Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AUC8070
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,388 Elo+
Party 1
Sobek
Sobek
Auclyn
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,539 Elo+
Party 1
Awilix
Awilix
TheNitroNuke
Awilix
Level 153
God Stats
9W - 9L
1,499 SR
Queue Stats
500W - 374L
1,573 Elo+
Solo
Anhur
Anhur
XxsmaKDxX
Anhur
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 167L
1,543 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,509 Elo+

VS

Team Averages
Level 125
1,544 SR
1,567 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Skrappy67
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,753 Elo+
Solo
Chaac
Chaac
SteeperTurtle6
Chaac
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,478 Elo+
Solo
Bacchus
Bacchus
businessman66
Bacchus
Level 88
God Stats
6W - 6L
1,644 SR
Queue Stats
40W - 34L
1,591 Elo+
Solo
Agni
Agni
elbeny001
Agni
Level 127
God Stats
15W - 10L
1,578 SR
Queue Stats
268W - 266L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
4
0 / 0 / 0
3,893
389
156
2,948
868
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
AUC8070
Horus
8
0 / 2 / 0
4,713
471
2,320
5,879
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Auclyn
Sobek
7
1 / 2 / 0
4,713
471
2,285
6,557
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
1 / 1 / 0
5,562
556
2,407
4,692
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
XxsmaKDxX
Anhur
7
0 / 2 / 1
4,659
466
1,670
4,998
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 0 / 1
6,252
625
3,146
6,701
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
Skrappy67
Ishtar
11
1 / 0 / 2
6,288
629
3,220
4,614
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 0
7,427
743
2,624
5,956
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
9
0 / 1 / 5
5,945
595
4,045
4,528
3,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
12
0 / 1 / 0
6,430
643
1,551
5,314
1,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Arachne
 
Arachne
4
0
1
4.5
L
Horus
AUC8070
Horus
0
2
0
0
L
Sobek
Auclyn
Sobek
1
2
0
0.5
W
Ishtar
Skrappy67
Ishtar
1
0
2
2
W
2
0
0
2
L
Awilix
1
1
0
1
L
Anhur
XxsmaKDxX
Anhur
0
2
1
0.25
W
Bacchus
0
1
5
2.5
W
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,838
Damage
14,586
25,074
Taken
27,113
12,514
Mitigated
16,171
4,969
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
156
0
0
0
2,948
868
0
770
2,178
9,372
0
W
Arachne
 
Arachne
3,146
2,522
0
3,058
6,701
2,842
0
321
6,380
0
39,519
L
Horus
AUC8070
Horus
2,320
933
0
1,432
5,879
3,519
0
210
5,323
0
23,250
L
Sobek
Auclyn
Sobek
2,285
279
0
1,797
6,557
4,693
0
1,783
4,774
10,595
0
W
Ishtar
Skrappy67
Ishtar
3,220
1,842
0
2,166
4,614
1,962
582
939
3,675
0
50,621
W
2,624
431
0
3,054
5,956
5,860
0
0
5,611
1,299
52,996
L
Awilix
2,407
921
0
464
4,692
1,853
0
955
3,737
0
39,298
L
Anhur
XxsmaKDxX
Anhur
1,670
994
0
1,276
4,998
1,581
0
1,811
3,187
0
28,156
W
Bacchus
4,045
772
0
959
4,528
3,707
232
1,025
3,465
19,616
349
W
Agni
1,551
132
0
3,159
5,314
1,800
0
156
5,158
58,200
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
32,342
229
Minions Killed
375
0
Camps Cleared
0
762,655
Distance Traveled
1,008,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,893
389
18
2
0
116,898
0
W
Arachne
6,252
625
59
6
0
242,176
0
L
Horus
4,713
471
50
5
0
142,031
0
L
Sobek
4,713
471
17
2
0
132,118
1
W
Ishtar
6,288
629
90
9
0
184,140
0
W
Chaac
7,427
743
102
10
0
193,047
0
L
Awilix
5,562
556
86
9
0
201,202
0
L
Anhur
4,659
466
58
6
0
170,406
0
W
Bacchus
5,945
595
24
2
0
207,325
2
W
Agni
6,430
643
100
10
0
182,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role