Player Matchup

Hachiman
Hachiman
HammeredPine27
Hachiman
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 72L
1,344 Elo+
Party 1
Ra
Ra
Kurtillo
Ra
Level 241
God Stats
7W - 8L
1,500 SR
Queue Stats
183W - 164L
1,679 Elo+
Party 1
Osiris
Osiris
Mirvidian
Osiris
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 74L
1,475 Elo+
Party 1
Artio
Artio
Rweper
Artio
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 80L
1,615 Elo+
Solo
Mercury
Mercury
xBaesick
Mercury
Level 192
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 52L
1,516 Elo+
Party 1
Team Averages
Level 176
1,500 SR
1,526 Elo+

VS

Team Averages
Level 129
1,644 SR
1,488 Elo+
Janus
Janus
Kyoshii5576
Janus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 27L
1,244 Elo+
Solo
Apollo
Apollo
Silver1hand
Apollo
Level 122
God Stats
5W - 3L
1,866 SR
Queue Stats
189W - 155L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
WockStar
Gilgamesh
Level 149
God Stats
3W - 1L
1,855 SR
Queue Stats
17W - 17L
1,591 Elo+
Party 2
Ravana
Ravana
huntingpóón
Ravana
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 18L
1,568 Elo+
Party 2
Cerberus
Cerberus
xRevaz
Cerberus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 3 / 0
9,627
566
9,271
13,701
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 3
8,500
500
9,555
9,486
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mirvidian
Osiris
14
2 / 5 / 2
8,852
521
11,680
18,466
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Rweper
Artio
12
1 / 4 / 3
8,071
475
6,929
17,900
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
xBaesick
Mercury
15
4 / 6 / 0
8,526
502
5,267
16,375
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,419
495
3,684
10,239
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
18
5 / 1 / 2
11,298
665
10,484
11,728
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
WockStar
Gilgamesh
15
4 / 2 / 11
9,482
558
10,973
14,176
14,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 3 / 7
9,598
565
17,825
10,775
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xRevaz
Cerberus
15
3 / 4 / 7
9,230
543
10,370
18,878
19,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
21
22
Deaths
13
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
3
0
1.33
L
2
4
3
0.88
W
0
3
4
0.67
L
Osiris
Mirvidian
Osiris
2
5
2
0.6
L
Artio
Rweper
Artio
1
4
3
0.63
W
Apollo
5
1
2
6
W
Gilgamesh
WockStar
Gilgamesh
4
2
11
4.75
W
9
3
7
4.17
L
Mercury
xBaesick
Mercury
4
6
0
0.67
W
Cerberus
xRevaz
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
53,336
75,928
Taken
65,796
54,683
Mitigated
49,254
15,189
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,271
6,497
0
4,070
13,701
5,421
76
880
12,821
0
84,780
L
9,555
1,256
1,088
1,875
9,486
3,687
0
2,738
6,748
67,503
1,729
W
3,684
211
0
1,286
10,239
3,687
0
4,675
5,492
71,383
0
L
Osiris
Mirvidian
Osiris
11,680
3,691
0
2,382
18,466
20,060
0
7,570
10,896
0
64,157
L
Artio
Rweper
Artio
6,929
577
926
4,273
17,900
17,998
0
2,713
15,187
23,029
110
W
Apollo
10,484
7,378
0
4,795
11,728
5,182
2,970
1,433
10,295
0
106,413
W
Gilgamesh
WockStar
Gilgamesh
10,973
2,785
0
1,195
14,176
14,813
0
4,684
9,266
5,145
34,304
W
17,825
6,497
0
4,100
10,775
6,022
0
2,998
7,739
0
83,944
L
Mercury
xBaesick
Mercury
5,267
2,276
0
575
16,375
7,517
0
1,427
14,948
0
68,998
W
Cerberus
xRevaz
Cerberus
10,370
1,101
0
6,253
18,878
19,550
0
1,976
15,697
66,937
2,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
48,027
531
Minions Killed
609
0
Camps Cleared
0
1,615,495
Distance Traveled
1,764,220
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,627
566
151
9
0
290,761
5
L
Ra
8,500
500
124
7
0
320,134
6
W
Janus
8,419
495
127
7
0
338,193
0
L
Osiris
8,852
521
116
7
0
290,737
2
L
Artio
8,071
475
25
1
0
347,104
4
W
Apollo
11,298
665
188
11
0
352,319
4
W
Gilgamesh
9,482
558
53
3
0
376,972
0
W
Ravana
9,598
565
112
7
0
382,988
0
L
Mercury
8,526
502
115
7
0
366,759
0
W
Cerberus
9,230
543
129
8
0
313,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role