Player Matchup

Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Anlocu6725
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,383 Elo+
Party 1
Neith
Neith
BigTTGothGF
Neith
Level 46
God Stats
13W - 13L
1,370 SR
Queue Stats
49W - 46L
1,401 Elo+
Party 2
Da Ji
Da Ji
TTRA1N
Da Ji
Level 60
God Stats
1W - 3L
1,715 SR
Queue Stats
69W - 65L
1,418 Elo+
Party 2
Achilles
Achilles
Xfranmi_11X
Achilles
Level 95
God Stats
1W - 3L
1,715 SR
Queue Stats
54W - 46L
1,429 Elo+
Party 1
Team Averages
Level 56
1,560 SR
1,426 Elo+

VS

Team Averages
Level 101
1,454 SR
1,340 Elo+
Kuzenbo
Kuzenbo
A2G Stinks
Kuzenbo
Level 103
God Stats
12W - 20L
1,393 SR
Queue Stats
25W - 41L
1,292 Elo+
Party 3
Izanami
Izanami
Just Hook93
Izanami
Level 46
God Stats
2W - 4L
1,291 SR
Queue Stats
52W - 65L
1,187 Elo+
Party 3
Nu Wa
Nu Wa
MC1191
Nu Wa
Level 108
God Stats
82W - 69L
1,458 SR
Queue Stats
138W - 140L
1,415 Elo+
Solo
Ravana
Ravana
daddywontspankme
Ravana
Level 121
God Stats
3W - 1L
1,618 SR
Queue Stats
44W - 44L
1,469 Elo+
Party 3
Nike
Nike
krt og
Nike
Level 125
God Stats
3W - 1L
1,508 SR
Queue Stats
67W - 69L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 3
7,063
441
7,888
17,932
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 0
7,510
469
6,698
10,843
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,986
437
6,604
8,903
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
TTRA1N
Da Ji
12
2 / 2 / 0
6,883
430
3,664
14,408
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Xfranmi_11X
Achilles
13
0 / 4 / 2
7,600
475
4,054
17,475
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A2G Stinks
Kuzenbo
12
0 / 1 / 2
6,431
402
6,049
12,342
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Just Hook93
Izanami
14
1 / 2 / 3
8,790
549
4,848
8,481
3,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MC1191
Nu Wa
15
1 / 0 / 2
8,869
554
14,037
3,973
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 3
8,225
514
7,851
9,992
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
krt og
Nike
16
4 / 1 / 1
9,700
606
13,591
12,397
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
10
10
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
3
2.5
W
Kuzenbo
A2G Stinks
Kuzenbo
0
1
2
1
L
0
3
0
0
L
2
0
2
3
W
Izanami
Just Hook93
Izanami
1
2
3
1.25
W
Nu Wa
MC1191
Nu Wa
1
0
2
2
L
Da Ji
TTRA1N
Da Ji
2
2
0
1
L
Achilles
Xfranmi_11X
Achilles
0
4
2
0.25
W
4
1
3
5.5
W
Nike
krt og
Nike
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
46,376
69,561
Taken
47,185
35,876
Mitigated
36,951
18,448
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,888
1,903
0
4,800
17,932
12,522
0
8,585
8,588
0
40,031
W
Kuzenbo
A2G Stinks
Kuzenbo
6,049
2,666
248
1,218
12,342
12,984
519
1,618
10,268
17,733
0
L
6,698
449
0
823
10,843
3,823
0
4,145
6,561
82,993
0
L
6,604
2,391
0
1,375
8,903
3,020
0
2,113
6,540
0
50,108
W
Izanami
Just Hook93
Izanami
4,848
2,981
0
1,818
8,481
3,229
2,401
739
7,706
0
74,318
W
Nu Wa
MC1191
Nu Wa
14,037
6,984
267
378
3,973
1,511
1,362
2,392
1,539
81,589
3,174
L
Da Ji
TTRA1N
Da Ji
3,664
523
0
6,678
14,408
5,173
0
3,333
10,929
0
44,546
L
Achilles
Xfranmi_11X
Achilles
4,054
311
0
4,772
17,475
11,338
0
878
15,524
0
52,884
W
7,851
1,775
0
4,007
9,992
4,766
0
1,763
7,996
0
59,137
W
Nike
krt og
Nike
13,591
1,859
0
2,747
12,397
14,461
0
186
11,419
0
83,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
42,015
439
Minions Killed
495
0
Camps Cleared
0
1,556,769
Distance Traveled
1,629,930
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,063
441
48
3
0
335,737
5
W
Kuzenbo
6,431
402
26
2
0
352,580
2
L
Agni
7,510
469
146
9
0
306,111
2
L
Neith
6,986
437
74
5
0
300,768
0
W
Izanami
8,790
549
130
8
0
278,373
0
W
Nu Wa
8,869
554
147
9
0
322,538
0
L
Da Ji
6,883
430
82
5
0
320,311
1
L
Achilles
7,600
475
89
6
0
293,842
0
W
Ravana
8,225
514
84
5
0
368,965
6
W
Nike
9,700
606
108
7
0
307,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role