Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Carlitosperuano
Cabrakan
Bronze III
Level 157
God Stats
6W - 7L
1,960 SR
Queue Stats
81W - 81L
1,408 MMR
Party 1
Hel
Hel
Silver I
Vizualss
Hel
Silver I
Level 128
God Stats
1W - 3L
1,313 SR
Queue Stats
117W - 122L
1,407 MMR
Party 2
Thor
Thor
Bronze III
akingjay
Thor
Bronze III
Level 154
God Stats
14W - 11L
1,289 SR
Queue Stats
337W - 336L
1,316 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
pro_wellington
Zhong Kui
Gold V
Level 117
God Stats
71W - 66L
1,574 SR
Queue Stats
93W - 104L
1,349 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,527 SR
1,396 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,531 SR
1,359 MMR
Rama
Rama
Bronze III
King IReus
Rama
Bronze III
Level 89
God Stats
2W - 4L
1,285 SR
Queue Stats
183W - 202L
1,362 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Rosinclair
Erlang Shen
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,362 MMR
Solo
Athena
Athena
Bronze III
Snappyutz
Athena
Bronze III
Level 98
God Stats
3W - 9L
1,664 SR
Queue Stats
86W - 113L
1,362 MMR
Solo
Ah Puch
Ah Puch
Silver II
insidiousgrin
Ah Puch
Silver II
Level 148
God Stats
1W - 2L
1,705 SR
Queue Stats
357W - 390L
1,348 MMR
Solo
Camazotz
Camazotz
Silver II
romealot98
Camazotz
Silver II
Level 144
God Stats
14W - 22L
1,500 SR
Queue Stats
272W - 281L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 4
8,486
606
4,647
3,110
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
15
7 / 0 / 1
8,898
636
9,465
9,953
7,147
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 0 / 6
8,107
579
4,808
7,097
5,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
16
3 / 0 / 2
8,333
595
5,943
9,931
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
pro_wellington
Zhong Kui
13
3 / 2 / 4
7,759
554
8,619
13,724
11,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AphroditeAchillesThanatosHachiman

VS

Bans
Bake KujiraMorgan Le FaySusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,970
498
1,942
8,081
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Rosinclair
Erlang Shen
11
0 / 5 / 0
6,807
486
3,351
12,431
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Snappyutz
Athena
7
0 / 2 / 1
5,829
416
1,329
7,536
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
12
1 / 4 / 1
6,607
472
7,445
9,343
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
romealot98
Camazotz
12
1 / 3 / 1
6,489
464
5,338
15,610
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
2
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Cabrakan
7
0
1
7.5
L
0
3
0
0
L
Erlang Shen
Rosinclair
Erlang Shen
0
5
0
0
L
Athena
Snappyutz
Athena
0
2
1
0.25
W
2
0
6
5
W
Thor
3
0
2
4
L
Ah Puch
1
4
1
0.38
W
Zhong Kui
pro_wellington
Zhong Kui
3
2
4
2.5
L
Camazotz
romealot98
Camazotz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
19,405
43,815
Taken
53,001
30,102
Mitigated
21,155
22,567
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,647
894
0
1,418
3,110
1,399
322
59
3,051
0
59,689
W
Cabrakan
9,465
1,750
0
5,407
9,953
7,147
1,344
303
9,650
60,849
2,253
L
1,942
1,169
0
1,863
8,081
2,851
0
2,366
5,673
0
53,297
L
Erlang Shen
Rosinclair
Erlang Shen
3,351
1,876
0
4,026
12,431
5,275
380
6,139
5,887
0
42,504
L
Athena
Snappyutz
Athena
1,329
293
997
844
7,536
4,004
0
2,921
4,574
11,116
0
W
4,808
702
3,626
5,237
7,097
5,085
214
1,788
5,309
19,006
2,181
W
Thor
5,943
2,517
0
2,324
9,931
4,598
0
654
9,277
0
78,800
L
Ah Puch
7,445
346
0
936
9,343
3,494
0
5,188
4,155
49,443
0
W
Zhong Kui
pro_wellington
Zhong Kui
8,619
1,031
0
4,555
13,724
11,873
1,772
5,970
7,754
55,877
6,760
L
Camazotz
romealot98
Camazotz
5,338
1,921
0
8,288
15,610
5,531
0
4,771
10,781
0
44,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
32,702
480
Minions Killed
354
0
Camps Cleared
0
1,400,470
Distance Traveled
1,219,173
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,486
606
117
8
0
283,645
2
W
Cabrakan
8,898
636
100
7
0
274,179
3
L
Rama
6,970
498
105
8
0
260,724
4
L
Erlang Shen
6,807
486
75
5
0
252,710
0
L
Athena
5,829
416
20
1
0
173,750
1
W
Hel
8,107
579
19
1
0
274,157
0
W
Thor
8,333
595
127
9
0
324,755
4
L
Ah Puch
6,607
472
80
6
0
249,587
2
W
Zhong Kui
7,759
554
117
8
0
243,734
6
L
Camazotz
6,489
464
74
5
0
282,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role