Player Matchup

Loki
Loki
 
Loki
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KynderSlime
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,623 Elo+
Party 2
Baba Yaga
Baba Yaga
RiasGremory7427
Baba Yaga
Level 183
God Stats
0W - 2L
1,300 SR
Queue Stats
37W - 36L
1,560 Elo+
Solo
Neith
Neith
frantol
Neith
Level 147
God Stats
0W - 3L
1,326 SR
Queue Stats
32W - 35L
1,600 Elo+
Party 2
Ratatoskr
Ratatoskr
margonpay
Ratatoskr
Level 171
God Stats
19W - 18L
1,729 SR
Queue Stats
222W - 208L
1,509 Elo+
Solo
Team Averages
Level 176
1,471 SR
1,558 Elo+

VS

Team Averages
Level 163
1,422 SR
1,586 Elo+
Hachiman
Hachiman
Akawo
Hachiman
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 73L
1,605 Elo+
Solo
Horus
Horus
AkiraWusky
Horus
Level 155
God Stats
14W - 11L
1,443 SR
Queue Stats
182W - 158L
1,644 Elo+
Solo
Ares
Ares
DerMisanthrop
Ares
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 140L
1,557 Elo+
Solo
Ix Chel
Ix Chel
LockerRoomBully
Ix Chel
Level 167
God Stats
1W - 1L
1,170 SR
Queue Stats
54W - 73L
1,535 Elo+
Party 1
Pele
Pele
PǿrtalGun
Pele
Level 157
God Stats
12W - 3L
1,500 SR
Queue Stats
235W - 233L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 0
5,312
531
3,401
6,908
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
KynderSlime
Cabrakan
6
0 / 1 / 0
4,348
435
769
5,693
3,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
RiasGremory7427
Baba Yaga
11
0 / 0 / 0
6,083
608
2,269
3,717
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
frantol
Neith
11
0 / 3 / 1
5,517
552
3,417
8,118
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
margonpay
Ratatoskr
11
1 / 6 / 0
6,103
610
2,453
10,703
3,680
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akawo
Hachiman
12
2 / 1 / 2
7,044
704
6,039
4,941
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
5 / 0 / 2
7,905
791
5,626
7,324
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 3
6,281
628
4,261
7,970
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
6,060
606
970
3,240
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,052
605
5,462
8,537
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Hachiman
Akawo
Hachiman
2
1
2
3
W
Horus
5
0
2
6
W
2
0
3
3.5
L
Cabrakan
KynderSlime
Cabrakan
0
1
0
0
W
1
0
0
1
W
2
0
3
3.5
L
Baba Yaga
RiasGremory7427
Baba Yaga
0
0
0
0
L
Neith
frantol
Neith
0
3
1
0.17
L
Ratatoskr
margonpay
Ratatoskr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
22,358
35,139
Taken
32,012
14,745
Mitigated
18,028
6,598
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,401
516
0
692
6,908
2,608
0
1,184
5,609
0
41,664
W
Hachiman
Akawo
Hachiman
6,039
3,301
0
1,862
4,941
1,971
168
444
4,497
0
61,084
W
Horus
5,626
1,928
80
2,177
7,324
4,293
0
676
6,648
0
56,000
W
4,261
289
0
2,688
7,970
6,952
0
431
7,539
20,680
1,846
L
Cabrakan
KynderSlime
Cabrakan
769
116
0
1,216
5,693
3,707
0
988
4,705
7,290
0
W
970
68
1,377
1,361
3,240
1,193
0
1,498
1,742
48,431
0
W
5,462
1,463
0
1,283
8,537
3,619
105
536
8,001
0
49,644
L
Baba Yaga
RiasGremory7427
Baba Yaga
2,269
269
0
1,431
3,717
1,471
0
1,266
2,429
53,868
1,478
L
Neith
frantol
Neith
3,417
1,233
0
2,103
8,118
3,279
0
1,134
6,984
0
45,124
L
Ratatoskr
margonpay
Ratatoskr
2,453
510
0
1,156
10,703
3,680
0
567
9,674
0
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
33,342
359
Minions Killed
398
0
Camps Cleared
0
941,586
Distance Traveled
1,072,608
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,312
531
75
8
0
224,974
0
W
Hachiman
7,044
704
104
10
0
190,875
3
W
Horus
7,905
791
96
10
0
185,952
4
W
Ares
6,281
628
20
2
0
234,087
0
L
Cabrakan
4,348
435
9
1
0
124,904
0
W
Ix Chel
6,060
606
100
10
0
231,676
3
W
Pele
6,052
605
78
8
0
230,018
1
L
Baba Yaga
6,083
608
112
11
0
202,334
0
L
Neith
5,517
552
82
8
0
194,294
0
L
Ratatoskr
6,103
610
81
8
0
195,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role