Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Filu42
Poseidon
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
338W - 321L
1,479 Elo+
Solo
Anhur
Anhur
NarutoReference
Anhur
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
RawDogginYou
Amaterasu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,313 Elo+
Party 2
Team Averages
Level 150
1,457 SR
1,421 Elo+

VS

Team Averages
Level 142
1,435 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Brockchen5034
Medusa
Level 158
God Stats
16W - 21L
1,332 SR
Queue Stats
323W - 328L
1,377 Elo+
Party 1
Awilix
Awilix
Killionaire1337
Awilix
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 181L
1,546 Elo+
Party 1
Chaac
Chaac
Revens59
Chaac
Level 128
God Stats
0W - 3L
1,345 SR
Queue Stats
91W - 88L
1,535 Elo+
Solo
Sylvanus
Sylvanus
iAteTehPie
Sylvanus
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 71L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 0 / 4
3,950
790
2,217
4,020
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
 
Lancelot
6
2 / 0 / 1
3,656
731
1,933
4,163
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Filu42
Poseidon
7
1 / 3 / 0
3,786
757
1,343
2,597
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 1 / 3
3,807
761
5,264
3,562
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
RawDogginYou
Amaterasu
8
3 / 0 / 0
4,626
925
3,471
4,376
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 1 / 1
4,024
805
1,894
3,088
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
0 / 2 / 1
3,237
647
2,379
4,242
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 1
3,799
760
3,007
5,750
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Revens59
Chaac
3
0 / 1 / 0
2,789
558
402
2,222
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
iAteTehPie
Sylvanus
5
1 / 3 / 0
3,497
699
2,241
6,144
2,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
4
3
W
Lancelot
 
Lancelot
2
0
1
2.5
L
Sol
 
Sol
2
1
1
2.5
L
0
2
1
0.25
W
Poseidon
Filu42
Poseidon
1
3
0
0.33
L
1
2
1
0.75
W
2
1
3
3.5
W
Amaterasu
RawDogginYou
Amaterasu
3
0
0
3
L
Chaac
Revens59
Chaac
0
1
0
0
L
Sylvanus
iAteTehPie
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
9,923
18,718
Taken
21,446
7,563
Mitigated
7,613
7,228
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,217
361
0
2,207
4,020
2,242
0
693
3,327
11,145
498
W
Lancelot
 
Lancelot
1,933
572
0
2,096
4,163
1,253
0
358
3,805
0
13,107
L
Sol
 
Sol
1,894
1,177
0
1,531
3,088
878
0
1,137
1,951
18,433
0
L
2,379
981
0
804
4,242
991
0
1,108
3,134
0
13,469
W
Poseidon
Filu42
Poseidon
1,343
200
0
20
2,597
776
0
1,536
1,061
16,973
0
L
3,007
1,167
0
1,117
5,750
2,055
0
599
5,075
0
19,511
W
5,264
3,307
0
1,136
3,562
990
0
1,154
2,408
0
22,255
W
Amaterasu
RawDogginYou
Amaterasu
3,471
1,636
0
1,769
4,376
2,302
0
394
3,982
0
26,098
L
Chaac
Revens59
Chaac
402
0
0
788
2,222
902
0
0
2,118
0
5,684
L
Sylvanus
iAteTehPie
Sylvanus
2,241
797
610
1,602
6,144
2,787
0
692
5,320
8,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
17,346
155
Minions Killed
114
0
Camps Cleared
0
572,318
Distance Traveled
480,078
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,950
790
18
4
0
120,016
0
W
Lancelot
3,656
731
27
5
0
140,085
0
L
Sol
4,024
805
28
6
0
92,738
1
L
Medusa
3,237
647
27
5
0
111,536
1
W
Poseidon
3,786
757
30
6
0
103,067
0
L
Awilix
3,799
760
39
8
0
134,111
0
W
Anhur
3,807
761
35
7
0
103,676
0
W
Amaterasu
4,626
925
45
9
0
105,474
0
L
Chaac
2,789
558
8
2
0
42,069
0
L
Sylvanus
3,497
699
12
2
0
99,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role