Player Matchup

Atlas
Atlas
BIGBARRY205
Atlas
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,652 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoppyEggg
Cu Chulainn
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,715 Elo+
Party 1
Nemesis
Nemesis
RandomLlamas
Nemesis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,636 Elo+
Party 1
Merlin
Merlin
Ze Lemonz
Merlin
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 225L
1,487 Elo+
Solo
Hou Yi
Hou Yi
frankbyrge123
Hou Yi
Level 135
God Stats
4W - 1L
1,916 SR
Queue Stats
36W - 36L
1,643 Elo+
Party 1
Team Averages
Level 111
1,583 SR
1,626 Elo+

VS

Team Averages
Level 138
1,512 SR
1,524 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MagickThunder
Sobek
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
113W - 112L
1,511 Elo+
Solo
King Arthur
King Arthur
PalGround
King Arthur
Level 146
God Stats
8W - 13L
1,500 SR
Queue Stats
98W - 107L
1,561 Elo+
Solo
Hachiman
Hachiman
SCHIMPFY1
Hachiman
Level 97
God Stats
5W - 7L
1,561 SR
Queue Stats
39W - 31L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,572
619
3,954
8,717
5,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
LoppyEggg
Cu Chulainn
9
0 / 3 / 0
4,854
539
3,933
8,616
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RandomLlamas
Nemesis
10
1 / 0 / 0
5,077
564
3,106
5,595
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Ze Lemonz
Merlin
9
0 / 2 / 0
4,518
502
1,483
3,287
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 1 / 1
5,611
623
4,913
4,508
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 0 / 0
5,500
611
2,079
4,550
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
10
3 / 2 / 1
5,488
610
3,488
8,103
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 3
4,957
551
2,784
7,161
4,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
PalGround
King Arthur
10
3 / 0 / 0
5,719
635
5,838
8,465
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SCHIMPFY1
Hachiman
7
1 / 2 / 0
4,362
485
2,484
3,809
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
8
8
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Ne Zha
 
Ne Zha
3
2
1
1.75
W
2
2
2
1.5
W
Cu Chulainn
LoppyEggg
Cu Chulainn
0
3
0
0
L
0
2
3
0.75
L
King Arthur
PalGround
King Arthur
3
0
0
3
W
Nemesis
RandomLlamas
Nemesis
1
0
0
1
L
Hachiman
SCHIMPFY1
Hachiman
1
2
0
0.5
W
Merlin
Ze Lemonz
Merlin
0
2
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
16,673
30,723
Taken
32,088
16,014
Mitigated
18,527
6,035
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,079
844
0
430
4,550
1,561
0
1,032
3,430
0
42,368
L
Ne Zha
 
Ne Zha
3,488
1,303
0
1,457
8,103
3,163
0
644
7,431
0
39,018
W
3,954
1,653
0
2,174
8,717
5,790
0
1,772
6,945
20,035
1,167
W
Cu Chulainn
LoppyEggg
Cu Chulainn
3,933
930
0
1,131
8,616
5,518
0
0
8,616
2,115
31,014
L
2,784
682
0
2,363
7,161
4,424
0
2,420
4,668
15,154
0
L
King Arthur
PalGround
King Arthur
5,838
1,262
0
1,448
8,465
8,198
0
337
8,128
0
39,106
W
Nemesis
RandomLlamas
Nemesis
3,106
1,502
0
904
5,595
2,356
0
0
5,595
0
32,850
L
Hachiman
SCHIMPFY1
Hachiman
2,484
1,808
0
1,083
3,809
1,181
0
669
3,140
0
22,540
W
Merlin
Ze Lemonz
Merlin
1,483
204
0
141
3,287
844
0
322
2,965
30,351
0
W
4,913
3,173
0
1,685
4,508
1,506
0
690
3,818
0
39,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
26,026
279
Minions Killed
258
0
Camps Cleared
0
932,409
Distance Traveled
893,956
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,500
611
75
8
0
178,533
0
L
Ne Zha
5,488
610
73
8
0
235,079
0
W
Atlas
5,572
619
24
3
0
191,558
2
W
Cu Chulainn
4,854
539
50
6
0
188,005
0
L
Sobek
4,957
551
9
1
0
195,194
3
L
King Arthur
5,719
635
62
7
0
184,850
0
W
Nemesis
5,077
564
64
7
0
213,471
1
L
Hachiman
4,362
485
39
4
0
100,300
0
W
Merlin
4,518
502
61
7
0
173,358
1
W
Hou Yi
5,611
623
80
9
0
166,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role