Player Matchup

Fenrir
Fenrir
CheifKeefsDad
Fenrir
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 32L
1,469 Elo+
Party 1
Chaac
Chaac
Raziel9319
Chaac
Level 29
God Stats
6W - 4L
1,632 SR
Queue Stats
73W - 93L
1,329 Elo+
Party 2
Terra
Terra
SpaZz_MikXy
Terra
Level 23
God Stats
1W - 1L
1,687 SR
Queue Stats
17W - 24L
1,422 Elo+
Party 1
Agni
Agni
llllllV6250
Agni
Level 44
God Stats
16W - 17L
1,953 SR
Queue Stats
497W - 469L
1,492 Elo+
Party 2
Hachiman
Hachiman
mateom2121
Hachiman
Level 53
God Stats
2W - 3L
1,642 SR
Queue Stats
31W - 36L
1,448 Elo+
Party 1
Team Averages
Level 34
1,683 SR
1,432 Elo+

VS

Team Averages
Level 55
1,553 SR
1,580 Elo+
Ares
Ares
ERROR-00IFYKYK
Ares
Level 60
God Stats
6W - 3L
1,753 SR
Queue Stats
10W - 10L
1,496 Elo+
Solo
Awilix
Awilix
InfraredDOT_TTV
Awilix
Level 86
God Stats
5W - 2L
1,521 SR
Queue Stats
149W - 120L
1,687 Elo+
Solo
Jing Wei
Jing Wei
JokerKingLayer
Jing Wei
Level 46
God Stats
3W - 2L
1,497 SR
Queue Stats
60W - 52L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
Timoncete01
Cu Chulainn
Level 54
God Stats
4W - 1L
1,494 SR
Queue Stats
27W - 15L
1,680 Elo+
Party 3
Hades
Hades
naas28
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,198
600
1,528
4,796
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
5
0 / 1 / 0
3,776
539
1,779
3,541
2,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 1 / 0
4,127
590
1,485
6,520
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,759
537
601
2,641
666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
mateom2121
Hachiman
6
0 / 1 / 1
3,967
567
3,400
3,468
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,007
572
2,371
6,070
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 0
4,726
675
1,865
5,160
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
5
2 / 0 / 0
3,793
542
1,832
1,603
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Timoncete01
Cu Chulainn
9
1 / 1 / 0
4,830
690
1,856
7,039
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
naas28
Hades
8
1 / 0 / 1
4,656
665
1,591
3,113
1,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
1
1
0.5
W
1
0
0
1
W
Jing Wei
2
0
0
2
L
Chaac
0
1
0
0
L
1
1
0
1
W
Cu Chulainn
Timoncete01
Cu Chulainn
1
1
0
1
L
0
1
0
0
L
Hachiman
mateom2121
Hachiman
0
1
1
0.5
W
Hades
naas28
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,793
Damage
9,515
20,966
Taken
22,985
8,762
Mitigated
11,170
5,961
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,528
383
0
880
4,796
1,922
0
786
4,010
0
22,066
W
2,371
179
0
2,091
6,070
3,240
0
1,014
5,056
10,361
0
W
1,865
886
0
2,875
5,160
1,874
0
37
5,123
0
29,120
W
Jing Wei
1,832
1,604
0
688
1,603
405
0
361
1,242
0
7,311
L
Chaac
1,779
550
0
427
3,541
2,439
0
0
3,541
0
13,519
L
1,485
669
967
2,101
6,520
2,658
0
1,379
5,141
6,250
225
W
Cu Chulainn
Timoncete01
Cu Chulainn
1,856
385
0
1,860
7,039
4,203
14
0
7,039
0
28,456
L
601
119
0
1,025
2,641
666
0
799
1,842
13,593
1,704
L
Hachiman
mateom2121
Hachiman
3,400
2,032
0
561
3,468
1,077
0
992
2,476
0
22,732
W
Hades
naas28
Hades
1,591
212
0
798
3,113
1,448
0
583
2,530
21,033
2,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,827
Gold Earned
22,012
128
Minions Killed
182
0
Camps Cleared
0
583,535
Distance Traveled
615,521
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,198
600
37
5
0
143,222
0
W
Ares
4,007
572
12
2
0
132,553
1
W
Awilix
4,726
675
58
8
0
182,851
0
W
Jing Wei
3,793
542
14
2
0
61,471
0
L
Chaac
3,776
539
28
4
0
87,330
0
L
Terra
4,127
590
5
1
0
132,314
2
W
Cu Chulainn
4,830
690
56
8
0
126,480
0
L
Agni
3,759
537
23
3
0
98,187
0
L
Hachiman
3,967
567
35
5
0
122,482
0
W
Hades
4,656
665
42
6
0
112,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role