Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Stelf4659
Scylla
Level 114
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 16L
1,366 Elo+
Party 2
Cerberus
Cerberus
mikid401
Cerberus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,281 Elo+
Party 3
Hachiman
Hachiman
mini tAnK lfc
Hachiman
Level 133
God Stats
10W - 3L
1,500 SR
Queue Stats
61W - 28L
1,281 Elo+
Party 3
Fenrir
Fenrir
vuhvi
Fenrir
Level 123
God Stats
9W - 4L
1,719 SR
Queue Stats
14W - 16L
1,366 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,359 Elo+

VS

Team Averages
Level 126
1,416 SR
1,518 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AzjatyckiMocarz
Mercury
Level 134
God Stats
7W - 7L
1,283 SR
Queue Stats
35W - 30L
1,511 Elo+
Party 1
Odin
Odin
GodRuffy
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,654 Elo+
Solo
Ah Puch
Ah Puch
Kelvarwen
Ah Puch
Level 121
God Stats
6W - 3L
1,298 SR
Queue Stats
90W - 88L
1,439 Elo+
Solo
Horus
Horus
Kubota26072001
Horus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 2 / 1
5,680
568
5,673
9,533
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Stelf4659
Scylla
9
0 / 2 / 1
5,083
508
1,617
6,887
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
mikid401
Cerberus
8
1 / 3 / 1
4,843
484
2,081
10,665
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
mini tAnK lfc
Hachiman
10
1 / 3 / 0
5,652
565
4,901
5,896
1,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
vuhvi
Fenrir
11
1 / 2 / 1
5,566
557
4,691
10,364
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 0 / 1
6,589
659
7,821
7,579
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 1
6,422
642
5,150
9,043
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
11
2 / 1 / 0
6,115
612
3,789
9,694
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Kelvarwen
Ah Puch
10
1 / 1 / 0
5,859
586
7,321
4,879
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 7
6,289
629
5,070
8,596
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
1
0.25
W
Freya
 
Freya
5
0
1
5.5
W
4
1
1
4.5
W
Odin
2
1
0
2
W
Ah Puch
Kelvarwen
Ah Puch
1
1
0
1
W
0
1
7
3.5
L
Scylla
Stelf4659
Scylla
0
2
1
0.25
L
Cerberus
mikid401
Cerberus
1
3
1
0.5
L
Hachiman
mini tAnK lfc
Hachiman
1
3
0
0.33
L
Fenrir
vuhvi
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
29,151
43,345
Taken
39,791
21,441
Mitigated
19,543
11,443
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,673
2,347
0
2,449
9,533
6,798
0
2,293
6,532
35,275
8,867
W
Freya
 
Freya
7,821
2,510
0
2,714
7,579
3,033
1,305
1,242
6,337
44,406
5,973
W
5,150
3,003
0
4,869
9,043
3,294
0
1,356
7,687
0
47,051
W
Odin
3,789
381
0
2,318
9,694
6,893
420
4,000
5,694
0
33,560
W
Ah Puch
Kelvarwen
Ah Puch
7,321
655
0
1,625
4,879
1,667
0
868
4,011
42,629
0
W
5,070
2,402
2,318
3,268
8,596
4,656
67
1,414
7,182
0
17,153
L
Scylla
Stelf4659
Scylla
1,617
219
0
1,227
6,887
2,155
0
3,007
3,604
28,501
0
L
Cerberus
mikid401
Cerberus
2,081
328
0
3,282
10,665
5,799
0
5,832
4,457
10,655
0
L
Hachiman
mini tAnK lfc
Hachiman
4,901
2,593
0
2,167
5,896
1,719
0
1,712
4,044
0
43,566
L
Fenrir
vuhvi
Fenrir
4,691
1,309
0
2,318
10,364
4,970
0
1,128
9,148
0
47,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,824
Gold Earned
31,274
307
Minions Killed
315
0
Camps Cleared
0
977,989
Distance Traveled
1,033,393
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,680
568
69
7
0
161,109
0
W
Freya
6,589
659
80
8
0
202,269
1
W
Mercury
6,422
642
79
8
0
239,824
2
W
Odin
6,115
612
50
5
0
176,065
0
W
Ah Puch
5,859
586
77
8
0
198,933
0
W
Horus
6,289
629
29
3
0
216,302
4
L
Scylla
5,083
508
71
7
0
204,063
0
L
Cerberus
4,843
484
17
2
0
205,275
2
L
Hachiman
5,652
565
73
7
0
179,938
0
L
Fenrir
5,566
557
77
8
0
227,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role