Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cander8995
Ah Muzen Cab
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 1
Bake Kujira
Bake Kujira
DJ-Squeezy123
Bake Kujira
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 24L
1,303 Elo+
Party 1
Sylvanus
Sylvanus
Palminox
Sylvanus
Level 142
God Stats
1W - 2L
1,230 SR
Queue Stats
277W - 274L
1,483 Elo+
Party 3
Ymir
Ymir
merzkii
Ymir
Level 119
God Stats
45W - 40L
1,627 SR
Queue Stats
229W - 205L
1,365 Elo+
Solo
Bastet
Bastet
morro87
Bastet
Level 149
God Stats
13W - 8L
1,500 SR
Queue Stats
238W - 227L
1,510 Elo+
Party 3
Team Averages
Level 94
1,471 SR
1,393 Elo+

VS

Team Averages
Level 67
1,457 SR
1,410 Elo+
Athena
Athena
AbyssXtreme
Athena
Level 99
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 41L
1,460 Elo+
Solo
Jing Wei
Jing Wei
BarlyPL
Jing Wei
Level 82
God Stats
6W - 8L
1,500 SR
Queue Stats
156W - 151L
1,474 Elo+
Solo
He Bo
He Bo
D4RK_EpSiLoN26
He Bo
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 68L
1,308 Elo+
Party 2
Tyr
Tyr
Musician0069
Tyr
Level 85
God Stats
26W - 29L
1,505 SR
Queue Stats
584W - 557L
1,501 Elo+
Solo
Hun Batz
Hun Batz
WilliaminiGP
Hun Batz
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 13L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cander8995
Ah Muzen Cab
11
0 / 1 / 0
6,488
433
2,812
5,000
1,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
DJ-Squeezy123
Bake Kujira
11
0 / 2 / 1
6,170
411
4,689
9,728
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Palminox
Sylvanus
14
2 / 0 / 10
8,416
561
9,288
12,091
13,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
merzkii
Ymir
14
7 / 0 / 4
8,780
585
6,781
7,447
3,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
morro87
Bastet
16
14 / 0 / 5
9,438
629
13,531
11,688
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 3 / 2
6,983
466
5,806
14,809
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
BarlyPL
Jing Wei
12
2 / 1 / 0
7,317
488
5,230
7,384
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
6,819
455
5,700
12,264
4,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 7 / 0
6,269
418
6,414
15,770
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
WilliaminiGP
Hun Batz
9
0 / 6 / 1
5,778
385
2,275
12,774
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
23
Kills
3
3
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
2
0.33
L
Jing Wei
BarlyPL
Jing Wei
2
1
0
2
W
Ah Muzen Cab
Cander8995
Ah Muzen Cab
0
1
0
0
L
1
6
0
0.17
W
Bake Kujira
DJ-Squeezy123
Bake Kujira
0
2
1
0.25
L
0
7
0
0
W
Sylvanus
Palminox
Sylvanus
2
0
10
7
L
Hun Batz
WilliaminiGP
Hun Batz
0
6
1
0.08
W
Ymir
merzkii
Ymir
7
0
4
9
W
Bastet
morro87
Bastet
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
25,425
45,954
Taken
63,001
34,373
Mitigated
33,478
13,949
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,806
1,402
0
4,061
14,809
11,066
0
3,353
11,199
35,417
0
L
Jing Wei
BarlyPL
Jing Wei
5,230
4,055
0
3,362
7,384
2,654
1,072
1,799
5,276
0
55,949
W
Ah Muzen Cab
Cander8995
Ah Muzen Cab
2,812
1,144
0
1,651
5,000
1,859
369
771
4,229
0
38,912
L
5,700
279
0
2,741
12,264
4,374
0
5,256
7,008
46,504
413
W
Bake Kujira
DJ-Squeezy123
Bake Kujira
4,689
2,158
0
1,508
9,728
8,823
302
2,382
7,346
40,834
0
L
6,414
653
0
2,384
15,770
10,838
0
5,874
9,896
0
33,335
W
Sylvanus
Palminox
Sylvanus
9,288
3,935
634
2,868
12,091
13,894
16
1,313
10,778
40,617
14,429
L
Hun Batz
WilliaminiGP
Hun Batz
2,275
463
0
3,313
12,774
4,546
0
2,746
9,986
0
34,843
W
Ymir
merzkii
Ymir
6,781
2,023
0
1,440
7,447
3,952
581
4,313
3,134
46,919
1,220
W
Bastet
morro87
Bastet
13,531
4,087
0
5,848
11,688
5,845
0
2,712
8,976
0
66,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
33,166
358
Minions Killed
316
0
Camps Cleared
0
1,290,581
Distance Traveled
1,340,592
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,983
466
43
3
0
329,390
0
L
Jing Wei
7,317
488
104
7
0
228,476
0
W
Ah Muzen Cab
6,488
433
68
5
0
254,229
0
L
He Bo
6,819
455
58
4
0
252,992
1
W
Bake Kujira
6,170
411
63
4
0
272,390
0
L
Tyr
6,269
418
57
4
0
235,342
0
W
Sylvanus
8,416
561
59
4
0
201,384
4
L
Hun Batz
5,778
385
54
4
0
294,392
0
W
Ymir
8,780
585
81
5
0
265,636
0
W
Bastet
9,438
629
87
6
0
296,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role