Player Matchup

Surtr
Surtr
AsTc BigGuy
Surtr
Level 103
God Stats
0W - 3L
1,326 SR
Queue Stats
2W - 16L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
FpsFubuki
Danzaburou
Level 28
God Stats
1W - 4L
1,475 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Yemoja
Yemoja
JellinOT
Yemoja
Level 54
God Stats
0W - 1L
1,679 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 1
Poseidon
Poseidon
SugaaDev
Poseidon
Level 125
God Stats
6W - 15L
1,282 SR
Queue Stats
35W - 36L
1,310 Elo+
Party 1
Gilgamesh
Gilgamesh
Terio23
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,365 Elo+
Party 1
Team Averages
Level 87
1,453 SR
1,319 Elo+

VS

Team Averages
Level 123
1,712 SR
1,570 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jsherminator
Tsukuyomi
Level 133
God Stats
1W - 0L
1,868 SR
Queue Stats
3W - 0L
1,687 Elo+
Party 2
Anubis
Anubis
Mimler151
Anubis
Level 109
God Stats
5W - 1L
1,779 SR
Queue Stats
239W - 232L
1,467 Elo+
Solo
Artio
Artio
RoseChimp113022
Artio
Level 88
God Stats
3W - 1L
1,912 SR
Queue Stats
135W - 117L
1,511 Elo+
Solo
Rama
Rama
Tomithy
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,392
415
5,467
12,394
7,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FpsFubuki
Danzaburou
8
0 / 4 / 1
5,026
387
7,321
10,874
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
JellinOT
Yemoja
9
1 / 1 / 1
5,842
449
2,501
9,324
6,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
SugaaDev
Poseidon
12
1 / 0 / 0
6,897
531
3,575
4,476
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Terio23
Gilgamesh
8
1 / 5 / 0
5,481
422
4,671
13,095
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 1 / 2
7,838
603
7,572
10,110
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Jsherminator
Tsukuyomi
12
5 / 0 / 6
6,999
538
8,300
10,414
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Mimler151
Anubis
12
2 / 1 / 3
6,927
533
3,621
4,795
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 1 / 8
6,080
468
4,920
13,399
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Tomithy
Rama
12
4 / 1 / 4
7,012
539
10,020
7,161
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
14
14
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
2
4
L
1
4
1
0.38
L
Danzaburou
FpsFubuki
Danzaburou
0
4
1
0.13
L
Yemoja
JellinOT
Yemoja
1
1
1
1.5
W
Tsukuyomi
Jsherminator
Tsukuyomi
5
0
6
8
W
Anubis
Mimler151
Anubis
2
1
3
3.5
W
0
1
8
4
L
Poseidon
SugaaDev
Poseidon
1
0
0
1
L
Gilgamesh
Terio23
Gilgamesh
1
5
0
0.2
W
Rama
Tomithy
Rama
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
34,433
50,163
Taken
45,879
24,260
Mitigated
30,793
11,711
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,572
892
0
4,173
10,110
9,530
0
182
9,928
0
58,209
L
5,467
2,070
235
2,767
12,394
7,893
0
1,206
11,188
847
32,653
L
Danzaburou
FpsFubuki
Danzaburou
7,321
3,327
0
1,654
10,874
3,944
0
2,050
8,824
0
33,505
L
Yemoja
JellinOT
Yemoja
2,501
1,034
2,184
2,730
9,324
6,039
0
2,842
6,482
14,855
0
W
Tsukuyomi
Jsherminator
Tsukuyomi
8,300
2,625
0
4,196
10,414
4,274
0
257
10,157
0
54,525
W
Anubis
Mimler151
Anubis
3,621
99
0
1,037
4,795
2,705
0
1,887
2,908
43,653
1,324
W
4,920
582
400
4,377
13,399
11,226
111
2,682
10,717
21,692
0
L
Poseidon
SugaaDev
Poseidon
3,575
370
0
500
4,476
1,365
0
1,062
3,414
49,286
293
L
Gilgamesh
Terio23
Gilgamesh
4,671
1,227
0
1,641
13,095
5,019
0
1,376
11,719
182
24,265
W
Rama
Tomithy
Rama
10,020
8,367
0
2,761
7,161
3,058
1,809
1,581
5,580
0
55,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
34,856
232
Minions Killed
388
0
Camps Cleared
0
1,197,867
Distance Traveled
1,205,495
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,838
603
100
8
0
235,288
5
L
Surtr
5,392
415
43
3
0
268,115
0
L
Danzaburou
5,026
387
42
3
0
223,623
0
L
Yemoja
5,842
449
14
1
0
199,773
0
W
Tsukuyomi
6,999
538
84
6
0
257,266
0
W
Anubis
6,927
533
87
7
0
233,318
4
W
Artio
6,080
468
18
1
0
246,668
0
L
Poseidon
6,897
531
97
7
0
271,701
0
L
Gilgamesh
5,481
422
36
3
0
234,655
0
W
Rama
7,012
539
99
8
0
232,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role