Player Matchup

Ares
Ares
AvoidedPrawn94
Ares
Level 138
God Stats
3W - 0L
1,709 SR
Queue Stats
27W - 23L
1,437 Elo+
Solo
Discordia
Discordia
KillemGarcia
Discordia
Level 111
God Stats
3W - 2L
1,671 SR
Queue Stats
49W - 52L
1,627 Elo+
Party 2
Nemesis
Nemesis
reconsniper72
Nemesis
Level 108
God Stats
1W - 0L
1,219 SR
Queue Stats
26W - 28L
1,304 Elo+
Party 2
Team Averages
Level 119
1,533 SR
1,456 Elo+

VS

Team Averages
Level 90
1,618 SR
1,609 Elo+
Sylvanus
Sylvanus
EvilWafflz
Sylvanus
Level 57
God Stats
10W - 5L
1,854 SR
Queue Stats
24W - 17L
1,656 Elo+
Party 1
Awilix
Awilix
Leader_mG
Awilix
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 34L
1,634 Elo+
Solo
Anubis
Anubis
Skeedeedee
Anubis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 36L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
12,333
822
12,063
19,026
22,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
KillemGarcia
Discordia
17
4 / 4 / 12
11,360
757
14,948
10,819
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
17
5 / 2 / 11
11,738
783
14,303
13,464
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EvilWafflz
Sylvanus
15
0 / 3 / 5
9,644
643
9,734
18,742
23,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Leader_mG
Awilix
17
8 / 6 / 0
12,351
823
9,258
16,769
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Skeedeedee
Anubis
14
0 / 7 / 3
9,945
663
9,117
13,583
6,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
8
8
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Sylvanus
EvilWafflz
Sylvanus
0
3
5
0.83
W
Discordia
KillemGarcia
Discordia
4
4
12
2.5
L
Awilix
Leader_mG
Awilix
8
6
0
1.33
L
Anubis
Skeedeedee
Anubis
0
7
3
0.21
W
Nemesis
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
28,109
43,309
Taken
49,094
33,350
Mitigated
37,920
4,509
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,063
975
419
887
19,026
22,367
283
7,169
11,783
34,112
3,230
L
Sylvanus
EvilWafflz
Sylvanus
9,734
2,530
858
4,621
18,742
23,283
0
9,651
8,848
20,163
2,321
W
Discordia
KillemGarcia
Discordia
14,948
521
0
250
10,819
4,049
386
5,350
5,437
62,711
0
L
Awilix
Leader_mG
Awilix
9,258
4,542
0
750
16,769
7,916
0
7,174
8,904
0
40,879
L
Anubis
Skeedeedee
Anubis
9,117
154
0
945
13,583
6,721
0
9,244
3,974
43,682
247
W
Nemesis
14,303
6,390
0
2,953
13,464
6,934
157
5,135
8,280
0
52,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
31,940
222
Minions Killed
165
0
Camps Cleared
0
847,853
Distance Traveled
777,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,333
822
50
3
0
276,506
0
L
Sylvanus
9,644
643
33
2
0
226,155
0
W
Discordia
11,360
757
101
7
0
267,522
0
L
Awilix
12,351
823
52
3
0
298,641
0
L
Anubis
9,945
663
80
5
0
252,255
2
W
Nemesis
11,738
783
71
5
0
303,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role