Player Matchup

Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold I
Bullybud
Thoth
Gold I
Level 159
God Stats
18W - 16L
1,732 SR
Queue Stats
215W - 202L
1,795 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
WardeArr
Sun Wukong
Platinum III
Level 44
God Stats
34W - 23L
1,714 SR
Queue Stats
789W - 822L
1,799 MMR
Solo
Yemoja
Yemoja
Platinum V
eddieRF8
Yemoja
Platinum V
Level 175
God Stats
8W - 5L
1,577 SR
Queue Stats
64W - 48L
1,773 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,605 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,684 SR
1,624 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Kronoxž
Kuzenbo
Gold II
Level 154
God Stats
2W - 3L
1,952 SR
Queue Stats
59W - 46L
1,740 MMR
Party 1
Susano
Susano
Platinum III
ŜÞyro
Susano
Platinum III
Level 208
God Stats
25W - 24L
1,969 SR
Queue Stats
273W - 252L
1,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 1 / 3
7,202
720
7,392
7,069
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
 
Fenrir
11
4 / 1 / 3
6,100
610
5,487
9,761
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Bullybud
Thoth
11
1 / 0 / 1
6,202
620
3,762
1,853
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
WardeArr
Sun Wukong
10
0 / 1 / 3
5,683
568
6,185
10,843
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
eddieRF8
Yemoja
9
2 / 0 / 3
6,093
609
3,752
5,085
2,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
Bake KujiraKukulkanThor

VS

Bans
Maman BrigitteAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 1
5,363
536
7,499
10,167
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
 
Heimdallr
9
0 / 6 / 1
4,820
482
3,471
8,099
3,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
 
Chiron
10
0 / 1 / 0
4,728
473
1,136
5,824
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
Kronoxž
Kuzenbo
8
0 / 1 / 1
4,850
485
2,899
7,122
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
ŜÞyro
Susano
11
2 / 2 / 1
5,604
560
4,389
9,016
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
3
5.5
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Achilles
 
Achilles
1
1
1
1.5
L
Heimdallr
 
Heimdallr
0
6
1
0.08
L
Chiron
 
Chiron
0
1
0
0
W
Thoth
Bullybud
Thoth
1
0
1
1.5
L
Kuzenbo
Kronoxž
Kuzenbo
0
1
1
0.5
W
Sun Wukong
WardeArr
Sun Wukong
0
1
3
1.5
W
Yemoja
eddieRF8
Yemoja
2
0
3
3.5
L
Susano
ŜÞyro
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
19,394
34,611
Taken
40,228
16,985
Mitigated
22,450
13,910
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,392
4,534
0
2,507
7,069
2,726
622
673
6,396
0
60,486
W
Fenrir
 
Fenrir
5,487
2,220
0
2,463
9,761
4,812
0
585
9,068
0
48,361
L
Achilles
 
Achilles
7,499
1,488
0
4,588
10,167
6,649
0
78
10,089
0
35,229
L
Heimdallr
 
Heimdallr
3,471
1,974
0
1,263
8,099
3,459
0
712
7,387
0
30,614
L
Chiron
 
Chiron
1,136
257
292
1,866
5,824
1,960
0
3,663
2,161
0
30,776
W
Thoth
Bullybud
Thoth
3,762
78
0
424
1,853
564
192
269
1,546
51,856
1,571
L
Kuzenbo
Kronoxž
Kuzenbo
2,899
1,293
0
2,010
7,122
6,684
0
2,146
4,976
16,921
0
W
Sun Wukong
WardeArr
Sun Wukong
6,185
1,303
0
3,828
10,843
5,928
0
224
9,847
0
35,529
W
Yemoja
eddieRF8
Yemoja
3,752
790
2,548
2,140
5,085
2,955
300
1,148
3,937
17,452
0
L
Susano
ŜÞyro
Susano
4,389
1,074
0
3,231
9,016
3,698
0
806
8,210
0
36,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
25,365
369
Minions Killed
241
0
Camps Cleared
0
1,064,304
Distance Traveled
992,893
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,202
720
107
11
0
201,116
0
W
Fenrir
6,100
610
70
7
0
236,529
0
L
Achilles
5,363
536
47
5
0
214,961
0
L
Heimdallr
4,820
482
50
5
0
132,605
0
L
Chiron
4,728
473
43
4
0
191,962
1
W
Thoth
6,202
620
104
10
0
231,651
1
L
Kuzenbo
4,850
485
25
3
0
219,201
5
W
Sun Wukong
5,683
568
62
6
0
211,227
10
W
Yemoja
6,093
609
26
3
0
183,781
3
L
Susano
5,604
560
76
8
0
234,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role