Player Matchup

Ymir
Ymir
PH-Jedi
Ymir
Level 68
God Stats
10W - 15L
1,480 SR
Queue Stats
12W - 22L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
SlimySock420
Baron Samedi
Level 105
God Stats
1W - 2L
1,639 SR
Queue Stats
19W - 35L
1,140 Elo+
Party 1
Thanatos
Thanatos
adripiloto69
Thanatos
Level 34
God Stats
138W - 153L
1,418 SR
Queue Stats
323W - 340L
1,456 Elo+
Solo
Danzaburou
Danzaburou
brukky67
Danzaburou
Level 27
God Stats
4W - 14L
1,348 SR
Queue Stats
4W - 16L
1,271 Elo+
Party 1
Achilles
Achilles
cupiitt
Achilles
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 21L
1,461 Elo+
Party 1
Team Averages
Level 52
1,477 SR
1,339 Elo+

VS

Team Averages
Level 45
1,520 SR
1,503 Elo+
Rama
Rama
Drev01
Rama
Level 53
God Stats
9W - 7L
1,718 SR
Queue Stats
114W - 98L
1,490 Elo+
Solo
Achilles
Achilles
MadMan007x
Achilles
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,716 Elo+
Solo
Arachne
Arachne
MaikhTuma
Arachne
Level 47
God Stats
23W - 7L
1,898 SR
Queue Stats
39W - 31L
1,558 Elo+
Solo
Charon
Charon
Werd4491
Charon
Level 30
God Stats
2W - 2L
1,208 SR
Queue Stats
10W - 22L
1,274 Elo+
Solo
Baba Yaga
Baba Yaga
gracjank14
Baba Yaga
Level 51
God Stats
1W - 1L
1,278 SR
Queue Stats
22W - 28L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PH-Jedi
Ymir
8
0 / 1 / 0
4,870
487
2,769
8,855
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SlimySock420
Baron Samedi
10
2 / 1 / 0
5,586
559
2,585
4,429
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
adripiloto69
Thanatos
6
0 / 0 / 1
4,042
404
2,266
4,040
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
brukky67
Danzaburou
8
0 / 0 / 0
4,225
423
3,331
3,958
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
cupiitt
Achilles
9
1 / 5 / 0
5,044
504
3,363
8,839
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Drev01
Rama
8
0 / 0 / 1
4,931
493
5,616
3,977
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MadMan007x
Achilles
11
5 / 0 / 0
6,615
662
5,104
8,157
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MaikhTuma
Arachne
11
2 / 2 / 1
5,823
582
2,872
8,396
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
Werd4491
Charon
8
0 / 0 / 1
5,308
531
3,903
6,462
3,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
gracjank14
Baba Yaga
9
0 / 1 / 1
5,439
544
2,709
4,569
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Drev01
Rama
0
0
1
0.5
W
Achilles
MadMan007x
Achilles
5
0
0
5
W
Arachne
MaikhTuma
Arachne
2
2
1
1.25
L
Ymir
PH-Jedi
Ymir
0
1
0
0
L
Baron Samedi
SlimySock420
Baron Samedi
2
1
0
2
W
Charon
Werd4491
Charon
0
0
1
0.5
L
Thanatos
adripiloto69
Thanatos
0
0
1
0.5
L
Danzaburou
brukky67
Danzaburou
0
0
0
0
L
Achilles
cupiitt
Achilles
1
5
0
0.2
W
Baba Yaga
gracjank14
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
20,204
30,121
Taken
31,561
16,559
Mitigated
16,139
7,828
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Drev01
Rama
5,616
4,438
0
1,328
3,977
1,469
250
1,570
2,407
0
38,148
W
Achilles
MadMan007x
Achilles
5,104
1,145
0
2,802
8,157
6,593
0
0
7,632
0
33,998
W
Arachne
MaikhTuma
Arachne
2,872
1,935
0
3,864
8,396
3,273
0
830
7,525
0
44,249
L
Ymir
PH-Jedi
Ymir
2,769
368
288
2,480
8,855
5,461
0
1,645
7,210
20,080
2,103
L
Baron Samedi
SlimySock420
Baron Samedi
2,585
293
23
1,315
4,429
2,018
0
2,382
2,047
34,566
0
W
Charon
Werd4491
Charon
3,903
472
1,074
2,004
6,462
3,200
225
954
5,508
16,454
1,579
L
Thanatos
adripiloto69
Thanatos
2,266
277
0
2,170
4,040
1,426
0
513
3,527
0
17,984
L
Danzaburou
brukky67
Danzaburou
3,331
1,008
0
282
3,958
1,355
0
1,912
2,046
0
22,021
L
Achilles
cupiitt
Achilles
3,363
1,041
0
1,270
8,839
6,299
0
0
8,242
0
19,359
W
Baba Yaga
gracjank14
Baba Yaga
2,709
254
0
1,448
4,569
1,604
0
1,820
2,749
32,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
28,116
180
Minions Killed
278
0
Camps Cleared
0
908,706
Distance Traveled
918,968
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,931
493
62
6
0
157,813
0
W
Achilles
6,615
662
56
6
0
179,122
2
W
Arachne
5,823
582
76
8
0
201,387
4
L
Ymir
4,870
487
28
3
0
204,208
2
L
Baron Samedi
5,586
559
57
6
0
195,768
0
W
Charon
5,308
531
28
3
0
175,010
2
L
Thanatos
4,042
404
36
4
0
112,984
0
L
Danzaburou
4,225
423
31
3
0
199,977
0
L
Achilles
5,044
504
28
3
0
195,769
2
W
Baba Yaga
5,439
544
56
6
0
205,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role