,596
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ahirmin
Anhur
6,507
3,563
0
3,943
11,888
4,329
0
930
10,958
0
52,912
L
Hachiman
Halftruth
Hachiman
10,125
6,648
0
2,850
6,380
2,775
0
1,684
4,696
0
71,217
W
Hun Batz
LenaHippy_18
Hun Batz
5,351
1,394
0
2,864
11,994
5,358
0
2,438
9,423
0
48,112
W
4,326
846
135
4,220
10,974
9,121
184
849
10,078
30,858
0
L
Anubis
Panth9r
Anubis
5,739
198
0
1,985
10,749
5,054
0
1,507
9,093
46,520
0
W
Discordia
PolarFall8
Discordia
8,622
141
0
906
5,058
1,999
528
1,204
3,805
68,368
2,950
L
5,828
1,911
624
4,955
11,847
11,059
0
2,049
9,798
4,283
21,506
W
13,685
3,783
220
7,751
18,031
13,679
0
3,426
13,805
1,017
68,526
L
Baron Samedi
zdrdew17
Baron Samedi
1,642
55
0
1,528
8,873
3,809
0
5,800
3,022
33,938
0
L
Surtr
zdrmist17
Surtr
9,992
4,471
0
3,654
15,823
11,245
0
2,116
12,662
2,124
53,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
40,468
368
Minions Killed
416
0
Camps Cleared
0
1,405,063
Distance Traveled
1,506,949
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,993
466
82
5
0
268,180
3
L
Hachiman
8,072
538
106
7
0
283,191
1
W
Hun Batz
7,254
484
67
4
0
323,058
1
W
Maui
7,946
530
33
2
0
298,699
0
L
Anubis
7,187
479
71
5
0
289,792
0
W
Discordia
9,290
619
113
8
0
306,949
0
L
Horus
7,856
524
34
2
0
331,092
4
W
Shiva
8,985
599
121
8
0
310,063
0
L
Baron Samedi
6,343
423
61
4
0
240,511
0
L
Surtr
7,870
525
96
6
0
260,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role