Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BurnedThomas
Lancelot
Level 126
God Stats
8W - 7L
1,460 SR
Queue Stats
177W - 154L
1,593 Elo+
Party 2
Izanami
Izanami
I6aax
Izanami
Level 125
God Stats
13W - 10L
1,615 SR
Queue Stats
71W - 84L
1,447 Elo+
Solo
Osiris
Osiris
Junior_Senju
Osiris
Level 102
God Stats
22W - 24L
1,580 SR
Queue Stats
109W - 100L
1,581 Elo+
Party 2
Anubis
Anubis
Nlej0ker
Anubis
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 53L
1,342 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,493 Elo+

VS

Team Averages
Level 93
1,522 SR
1,422 Elo+
Kukulkan
Kukulkan
Blue8216369
Kukulkan
Level 123
God Stats
6W - 7L
1,717 SR
Queue Stats
99W - 107L
1,332 Elo+
Solo
Athena
Athena
Criminxl
Athena
Level 60
God Stats
6W - 6L
1,624 SR
Queue Stats
16W - 12L
1,589 Elo+
Party 1
Hachiman
Hachiman
DEVASTAT1ONZ
Hachiman
Level 113
God Stats
21W - 24L
1,438 SR
Queue Stats
100W - 89L
1,547 Elo+
Party 1
Bellona
Bellona
Jaglet
Bellona
Level 69
God Stats
11W - 8L
1,500 SR
Queue Stats
281W - 258L
1,214 Elo+
Solo
Susano
Susano
Vanderize
Susano
Level 100
God Stats
9W - 14L
1,333 SR
Queue Stats
71W - 73L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 4
7,287
486
5,306
11,181
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
BurnedThomas
Lancelot
13
3 / 3 / 3
7,494
500
6,173
11,890
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
I6aax
Izanami
13
3 / 1 / 0
8,283
552
8,304
10,791
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
11
1 / 4 / 1
7,400
493
10,999
16,718
14,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Nlej0ker
Anubis
10
2 / 4 / 0
6,734
449
4,163
6,443
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blue8216369
Kukulkan
13
3 / 3 / 2
7,593
506
7,538
6,748
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Criminxl
Athena
12
1 / 2 / 8
7,489
499
4,498
13,643
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
DEVASTAT1ONZ
Hachiman
14
2 / 3 / 1
7,878
525
7,542
10,295
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jaglet
Bellona
13
2 / 2 / 2
7,963
531
9,817
15,024
19,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Vanderize
Susano
14
5 / 0 / 3
7,611
507
6,287
10,832
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
13
13
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
4
3
W
Kukulkan
Blue8216369
Kukulkan
3
3
2
1.33
L
Lancelot
BurnedThomas
Lancelot
3
3
3
1.5
W
Athena
Criminxl
Athena
1
2
8
2.5
W
Hachiman
DEVASTAT1ONZ
Hachiman
2
3
1
0.83
L
Izanami
I6aax
Izanami
3
1
0
3
W
Bellona
Jaglet
Bellona
2
2
2
1.5
L
Osiris
1
4
1
0.38
L
Anubis
Nlej0ker
Anubis
2
4
0
0.5
W
Susano
Vanderize
Susano
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
35,682
57,023
Taken
56,542
37,978
Mitigated
41,714
14,802
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,306
627
0
2,718
11,181
11,199
306
3,822
7,169
17,703
0
W
Kukulkan
Blue8216369
Kukulkan
7,538
722
0
0
6,748
2,638
0
2,541
3,995
55,996
835
L
Lancelot
BurnedThomas
Lancelot
6,173
1,317
0
3,513
11,890
5,427
0
2,247
9,553
0
55,217
W
Athena
Criminxl
Athena
4,498
1,425
262
3,921
13,643
11,139
6
3,274
10,323
20,660
0
W
Hachiman
DEVASTAT1ONZ
Hachiman
7,542
4,277
0
3,688
10,295
3,855
0
853
9,442
0
67,600
L
Izanami
I6aax
Izanami
8,304
5,940
0
3,666
10,791
4,031
807
1,646
9,145
0
74,622
W
Bellona
Jaglet
Bellona
9,817
4,594
0
4,010
15,024
19,164
0
775
14,249
0
52,067
L
Osiris
10,999
5,256
0
4,288
16,718
14,102
0
959
14,890
0
54,630
L
Anubis
Nlej0ker
Anubis
4,163
229
0
617
6,443
3,219
90
3,192
3,251
35,478
0
W
Susano
Vanderize
Susano
6,287
1,761
0
4,488
10,832
4,918
0
1,690
9,064
0
53,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
38,534
379
Minions Killed
432
0
Camps Cleared
0
1,316,440
Distance Traveled
1,436,709
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,287
486
10
1
0
296,397
5
W
Kukulkan
7,593
506
106
7
0
260,153
0
L
Lancelot
7,494
500
78
5
0
327,105
0
W
Athena
7,489
499
33
2
0
296,494
1
W
Hachiman
7,878
525
112
7
0
256,923
1
L
Izanami
8,283
552
137
9
0
266,758
0
W
Bellona
7,963
531
106
7
0
274,575
1
L
Osiris
7,400
493
86
6
0
258,544
0
L
Anubis
6,734
449
68
5
0
167,636
2
W
Susano
7,611
507
75
5
0
348,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role