Player Matchup

Achilles
Achilles
 
Achilles
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Fox-Hound-64-
Anubis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 35L
1,514 Elo+
Party 2
Chaac
Chaac
Miczał
Chaac
Level 159
God Stats
7W - 3L
1,925 SR
Queue Stats
26W - 27L
1,608 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MojaveRanger57
Cu Chulainn
Level 104
God Stats
10W - 5L
1,050 SR
Queue Stats
36W - 25L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
lordhuha
Ao Kuang
Level 88
God Stats
3W - 0L
1,702 SR
Queue Stats
50W - 35L
1,555 Elo+
Party 2
Team Averages
Level 113
1,535 SR
1,528 Elo+

VS

Team Averages
Level 127
1,593 SR
1,458 Elo+
Artemis
Artemis
Daevil777
Artemis
Level 116
God Stats
7W - 6L
1,649 SR
Queue Stats
126W - 121L
1,459 Elo+
Party 1
Ares
Ares
JanWynAwe
Ares
Level 138
God Stats
6W - 8L
1,500 SR
Queue Stats
217W - 202L
1,479 Elo+
Party 1
Arachne
Arachne
MI-COMANDANTE
Arachne
Level 158
God Stats
4W - 3L
1,816 SR
Queue Stats
350W - 343L
1,428 Elo+
Solo
Hel
Hel
MrBagOfDix
Hel
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
321W - 328L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Windgat911
Ah Muzen Cab
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 4
8,286
552
7,658
12,497
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 1 / 2
7,601
507
4,804
8,644
3,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Miczał
Chaac
13
3 / 0 / 6
7,697
513
11,173
14,334
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
MojaveRanger57
Cu Chulainn
13
2 / 1 / 0
8,373
558
8,177
11,832
8,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
lordhuha
Ao Kuang
15
3 / 1 / 4
7,897
526
6,030
13,271
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daevil777
Artemis
11
0 / 6 / 1
6,400
427
8,633
10,126
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
1 / 3 / 0
7,271
485
4,097
13,041
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
15
1 / 1 / 0
7,770
518
7,142
15,170
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,962
397
2,702
4,522
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Windgat911
Ah Muzen Cab
14
1 / 3 / 1
8,396
560
11,608
14,852
5,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
4
8
L
Artemis
Daevil777
Artemis
0
6
1
0.08
W
2
1
2
3
L
Ares
1
3
0
0.33
L
Arachne
1
1
0
1
W
Chaac
Miczał
Chaac
3
0
6
6
W
Cu Chulainn
MojaveRanger57
Cu Chulainn
2
1
0
2
L
1
3
0
0.33
L
Ah Muzen Cab
Windgat911
Ah Muzen Cab
1
3
1
0.5
W
Ao Kuang
lordhuha
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
34,182
60,578
Taken
57,711
47,563
Mitigated
30,000
22,312
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,658
1,725
0
3,996
12,497
13,455
11
2,036
10,461
0
43,800
L
Artemis
Daevil777
Artemis
8,633
4,027
0
1,291
10,126
3,557
0
0
9,349
0
42,651
W
4,804
0
0
3,215
8,644
3,948
0
2,271
6,373
60,105
2,526
L
Ares
4,097
242
0
2,735
13,041
11,664
0
1,771
10,482
30,257
1,329
L
Arachne
7,142
5,514
0
5,506
15,170
7,771
0
2,225
12,751
0
74,869
W
Chaac
Miczał
Chaac
11,173
1,787
0
5,476
14,334
15,509
351
1,242
13,092
0
53,055
W
Cu Chulainn
MojaveRanger57
Cu Chulainn
8,177
1,205
0
1,964
11,832
8,837
174
191
11,641
0
65,442
L
2,702
0
154
1,306
4,522
1,067
0
2,761
1,761
25,679
310
L
Ah Muzen Cab
Windgat911
Ah Muzen Cab
11,608
5,302
0
2,363
14,852
5,941
710
3,988
10,864
0
75,129
W
Ao Kuang
lordhuha
Ao Kuang
6,030
857
0
7,661
13,271
5,814
0
525
12,746
60,717
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
35,799
461
Minions Killed
373
0
Camps Cleared
0
1,382,780
Distance Traveled
1,290,394
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,286
552
67
4
0
259,163
0
L
Artemis
6,400
427
71
5
0
248,907
0
W
Anubis
7,601
507
94
6
0
261,937
3
L
Ares
7,271
485
38
3
0
272,913
4
L
Arachne
7,770
518
112
7
0
333,201
2
W
Chaac
7,697
513
70
5
0
263,249
0
W
Cu Chulainn
8,373
558
126
8
0
279,263
0
L
Hel
5,962
397
36
2
0
155,488
2
L
Ah Muzen Cab
8,396
560
116
8
0
279,885
1
W
Ao Kuang
7,897
526
104
7
0
319,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role