Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Platinum V
 
Freya
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
AmLycanThat
Guan Yu
Platinum V
Level 214
God Stats
3W - 0L
1,836 SR
Queue Stats
37W - 31L
1,734 MMR
Solo
Anhur
Anhur
Gold IV
Skkimo
Anhur
Gold IV
Level 158
God Stats
5W - 4L
1,771 SR
Queue Stats
106W - 87L
1,723 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,621 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,606 SR
1,590 MMR
Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Fernanditokitkah
Thanatos
Gold IV
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,736 MMR
Solo
Rama
Rama
Gold I
XxElcancerosxX
Rama
Gold I
Level 126
God Stats
16W - 10L
2,031 SR
Queue Stats
114W - 105L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 7
5,969
663
3,393
6,523
4,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
 
Freya
11
2 / 0 / 3
5,889
654
3,678
5,266
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
 
Loki
10
3 / 1 / 3
5,465
607
3,983
6,500
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
AmLycanThat
Guan Yu
11
2 / 1 / 0
5,956
662
8,102
7,153
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Skkimo
Anhur
12
6 / 0 / 1
7,094
788
6,114
5,337
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KukulkanSusanoArachneBake Kujira

VS

Bans
Ao KuangHachimanJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 1
4,980
553
2,302
11,440
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
 
Yu Huang
9
0 / 3 / 1
4,917
546
3,108
5,349
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
 
Danzaburou
8
0 / 4 / 0
4,817
535
3,062
7,434
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 3 / 0
4,477
497
1,228
6,873
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 3 / 0
4,670
519
3,571
6,061
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
7
5.5
W
Freya
 
Freya
2
0
3
3.5
W
Loki
 
Loki
3
1
3
4.5
L
Amaterasu
 
Amaterasu
0
2
1
0.25
L
Yu Huang
 
Yu Huang
0
3
1
0.17
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Guan Yu
AmLycanThat
Guan Yu
2
1
0
2
L
1
3
0
0.33
W
Anhur
Skkimo
Anhur
6
0
1
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
13,271
30,779
Taken
37,157
15,738
Mitigated
15,052
11,558
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,393
556
0
1,616
6,523
4,578
0
455
6,068
15,423
3,551
W
Freya
 
Freya
3,678
1,032
0
3,377
5,266
2,033
0
2,161
3,105
37,629
3,999
W
Loki
 
Loki
3,983
741
0
2,718
6,500
1,913
0
236
6,264
0
36,882
L
Amaterasu
 
Amaterasu
2,302
949
0
4,559
11,440
7,163
0
1,243
10,197
0
35,332
L
Yu Huang
 
Yu Huang
3,108
0
0
758
5,349
1,735
0
2,331
2,852
32,784
2,299
L
Danzaburou
 
Danzaburou
3,062
1,645
0
1,499
7,434
2,187
0
1,192
6,242
0
34,625
W
Guan Yu
AmLycanThat
Guan Yu
8,102
2,291
20
1,712
7,153
5,390
0
0
7,153
7,534
39,995
L
1,228
526
0
3,137
6,873
2,473
0
1,212
5,599
0
21,744
W
Anhur
Skkimo
Anhur
6,114
3,512
0
2,115
5,337
1,824
0
256
5,081
0
53,184
L
3,571
2,430
0
1,288
6,061
1,494
0
1,813
4,214
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
23,861
342
Minions Killed
290
0
Camps Cleared
0
1,007,316
Distance Traveled
925,275
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,969
663
19
2
0
204,969
3
W
Freya
5,889
654
84
9
0
204,300
1
W
Loki
5,465
607
73
8
0
227,146
0
L
Amaterasu
4,980
553
62
7
0
185,300
3
L
Yu Huang
4,917
546
76
8
0
180,199
1
L
Danzaburou
4,817
535
62
7
0
168,435
0
W
Guan Yu
5,956
662
75
8
0
194,034
2
L
Thanatos
4,477
497
41
5
0
180,050
0
W
Anhur
7,094
788
91
10
0
176,867
2
L
Rama
4,670
519
49
5
0
211,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role