Player Matchup

Jing Wei
Jing Wei
Rafuyakinx
Jing Wei
Level 86
God Stats
4W - 6L
1,581 SR
Queue Stats
39W - 40L
1,581 Elo+
Party 2
Fenrir
Fenrir
TheLokester
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,635 Elo+
Party 2
Maui
Maui
TostyTheMighty
Maui
Level 128
God Stats
4W - 5L
1,738 SR
Queue Stats
45W - 51L
1,558 Elo+
Party 2
Ix Chel
Ix Chel
WombRaider059
Ix Chel
Level 78
God Stats
3W - 2L
1,716 SR
Queue Stats
28W - 33L
1,521 Elo+
Party 2
Cerberus
Cerberus
YeeeahBoiiii
Cerberus
Level 29
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 6L
1,448 Elo+
Party 2
Team Averages
Level 72
1,569 SR
1,549 Elo+

VS

Team Averages
Level 126
1,421 SR
1,602 Elo+
Mercury
Mercury
KingCowNat
Mercury
Level 164
God Stats
3W - 2L
1,500 SR
Queue Stats
382W - 352L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Mephi00
Baron Samedi
Level 149
God Stats
3W - 3L
1,188 SR
Queue Stats
115W - 112L
1,551 Elo+
Party 1
Vulcan
Vulcan
Tevai0
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,613 Elo+
Solo
Olorun
Olorun
TheGullibleDuck
Olorun
Level 156
God Stats
8W - 3L
1,416 SR
Queue Stats
304W - 274L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
m4nY110
Sun Wukong
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rafuyakinx
Jing Wei
10
2 / 1 / 0
5,607
561
4,435
5,927
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
4 / 2 / 1
5,693
569
4,860
11,034
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
4,642
464
3,295
9,301
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
10
2 / 2 / 3
5,836
584
3,934
5,452
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
YeeeahBoiiii
Cerberus
8
0 / 4 / 0
4,743
474
2,297
8,095
6,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingCowNat
Mercury
11
7 / 3 / 3
6,515
652
5,458
7,585
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mephi00
Baron Samedi
8
1 / 0 / 4
5,454
545
5,633
7,114
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Tevai0
Vulcan
9
0 / 4 / 1
5,139
514
3,232
6,141
2,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,470
547
5,404
6,799
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
m4nY110
Sun Wukong
13
4 / 0 / 3
7,608
761
5,672
6,650
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
12
12
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
KingCowNat
Mercury
7
3
3
2.83
W
Baron Samedi
Mephi00
Baron Samedi
1
0
4
3
L
Jing Wei
Rafuyakinx
Jing Wei
2
1
0
2
W
Vulcan
Tevai0
Vulcan
0
4
1
0.13
W
0
1
0
0
L
Fenrir
4
2
1
2.25
L
0
3
2
0.33
L
Ix Chel
2
2
3
1.75
L
Cerberus
YeeeahBoiiii
Cerberus
0
4
0
0
W
Sun Wukong
m4nY110
Sun Wukong
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
25,399
39,809
Taken
34,289
20,354
Mitigated
16,451
8,796
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
KingCowNat
Mercury
5,458
2,583
0
2,279
7,585
2,645
0
1,321
6,264
0
37,718
W
Baron Samedi
Mephi00
Baron Samedi
5,633
1,314
472
3,680
7,114
4,629
0
1,750
5,364
12,387
0
L
Jing Wei
Rafuyakinx
Jing Wei
4,435
3,677
0
2,150
5,927
2,249
0
3,553
2,374
0
38,979
W
Vulcan
Tevai0
Vulcan
3,232
1,725
0
1,238
6,141
2,268
0
2,445
3,696
36,569
0
W
5,404
2,905
100
2,705
6,799
2,529
0
1,164
5,635
43,082
7,008
L
Fenrir
4,860
1,064
0
2,141
11,034
5,094
0
3,003
7,982
0
46,998
L
3,295
1,140
0
1,318
9,301
4,379
0
4,742
4,511
16,724
5,549
L
Ix Chel
3,934
578
1
771
5,452
2,040
0
2,547
2,905
32,217
1,205
L
Cerberus
YeeeahBoiiii
Cerberus
2,297
335
0
2,415
8,095
6,592
0
575
7,068
25,066
491
W
Sun Wukong
m4nY110
Sun Wukong
5,672
1,456
0
2,613
6,650
4,380
0
2,179
4,471
227
62,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
30,186
317
Minions Killed
322
0
Camps Cleared
0
1,026,395
Distance Traveled
1,057,498
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,515
652
67
7
0
240,271
2
W
Baron Samedi
5,454
545
6
1
0
222,867
2
L
Jing Wei
5,607
561
77
8
0
207,781
3
W
Vulcan
5,139
514
55
6
0
179,107
1
W
Olorun
5,470
547
88
9
0
196,237
0
L
Fenrir
5,693
569
80
8
0
230,969
2
L
Maui
4,642
464
40
4
0
214,321
3
L
Ix Chel
5,836
584
58
6
0
184,572
0
L
Cerberus
4,743
474
62
6
0
188,752
0
W
Sun Wukong
7,608
761
106
11
0
219,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role