Player Matchup

Charon
Charon
 
Charon
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Daddy_Taco19
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 3
Osiris
Osiris
Shadowwolf11
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TDOGGG6139
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfsrcool
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 166L
1,474 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,443 Elo+

VS

Team Averages
Level 34
1,460 SR
1,352 Elo+
Fenrir
Fenrir
Destroyah_tyrant
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
Malrris
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
TheBaldBro
Danzaburou
Level 43
God Stats
12W - 3L
1,298 SR
Queue Stats
535W - 550L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Thismyfavorite
Kukulkan
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 184L
1,501 Elo+
Party 2
Odin
Odin
oonasaS
Odin
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
198W - 169L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 2
5,902
984
4,198
6,996
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Daddy_Taco19
Nemesis
9
1 / 4 / 2
5,279
880
2,470
6,717
5,597
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
2 / 4 / 2
5,731
955
4,145
6,899
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TDOGGG6139
Cthulhu
5
0 / 1 / 0
4,510
752
382
1,511
622
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
wolfsrcool
Morgan Le Fay
11
0 / 2 / 3
5,573
929
4,217
3,865
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
7,020
1,170
6,157
4,525
2,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Malrris
Cthulhu
11
1 / 1 / 10
6,150
1,025
3,375
4,502
3,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
TheBaldBro
Danzaburou
10
2 / 1 / 7
6,259
1,043
4,895
3,868
1,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
11
1 / 1 / 10
6,242
1,040
4,277
3,137
1,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
oonasaS
Odin
11
2 / 1 / 9
6,716
1,119
2,894
6,141
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
13
13
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
2
1
L
Nemesis
Daddy_Taco19
Nemesis
1
4
2
0.5
W
7
2
4
4.5
W
Cthulhu
Malrris
Cthulhu
1
1
10
6
L
Osiris
2
4
2
0.75
L
Cthulhu
TDOGGG6139
Cthulhu
0
1
0
0
W
Danzaburou
TheBaldBro
Danzaburou
2
1
7
5.5
W
Kukulkan
1
1
10
6
W
Odin
oonasaS
Odin
2
1
9
6.5
L
Morgan Le Fay
wolfsrcool
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,412
Damage
21,598
25,988
Taken
22,173
20,286
Mitigated
14,403
3,749
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,198
1,152
381
1,928
6,996
6,699
0
2,932
4,064
7,625
0
L
Nemesis
Daddy_Taco19
Nemesis
2,470
441
103
863
6,717
5,597
0
1,538
5,179
0
3,703
W
6,157
1,668
466
760
4,525
2,168
0
1,807
2,639
0
8,288
W
Cthulhu
Malrris
Cthulhu
3,375
136
1,806
1,540
4,502
3,493
88
2,147
2,279
9,177
0
L
Osiris
4,145
1,630
0
282
6,899
5,630
0
1,542
5,357
0
7,366
L
Cthulhu
TDOGGG6139
Cthulhu
382
0
0
72
1,511
622
0
292
1,219
1,576
0
W
Danzaburou
TheBaldBro
Danzaburou
4,895
2,757
359
767
3,868
1,705
663
1,734
2,095
0
11,434
W
Kukulkan
4,277
843
739
581
3,137
1,534
349
455
2,599
8,629
333
W
Odin
oonasaS
Odin
2,894
886
0
504
6,141
5,503
0
2,654
3,327
0
6,036
L
Morgan Le Fay
wolfsrcool
Morgan Le Fay
4,217
210
0
120
3,865
1,738
0
1,145
2,720
12,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
32,387
40
Minions Killed
58
0
Camps Cleared
0
454,564
Distance Traveled
523,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,902
984
10
2
0
97,069
0
L
Nemesis
5,279
880
2
0
0
110,501
0
W
Fenrir
7,020
1,170
5
1
0
98,000
0
W
Cthulhu
6,150
1,025
8
1
0
120,588
0
L
Osiris
5,731
955
6
1
0
96,532
0
L
Cthulhu
4,510
752
2
0
0
30,859
0
W
Danzaburou
6,259
1,043
16
3
0
86,914
0
W
Kukulkan
6,242
1,040
20
3
0
107,470
0
W
Odin
6,716
1,119
9
2
0
110,759
0
L
Morgan Le Fay
5,573
929
20
3
0
119,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role