Player Matchup

Morgan Le Fay
Morgan Le Fay
Aryotec
Morgan Le Fay
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,645 Elo+
Party 3
Nu Wa
Nu Wa
BaDussy2010
Nu Wa
Level 71
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 5L
1,735 Elo+
Party 3
Sol
Sol
Elasaire
Sol
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 81L
1,563 Elo+
Party 3
Nox
Nox
Razer2121
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 121L
1,649 Elo+
Party 3
Fenrir
Fenrir
dakotanitz
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 95L
1,554 Elo+
Solo
Team Averages
Level 93
1,547 SR
1,629 Elo+

VS

Team Averages
Level 108
1,533 SR
1,551 Elo+
Kukulkan
Kukulkan
FatherXylophone
Kukulkan
Level 121
God Stats
2W - 4L
1,372 SR
Queue Stats
218W - 219L
1,538 Elo+
Solo
Nike
Nike
ReisWorld
Nike
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 115L
1,485 Elo+
Party 1
Ares
Ares
bullterrier_tito
Ares
Level 135
God Stats
54W - 54L
1,715 SR
Queue Stats
59W - 65L
1,626 Elo+
Party 2
Hachiman
Hachiman
kill code5
Hachiman
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 241L
1,474 Elo+
Party 1
Mulan
Mulan
ÄlwaysHigh
Mulan
Level 127
God Stats
9W - 6L
1,580 SR
Queue Stats
72W - 62L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aryotec
Morgan Le Fay
14
0 / 3 / 1
7,986
499
6,926
10,341
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
8,022
501
8,781
12,692
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 4 / 2
8,196
512
10,705
13,714
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 3 / 3
7,911
494
3,693
11,690
11,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
dakotanitz
Fenrir
14
2 / 6 / 1
7,828
489
5,953
14,281
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 1 / 5
10,023
626
9,459
7,885
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
17
6 / 2 / 2
10,964
685
12,121
12,648
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 6
8,157
510
4,031
16,117
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
kill code5
Hachiman
13
0 / 2 / 4
7,457
466
6,758
10,732
4,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
13 / 0 / 2
10,708
669
12,000
15,022
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
22
22
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aryotec
Morgan Le Fay
0
3
1
0.17
L
2
6
2
0.5
L
1
4
2
0.5
W
Kukulkan
2
1
5
4.5
L
1
3
3
0.83
W
Nike
6
2
2
3.5
W
1
1
6
4
L
Fenrir
dakotanitz
Fenrir
2
6
1
0.42
W
Hachiman
kill code5
Hachiman
0
2
4
1
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
44,369
62,718
Taken
62,404
30,807
Mitigated
42,249
14,223
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aryotec
Morgan Le Fay
6,926
197
0
2,223
10,341
4,214
0
5,526
4,815
74,595
1,299
L
8,781
2,202
0
391
12,692
3,207
0
0
11,993
56,913
0
L
10,705
3,855
0
6,683
13,714
4,417
355
1,624
12,090
77,934
0
W
Kukulkan
9,459
774
0
660
7,885
3,286
98
4,659
3,226
90,032
2,457
L
3,693
986
0
3,567
11,690
11,662
351
3,447
8,098
25,205
0
W
Nike
12,121
1,791
0
3,088
12,648
11,233
0
6,741
5,907
0
101,240
W
4,031
316
0
3,972
16,117
14,709
260
8,937
7,180
27,764
946
L
Fenrir
dakotanitz
Fenrir
5,953
1,216
0
1,359
14,281
7,307
0
2,715
11,462
0
63,574
W
Hachiman
kill code5
Hachiman
6,758
2,870
0
2,128
10,732
4,393
372
4,425
6,307
0
56,220
W
12,000
2,369
0
7,778
15,022
8,628
152
5,343
9,679
0
100,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
47,309
468
Minions Killed
591
0
Camps Cleared
0
1,468,235
Distance Traveled
1,667,107
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,986
499
139
9
0
291,472
0
L
Nu Wa
8,022
501
85
5
0
243,265
0
L
Sol
8,196
512
107
7
0
283,746
2
W
Kukulkan
10,023
626
173
11
0
347,180
1
L
Nox
7,911
494
34
2
0
307,927
3
W
Nike
10,964
685
156
10
0
270,591
0
W
Ares
8,157
510
43
3
0
304,794
7
L
Fenrir
7,828
489
103
6
0
341,825
0
W
Hachiman
7,457
466
91
6
0
327,029
2
W
Mulan
10,708
669
128
8
0
417,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role