Player Matchup

Sylvanus
Sylvanus
FlakeyPenguin
Sylvanus
Level 107
God Stats
7W - 1L
1,971 SR
Queue Stats
19W - 14L
1,805 Elo+
Party 1
Ra
Ra
Rompeojetez
Ra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,461 Elo+
Solo
Medusa
Medusa
ThisisAlpert
Medusa
Level 120
God Stats
5W - 3L
1,614 SR
Queue Stats
65W - 62L
1,642 Elo+
Party 1
Hercules
Hercules
Thisisvoitus
Hercules
Level 109
God Stats
3W - 2L
1,710 SR
Queue Stats
44W - 43L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
nerdygamer213
Gilgamesh
Level 109
God Stats
9W - 3L
1,548 SR
Queue Stats
53W - 50L
1,568 Elo+
Party 1
Team Averages
Level 117
1,669 SR
1,633 Elo+

VS

Team Averages
Level 104
1,464 SR
1,577 Elo+
Mulan
Mulan
AxeIerate
Mulan
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 13L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
IRAspy
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,665 Elo+
Party 2
Charon
Charon
Linerbacker
Charon
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,545 Elo+
Party 2
Apollo
Apollo
MalaFlub 55
Apollo
Level 59
God Stats
4W - 6L
1,319 SR
Queue Stats
162W - 189L
1,484 Elo+
Solo
Hera
Hera
iXliekXmudkipz
Hera
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlakeyPenguin
Sylvanus
9
1 / 0 / 4
5,900
590
3,239
6,106
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 0 / 6
6,570
657
3,535
4,863
1,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
11
2 / 2 / 2
6,185
619
4,813
7,083
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Thisisvoitus
Hercules
12
2 / 0 / 1
7,649
765
5,368
7,757
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
nerdygamer213
Gilgamesh
12
8 / 1 / 2
6,983
698
3,889
7,169
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AxeIerate
Mulan
9
0 / 3 / 0
4,852
485
4,370
9,210
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
IRAspy
Ne Zha
9
1 / 2 / 1
5,084
508
2,347
6,614
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
2 / 2 / 1
5,676
568
4,272
6,763
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
8
0 / 2 / 2
4,681
468
3,739
6,480
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 5 / 0
4,805
481
2,472
5,606
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
AxeIerate
Mulan
0
3
0
0
W
Sylvanus
FlakeyPenguin
Sylvanus
1
0
4
3
L
Ne Zha
IRAspy
Ne Zha
1
2
1
0.75
L
Charon
2
2
1
1.25
L
Apollo
0
2
2
0.5
W
1
0
6
4
W
Medusa
2
2
2
1.5
W
Hercules
Thisisvoitus
Hercules
2
0
1
2.5
L
0
5
0
0
W
Gilgamesh
nerdygamer213
Gilgamesh
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
17,200
32,978
Taken
34,673
17,814
Mitigated
17,825
15,856
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AxeIerate
Mulan
4,370
370
0
962
9,210
6,591
0
0
8,609
0
31,098
W
Sylvanus
FlakeyPenguin
Sylvanus
3,239
961
2,104
2,580
6,106
3,513
175
2,499
3,607
14,947
2,245
L
Ne Zha
IRAspy
Ne Zha
2,347
293
0
534
6,614
3,001
0
735
5,879
0
49,330
L
Charon
4,272
875
0
1,094
6,763
3,974
0
2,475
4,288
19,706
0
L
Apollo
3,739
1,723
0
1,789
6,480
2,376
0
1,146
5,334
0
31,967
W
3,535
754
488
2,318
4,863
1,931
0
2,383
2,480
45,244
508
W
Medusa
4,813
1,809
0
1,022
7,083
2,695
2,480
1,267
5,816
0
52,407
W
Hercules
Thisisvoitus
Hercules
5,368
2,023
0
4,227
7,757
6,243
495
0
7,757
0
56,136
L
2,472
772
0
360
5,606
1,883
0
2,075
3,531
32,203
0
W
Gilgamesh
nerdygamer213
Gilgamesh
3,889
1,453
0
3,117
7,169
3,432
0
595
6,574
0
37,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
25,098
373
Minions Killed
285
0
Camps Cleared
0
962,021
Distance Traveled
994,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,852
485
54
5
0
208,739
0
W
Sylvanus
5,900
590
22
2
0
175,772
2
L
Ne Zha
5,084
508
79
8
0
229,706
0
L
Charon
5,676
568
39
4
0
193,419
0
L
Apollo
4,681
468
44
4
0
185,897
0
W
Ra
6,570
657
88
9
0
180,379
0
W
Medusa
6,185
619
85
9
0
172,603
0
W
Hercules
7,649
765
114
11
0
208,514
0
L
Hera
4,805
481
69
7
0
177,184
0
W
Gilgamesh
6,983
698
64
6
0
224,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role