Player Matchup

Sun Wukong
Sun Wukong
DrBepis21
Sun Wukong
Level 88
God Stats
10W - 13L
1,321 SR
Queue Stats
177W - 181L
1,523 Elo+
Solo
Xbalanque
Xbalanque
NarcoticRabit
Xbalanque
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
239W - 242L
1,439 Elo+
Party 1
Thanatos
Thanatos
ThunderGhosts
Thanatos
Level 61
God Stats
6W - 9L
1,434 SR
Queue Stats
9W - 15L
1,330 Elo+
Solo
Cabrakan
Cabrakan
idkman90
Cabrakan
Level 118
God Stats
2W - 4L
1,559 SR
Queue Stats
72W - 90L
1,313 Elo+
Party 1
Hel
Hel
servedjagger
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,692 Elo+
Solo
Team Averages
Level 88
1,463 SR
1,459 Elo+

VS

Team Averages
Level 89
1,581 SR
1,436 Elo+
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
TheQuantumMenace
Lancelot
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 34L
1,507 Elo+
Party 2
Anhur
Anhur
ViciMAKAROV
Anhur
Level 124
God Stats
2W - 4L
1,709 SR
Queue Stats
39W - 38L
1,500 Elo+
Party 2
Olorun
Olorun
jhean08
Olorun
Level 35
God Stats
2W - 4L
1,714 SR
Queue Stats
34W - 70L
1,187 Elo+
Solo
Scylla
Scylla
xXeCkOXx Al3XB
Scylla
Level 96
God Stats
6W - 10L
1,479 SR
Queue Stats
416W - 405L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrBepis21
Sun Wukong
10
0 / 1 / 0
5,035
458
3,374
7,584
4,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
NarcoticRabit
Xbalanque
10
0 / 3 / 0
5,305
482
2,653
5,776
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ThunderGhosts
Thanatos
10
3 / 2 / 0
5,400
491
1,651
7,912
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
idkman90
Cabrakan
9
0 / 0 / 0
5,632
512
1,919
6,938
5,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 4 / 2
5,893
536
2,610
7,287
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 0 / 1
5,586
508
3,599
7,812
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 1
7,175
652
5,460
7,564
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 0 / 1
6,526
593
3,666
5,119
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
jhean08
Olorun
9
0 / 1 / 1
5,372
488
1,503
3,144
1,095
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 3
6,073
552
2,982
4,548
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
1
0.5
L
Sun Wukong
DrBepis21
Sun Wukong
0
1
0
0
L
Xbalanque
NarcoticRabit
Xbalanque
0
3
0
0
W
7
0
1
7.5
L
Thanatos
ThunderGhosts
Thanatos
3
2
0
1.5
W
2
0
1
2.5
L
Cabrakan
idkman90
Cabrakan
0
0
0
0
W
Olorun
jhean08
Olorun
0
1
1
0.5
L
1
4
2
0.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
17,210
35,497
Taken
28,187
17,302
Mitigated
15,238
14,033
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,599
946
0
1,547
7,812
7,542
100
0
7,812
0
42,441
L
Sun Wukong
DrBepis21
Sun Wukong
3,374
449
0
3,077
7,584
4,650
0
1,102
6,030
0
31,695
L
Xbalanque
NarcoticRabit
Xbalanque
2,653
1,452
0
1,096
5,776
1,914
0
0
5,734
0
43,411
W
5,460
1,104
0
3,760
7,564
3,471
0
787
6,777
0
55,699
L
Thanatos
ThunderGhosts
Thanatos
1,651
219
0
6,201
7,912
2,811
0
65
7,805
0
28,592
W
3,666
1,819
0
1,485
5,119
1,765
305
304
4,815
0
47,766
L
Cabrakan
idkman90
Cabrakan
1,919
412
0
1,233
6,938
5,476
0
774
6,128
18,667
2,783
W
Olorun
jhean08
Olorun
1,503
691
60
901
3,144
1,095
981
903
2,241
28,077
0
L
2,610
438
34
2,392
7,287
2,451
0
2,544
4,743
31,720
1,813
W
2,982
660
0
718
4,548
1,365
396
2,282
2,266
34,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
30,732
264
Minions Killed
364
0
Camps Cleared
0
990,717
Distance Traveled
1,044,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,586
508
67
6
0
222,895
0
L
Sun Wukong
5,035
458
48
4
0
194,091
2
L
Xbalanque
5,305
482
74
7
0
182,922
0
W
Lancelot
7,175
652
102
9
0
270,163
0
L
Thanatos
5,400
491
50
5
0
228,304
0
W
Anhur
6,526
593
85
8
0
192,192
4
L
Cabrakan
5,632
512
27
2
0
189,968
0
W
Olorun
5,372
488
59
5
0
180,548
0
L
Hel
5,893
536
65
6
0
195,432
0
W
Scylla
6,073
552
51
5
0
178,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role