Player Matchup

Janus
Janus
Silver I
ReaperHard
Janus
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,500 SR
1,330 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,056 SR
1,079 MMR
Osiris
Osiris
Silver III
ikirisim
Osiris
Silver III
Level 109
God Stats
3W - 4L
1,056 SR
Queue Stats
17W - 21L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
0 / 4 / 0
15,424
857
11,947
16,425
18,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesCliodhnaChang'eArtemisThor

VS

Bans
Nu WaHerculesKukulkanAh PuchMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ikirisim
Osiris
20
4 / 0 / 0
16,559
920
13,227
19,243
19,026
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
4
0
0
W
Osiris
ikirisim
Osiris
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
13,227
16,425
Taken
19,243
18,702
Mitigated
19,026
278
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,947
927
0
278
16,425
18,702
1,335
907
15,518
97,039
1,376
W
Osiris
ikirisim
Osiris
13,227
5,809
0
6,342
19,243
19,026
2,512
11,536
7,707
0
99,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,424
Gold Earned
16,559
177
Minions Killed
158
8
Camps Cleared
7
309,113
Distance Traveled
324,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,424
857
177
10
8
309,113
0
W
Osiris
16,559
920
158
9
7
324,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role