Player Matchup

Ah Puch
Ah Puch
JediSkyy
Ah Puch
Level 43
God Stats
1W - 0L
1,296 SR
Queue Stats
116W - 156L
1,373 Elo+
Solo
Sobek
Sobek
Nekonuin
Sobek
Level 31
God Stats
8W - 8L
1,380 SR
Queue Stats
122W - 133L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
XLBigSexyBoILX
Heimdallr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 121L
1,520 Elo+
Solo
Bakasura
Bakasura
Yellowgamer1622
Bakasura
Level 62
God Stats
26W - 17L
1,513 SR
Queue Stats
533W - 522L
1,476 Elo+
Party 1
Osiris
Osiris
zmankiller1
Osiris
Level 109
God Stats
12W - 10L
1,921 SR
Queue Stats
177W - 200L
1,534 Elo+
Solo
Team Averages
Level 66
1,522 SR
1,461 Elo+

VS

Team Averages
Level 117
1,496 SR
1,438 Elo+
Khepri
Khepri
ColbaltFang
Khepri
Level 56
God Stats
4W - 5L
1,380 SR
Queue Stats
30W - 30L
1,371 Elo+
Solo
Hel
Hel
PolarBearBlk
Hel
Level 157
God Stats
0W - 6L
1,500 SR
Queue Stats
261W - 260L
1,353 Elo+
Solo
Surtr
Surtr
SrArcangel
Surtr
Level 148
God Stats
3W - 2L
1,636 SR
Queue Stats
106W - 111L
1,566 Elo+
Solo
Thor
Thor
UmaGayAqui
Thor
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,338 Elo+
Solo
Jing Wei
Jing Wei
kodaB
Jing Wei
Level 140
God Stats
10W - 9L
1,465 SR
Queue Stats
508W - 462L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JediSkyy
Ah Puch
14
0 / 0 / 4
8,950
526
3,471
6,415
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Nekonuin
Sobek
14
3 / 1 / 5
9,345
550
5,316
12,061
12,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
XLBigSexyBoILX
Heimdallr
14
5 / 0 / 8
9,052
532
12,333
10,148
4,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
18
13 / 1 / 4
10,863
639
19,148
19,833
10,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
5 / 2 / 6
10,443
614
11,875
15,767
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 7 / 0
7,054
415
4,410
19,342
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
7,832
461
4,704
7,162
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
2 / 4 / 0
7,430
437
5,601
17,351
9,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 1
6,880
405
4,880
16,536
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
kodaB
Jing Wei
14
0 / 6 / 2
8,010
471
7,970
14,496
6,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
26
Kills
4
4
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
7
0
0.14
W
Ah Puch
JediSkyy
Ah Puch
0
0
4
2
W
Sobek
Nekonuin
Sobek
3
1
5
5.5
L
1
3
0
0.33
L
Surtr
2
4
0
0.5
L
0
6
1
0.08
W
Heimdallr
XLBigSexyBoILX
Heimdallr
5
0
8
9
W
Bakasura
13
1
4
15
L
Jing Wei
kodaB
Jing Wei
0
6
2
0.17
W
Osiris
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
27,565
64,224
Taken
74,887
49,404
Mitigated
42,778
27,510
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,410
911
196
3,074
19,342
16,469
56
2,813
14,998
16,275
0
W
Ah Puch
JediSkyy
Ah Puch
3,471
168
0
2,834
6,415
2,673
0
3,575
2,840
63,692
386
W
Sobek
Nekonuin
Sobek
5,316
503
0
3,880
12,061
12,023
204
2,949
9,112
27,347
0
L
4,704
320
44
2,196
7,162
2,884
0
2,845
4,171
53,306
736
L
Surtr
5,601
1,750
0
5,973
17,351
9,617
56
139
15,553
671
41,046
L
4,880
1,134
0
1,664
16,536
7,794
46
727
14,549
0
60,654
W
Heimdallr
XLBigSexyBoILX
Heimdallr
12,333
7,955
0
5,436
10,148
4,891
596
1,254
8,894
0
70,083
W
Bakasura
19,148
13,259
0
12,261
19,833
10,287
324
3,271
16,562
0
101,737
L
Jing Wei
kodaB
Jing Wei
7,970
5,444
0
1,577
14,496
6,014
516
2,263
11,647
0
75,059
W
Osiris
11,875
2,848
0
3,099
15,767
19,530
0
2,417
13,350
0
72,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
37,206
507
Minions Killed
395
0
Camps Cleared
0
1,735,847
Distance Traveled
1,555,754
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,054
415
23
1
0
325,772
0
W
Ah Puch
8,950
526
106
6
0
309,998
0
W
Sobek
9,345
550
23
1
0
351,021
0
L
Hel
7,832
461
112
7
0
238,610
2
L
Surtr
7,430
437
59
3
0
287,926
0
L
Thor
6,880
405
80
5
0
322,299
3
W
Heimdallr
9,052
532
100
6
0
313,547
0
W
Bakasura
10,863
639
157
9
0
447,220
0
L
Jing Wei
8,010
471
121
7
0
381,147
0
W
Osiris
10,443
614
121
7
0
314,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role