Player Matchup

Ao Kuang
Ao Kuang
BDAWG_610
Ao Kuang
Level 176
God Stats
2W - 1L
1,315 SR
Queue Stats
108W - 90L
1,542 Elo+
Party 1
Ganesha
Ganesha
JuniorKINGZ
Ganesha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,465 Elo+
Party 1
Hun Batz
Hun Batz
SoakedBear63
Hun Batz
Level 195
God Stats
3W - 6L
1,500 SR
Queue Stats
874W - 904L
1,541 Elo+
Solo
Ne Zha
Ne Zha
mathew_killa_700
Ne Zha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 90L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
tt778
Kuzenbo
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
307W - 308L
1,766 Elo+
Solo
Team Averages
Level 136
1,463 SR
1,571 Elo+

VS

Team Averages
Level 160
1,594 SR
1,498 Elo+
Hou Yi
Hou Yi
Eman2052
Hou Yi
Level 220
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 99L
1,492 Elo+
Solo
Amaterasu
Amaterasu
SwordOfTheSpirit
Amaterasu
Level 158
God Stats
1W - 2L
1,794 SR
Queue Stats
96W - 100L
1,301 Elo+
Solo
Ratatoskr
Ratatoskr
WickedAddict
Ratatoskr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 185L
1,542 Elo+
Solo
Ah Puch
Ah Puch
gl0wstick
Ah Puch
Level 69
God Stats
0W - 1L
1,676 SR
Queue Stats
23W - 18L
1,751 Elo+
Solo
Ganesha
Ganesha
noeldabeast
Ganesha
Level 194
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 345L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BDAWG_610
Ao Kuang
16
7 / 2 / 10
9,235
924
10,057
11,336
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
JuniorKINGZ
Ganesha
15
0 / 1 / 16
8,678
868
3,927
8,534
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SoakedBear63
Hun Batz
15
4 / 1 / 11
8,726
873
12,592
7,609
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 11
8,821
882
11,931
8,395
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
tt778
Kuzenbo
15
2 / 2 / 17
8,319
832
9,257
11,011
15,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eman2052
Hou Yi
14
1 / 3 / 4
7,953
795
7,481
6,368
2,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
12
1 / 4 / 4
7,648
765
5,460
13,423
13,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
WickedAddict
Ratatoskr
15
5 / 3 / 2
8,757
876
7,420
9,963
6,623
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
gl0wstick
Ah Puch
14
0 / 4 / 6
7,784
778
10,873
10,912
4,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
noeldabeast
Ganesha
16
3 / 6 / 6
9,602
960
5,790
15,158
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
19
Kills
10
10
Deaths
20
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BDAWG_610
Ao Kuang
7
2
10
6
L
Hou Yi
Eman2052
Hou Yi
1
3
4
1
W
Ganesha
JuniorKINGZ
Ganesha
0
1
16
8
W
Hun Batz
SoakedBear63
Hun Batz
4
1
11
9.5
L
Amaterasu
1
4
4
0.75
L
Ratatoskr
WickedAddict
Ratatoskr
5
3
2
2
L
Ah Puch
gl0wstick
Ah Puch
0
4
6
0.75
W
6
4
11
2.88
L
Ganesha
noeldabeast
Ganesha
3
6
6
1
W
Kuzenbo
tt778
Kuzenbo
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
37,024
46,885
Taken
55,824
41,527
Mitigated
42,952
16,012
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BDAWG_610
Ao Kuang
10,057
2,539
1,893
3,609
11,336
10,911
737
4,015
7,092
14,118
2,744
L
Hou Yi
Eman2052
Hou Yi
7,481
3,078
153
81
6,368
2,321
1,367
2,167
4,008
0
19,067
W
Ganesha
JuniorKINGZ
Ganesha
3,927
551
2,971
3,180
8,534
7,546
51
1,983
6,338
7,949
621
W
Hun Batz
SoakedBear63
Hun Batz
12,592
1,238
0
1,711
7,609
4,211
1,178
2,408
5,111
0
32,810
L
Amaterasu
5,460
1,058
1,050
3,358
13,423
13,384
0
5,271
7,914
0
9,496
L
Ratatoskr
WickedAddict
Ratatoskr
7,420
1,105
287
2,859
9,963
6,623
113
3,576
6,298
0
12,489
L
Ah Puch
gl0wstick
Ah Puch
10,873
107
428
2,191
10,912
4,256
431
3,771
7,052
23,762
0
W
11,931
1,880
162
477
8,395
3,670
852
2,622
5,599
0
22,513
L
Ganesha
noeldabeast
Ganesha
5,790
303
1,161
2,096
15,158
16,368
0
6,128
8,941
17,090
0
W
Kuzenbo
tt778
Kuzenbo
9,257
3,357
541
1,468
11,011
15,189
342
5,635
5,182
14,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
41,744
119
Minions Killed
110
0
Camps Cleared
0
995,619
Distance Traveled
940,901
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,235
924
28
3
0
171,528
0
L
Hou Yi
7,953
795
41
4
0
197,683
0
W
Ganesha
8,678
868
1
0
0
181,620
0
W
Hun Batz
8,726
873
52
5
0
233,474
0
L
Amaterasu
7,648
765
10
1
0
169,439
0
L
Ratatoskr
8,757
876
16
2
0
209,420
0
L
Ah Puch
7,784
778
37
4
0
186,904
1
W
Ne Zha
8,821
882
21
2
0
205,372
0
L
Ganesha
9,602
960
6
1
0
177,455
0
W
Kuzenbo
8,319
832
17
2
0
203,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role