Player Matchup

Osiris
Osiris
BrittleB
Osiris
Level 100
God Stats
3W - 3L
1,494 SR
Queue Stats
151W - 134L
1,507 Elo+
Solo
Danzaburou
Danzaburou
CheesyRacc
Danzaburou
Level 98
God Stats
1W - 4L
1,374 SR
Queue Stats
9W - 9L
1,359 Elo+
Party 1
Tiamat
Tiamat
DamienTheLion
Tiamat
Level 102
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 18L
1,486 Elo+
Party 1
Serqet
Serqet
moietplusinc
Serqet
Level 291
God Stats
9W - 14L
1,454 SR
Queue Stats
620W - 620L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
siralemvolt
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,269 Elo+
Solo
Team Averages
Level 143
1,505 SR
1,422 Elo+

VS

Team Averages
Level 98
1,502 SR
1,579 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DuhitzK-9
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,724 Elo+
Party 2
Anhur
Anhur
Obnoxious_Juuls
Anhur
Level 132
God Stats
2W - 0L
1,409 SR
Queue Stats
6W - 3L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
chrisdaakilla23
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
stinkster9432
Ah Muzen Cab
Level 61
God Stats
8W - 4L
1,600 SR
Queue Stats
28W - 20L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BrittleB
Osiris
15
2 / 2 / 0
8,753
515
8,166
16,447
19,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CheesyRacc
Danzaburou
13
1 / 4 / 1
7,968
469
7,863
12,236
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 0
7,962
468
11,203
11,177
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
0 / 1 / 3
7,828
460
4,829
13,867
10,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
siralemvolt
Tsukuyomi
13
2 / 4 / 2
7,870
463
8,395
11,528
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
6 / 1 / 1
9,347
550
7,991
16,206
10,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kuzenbo
DuhitzK-9
Kuzenbo
13
2 / 1 / 7
8,540
502
4,838
16,488
22,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 3
10,389
611
8,385
10,171
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 1
9,395
553
6,999
11,923
13,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
stinkster9432
Ah Muzen Cab
15
3 / 2 / 3
9,243
544
11,186
15,250
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
1
6.5
L
Osiris
BrittleB
Osiris
2
2
0
1
L
Danzaburou
CheesyRacc
Danzaburou
1
4
1
0.38
L
2
5
0
0.4
W
Kuzenbo
DuhitzK-9
Kuzenbo
2
1
7
5.5
W
4
1
3
5.5
W
1
2
1
0.75
L
Serqet
0
1
3
1.5
L
Tsukuyomi
siralemvolt
Tsukuyomi
2
4
2
0.75
W
Ah Muzen Cab
stinkster9432
Ah Muzen Cab
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,456
Damage
39,399
65,255
Taken
70,038
45,887
Mitigated
55,668
13,626
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,991
2,469
0
375
16,206
10,011
0
3,554
12,360
177
93,804
L
Osiris
BrittleB
Osiris
8,166
2,117
0
3,306
16,447
19,503
0
6,332
10,115
794
67,946
L
Danzaburou
CheesyRacc
Danzaburou
7,863
3,476
0
2,785
12,236
4,116
489
1,131
11,105
0
66,418
L
11,203
904
0
1,743
11,177
7,691
0
915
10,262
61,743
0
W
Kuzenbo
DuhitzK-9
Kuzenbo
4,838
1,952
0
2,193
16,488
22,242
0
3,245
13,243
21,105
0
W
8,385
5,681
0
3,331
10,171
3,991
3,619
720
9,351
0
95,822
W
6,999
820
0
625
11,923
13,657
99
419
10,368
61,582
667
L
Serqet
4,829
1,430
0
1,937
13,867
10,801
0
1,454
12,413
0
18,536
L
Tsukuyomi
siralemvolt
Tsukuyomi
8,395
1,970
0
3,855
11,528
3,776
0
1,380
10,148
0
50,592
W
Ah Muzen Cab
stinkster9432
Ah Muzen Cab
11,186
3,292
0
2,092
15,250
5,767
0
4,269
10,575
0
72,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
46,914
460
Minions Killed
549
0
Camps Cleared
0
1,660,337
Distance Traveled
1,711,653
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,347
550
137
8
0
399,423
0
L
Osiris
8,753
515
121
7
0
290,459
0
L
Danzaburou
7,968
469
113
7
0
305,601
0
L
Tiamat
7,962
468
115
7
0
315,783
3
W
Kuzenbo
8,540
502
31
2
0
338,672
3
W
Anhur
10,389
611
149
9
0
302,204
0
W
Cthulhu
9,395
553
115
7
0
315,884
0
L
Serqet
7,828
460
28
2
0
369,457
8
L
Tsukuyomi
7,870
463
83
5
0
379,037
6
W
Ah Muzen Cab
9,243
544
117
7
0
355,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role